Spheres of Might is a fantastic product that goes a long way towards changing the feel of melee combat in Pathfinder. The focus in SoM is moving away from the 'stand and slug' kind of full attack that martial classes in core Pathfinder tend to get stuck in, moving instead to 'special attacks' that can be done in conjuction with a move action. The Spheres don't feel too similar, and cover a broad range of fighting styles, from barroom (bar-room, that one confused me for a while) to open hand, or barrage for ranged characters. It also ups the power of martial characters, making their ability to deal damage and control the battlefield continue much further into the progression. Finally, I love the unchaining of abilities from long feat chains, and the lack of feat taxes.
All in all, an easy system to integrate and one that makes gameplay more fun. Highly recommended.
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