Disclaimer: I received a free copy of the PDF, 'cause I helped the author in the Beta stage of his work, with feedback, humble advices, typos searching etc.
Now I have the final product in my hands, and I have to say that it's impressive. If you need to create custom playbooks for your Dungeon World campaign, search no more. Here you'll find tons of moves, options, even additional spells. You can just twist a class you already like, or you can build a brand-new one, combining "specialties" (sort of class chunks) like Pilgrim + Crusader + Shadowmancer: now I easily obtained a custom class like a wandering templar with shadow based powers! :D A thick book with 500+ pages, and more than 60 combinable specialties, the only "problem" is that you'll need LOT of time to read all those options.
Final note: Inside you'll find almost no pictures, no nice illustrations. It's a huge wall of text. In this kind of books I don't care a lot about the graphic part, but if you search a beautifully illustrated manual, then remove a star from the final vote. Of course, a book like that with more than 60 inspirational pictures for every specialty should be some kind of wet dream for any D.W. fan, but I understand it's an unthinkable thing to finance... Well, I hope Johnstone will become rich enough to propose a eye-caching super illustrated version, in the future!
Rating: [5 of 5 Stars!] |