This thing should have been named "How to ruin Roleplaying Games for Everyone 101"... And that "Consent Checklist"? Ridicoulous, who wrote it? The US Socialist Convention?
(https://www.youtube.com/watch?v=moWe3rk7LzQ)
(Since people keept false flagging me I just keept reposting my comment about 17 times before they actually closed down the "discusions", I'm Jack's complete lack of amazement over this)
It's the current year, we cannot trust people to handle things anymore, the average person has skin so thin it's transparent, minds so fragile they broke at the slightest disagreement.
How about we treat Players and GMs like adults (even if they are not 18+) capable of establishing a "social contract" by themselves before playing? Or decide whether or not to continue playing or leave the table when they are outside their comfort zone or said contract is ignored? Like I don't know just as in real life?
If you are a player only you can decide for yourself what you can take when you sit at a table and if you cant take it after all atleast be an adult about it and leave the table, don't ruin it for everyone else, if you are a GM you decide who sits at your table and who needs to take a hike so they won't spoil anyone elses fun, it's not that hard.
This pandering to Cancel Culture has no place in this hobby, when you try to please everyone and offend no one you end up pleasing no one and spoiling the fun for everyone.
Let's take a few examples of how this doesn't work for anyone involved...
Horror item #1 "Horror" itself... so, kiss good bye all your CoC adventures if one of your players marks this box, this includes my Vs. Stranger Stuff pdfs too.
Horror item #4 "Demons"... You had everything ready to run "Rage of Demons", but one of your players marks it as "NO", now you have to trash the campaign and prep another one which hopefully wont have any kind of demons... does this bans Tieflings too? I mean are they not literally demon/devil spawn?
Horror item #10 "Spiders"... Ok, no Underdark Aventures, and no Spiders, I better put all my spider minis locked in a box just in case, Mike, my arachnophobic player suffers a panic attack (he actually loves my spider Minis, because they are not real and helps him cope with his phobia!)
Relationships "Romance" items #1 through #5 Whatever in here a player says NO to, it automatically takes it out of the game for everyone, what about players who do want to have a romantic relationship either with other PCs or NPCs?
Relationships "Sex" items #1 through 5... So far I've never seen "Explicit" outside an 18+ game (which had a Explicit Sex warning, and only happened 2 or 3 times in a 4 months campaign), if you join one, you do it at your own risk. So, no fun for the Horny Cliche Bard player (whom most of the time is happy with a simple "yeah, you seduced the wench, she will pay you a visit in your room tonight" oh! the depravity! the horror!)
Social and Cultural Issues items #1 through 5... So nothing that actually challenges the players to roleplay is allowed and no setting/adventure based on our world's history? Well that sucks.
Mental and Physical Health item #2 "Cancer"... A rare occurrence to pop up in any game, why is this even here? Well I guess now I'll have to think another modern disease for my character's mother/sister/wife/grampa/bestfriend to suffer so he has a compelling motive to resort to crime to help pay for the treatment... is AIDS ok? I mean is not on the Cringe checkl... I meant the "Consent Checklist".
Mental and Physical Health item #3 "Claustrophobia"... Now my 6th CoC pc has become less interesting to play, I guess I'll have to pick another phobia for him, can't take arachnophobia don't want Mike thinking I'm making fun of him (he actually doesn't care, he is funny that way, he acts like an adult.).
Mental and Physical Health item #10 "Police, Police Aggression"... How this is not on "Social & Cultural Issues"? But I digress, any player who marks it as a "no-no" just scraps any modern, sci-fi and cyberpunk setting and adventure. Not to mention we should forbid any police officer to play, right?
Mental and Physical Health item #16 "Terrorism"... Another one for "Social & Cultural Issues"? (I wonder why is here intead) Anyways, I better preemptively toss my "Counter Terrorism" N.O.W. campaign into the paper shredder just in case one of my players doesn't consent to this. I've only spent 3 months writing it, gathering maps, painting and modding miniatures.
Mental and Physical Health item #18 "Thirst"... No Darksun for you I guess, not to mention any desert adventure nor drifting in the ocean on a raft situation and general wilderness survival is also out of the question, also avoid mention the weather is hot just in case.
If you are lucky, most players won't have any issues with anything on this ludicrous list and if they do they surely be an adult about it, but it only takes a few "NO" answers to basically scrap every Game and Adventure Mod leaving you no other option than to dust off your Monopoly/Life/Risk board games on game night, which are known to end more friendships and split more couples apart than discussions over politics and religion, and that is if your are lucky enough not to have one particular kind of a$$hole in your group abusing this checklist to purposely ruin the fun for everyone.
Great Content MCG! You just made a tool to ruin fun for everyone!!! To take agency away from GMs and treat players as spoiled children which now GMs are required to cater to their every whim!!!
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