This is a great supplement of well thought through villains that are ready to jump into any street level modern day campaign. There's a nice mix of power level and character motivation and the builds are streamlined and effective. Sometimes you need to tweak a cobbled-together villain from a less polished supplement just to make sure he can take a hit or throw a punch, but these guys are solid right off the shelf.
M.E.R.I.T. is a good little organization write-up at the front of the book, and the field agents are nicely made to challenge errant heroes. (Although I have to say M.E.R.I.T. is in the running for most laboured acronym of the year!)
The books layout is slick and professional and the art work is inspiring.
It's a five start supplement, but I've only given it four, and here's why:
There's ten villains in here, and with a $4.99 price tag that's 50c a throw. At the rate heroes chew villains up, we poor narrators need a sweeter deal than that!
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