Excellent followup to Madness of the Mouther, which I also really enjoyed running for my group. My only request would be to update or add information to make it compatible with 5e. The adventure offers two great characters for role playing, Sorensa the thief and Arista the cleric. The 5-day journey to Mollach's tomb with Arista really helped to have my players connect with her to the point where they were visiable saddened by the ending, which I consider a win for the adventure and for myself as the DM providing the experience. Sorensa makes a great villian to haunt the party long into the future. I felt there was just the right balance between providing enough of a story to work with and the flexibility to tell it my way.
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