One of the best cyberpunk systems that I have had my hands on to date! Their hacking rules are amazingly easy to understand, and allows you to do a myriad of things without getting too overpowered, while still living up to all the f's in Savage Worlds FFF.
Another really really strong force about this system is the tone of the lore. Normally when you pull up a source book like this (do note that while the world chapters ain´t included in this PDF are there still a lovely introduction to the world) is the tone heavy and dusty, it being like reading up date found from a old history book found in a dusty basement, or more fittingly, like an olden tome from an old crypt. But in Interface Zero do they go with the flow, each and every piece of lore being written like it was taken down from a blog instead of written in a book, really giving the feeling of being drawn into the setting. That a lot of the darker themes are only hinted at and never fully proven is another ace since GMs for once can choose themselves which pieces of lore that they want into their stories.
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