A solid and useful issue of the Fate Codex.
Family Favors by John Large setails how to use the bronze rule to represent organizations in your game, and how characters can interact with them, asking for favors and being tasked with returning favors as well.
Mythos Aspects by June Shores shows how to use campaign aspects to influence issues and character aspects in your game, keeping the focus tight and the action appropriate for the type of game you are playing.
La Reina Del Sol gives you a detailed NPC to use in a variety of games.
Amber Twilight by Jima Arunsone is this issues mini-campaign, a space opera-ish game with magic and faeries and stuff. Honestly, this did not work for me. I felt like someone was describing half of a young adult movie series that I wasn't familiar with and leaving most of the details out. I don't want to be harsh. I'm sure someone will love this and play the heck out of it, it just didn't gel with me.