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Interludes: Homecoming

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This game aid presents several linked scenes to serve as a centerpiece or inspiration for your own full adventure, or to fill in a sundry night’s gaming between “real” episodes in your story arc. It could also help when your players zig instead of zagging. This supplement is not a completely fleshed-out scenario, but is nearly so.  Because it is meant to be tied so intimately to the particular characters of your own story, there is no way to provide many of the details that you will need.  This is the chief reason for presenting Homecoming as an interlude, rather than struggling to write a scenario that could never be complete or specific enough.

This interlude is centered on a visit to the home village of (at least one of) the characters, as a break between campaign installments. The first days are for errands of the players’ choice, to advance other campaign threads, and perhaps to illustrate that “you can’t go home again”. After this rather subdued beginning, though, things go sideways, as they so often do in the adventuring life. Once the characters have begun to address the nominal reason for the return home, yet before they have concluded their business, circumstances confront them with a small mystery, which soon turns into a “whodunit” investigation with a classic horror element that could range from Gothic to Splatter, depending on the flavor of the larger game. How the characters identify (or misidentify) the perpetrator and resolve the threat could permanently change their reputations, and even the community itself. Homecoming has been crafted for the MYTHRAS gaming system, and should be rather compatible with other d100 systems as well.

You are free to use this material in your own game world, for fun. If you are interested in doing more than that, such as incorporating it into a scenario or campaign setting for publication, please contact us.

Interludes: Homecoming is offered as Pay What You Want. If you like it, please consider leaving a tip, but in any case it's yours for the taking. Happy gaming!

OLD BONES PUBLISHING strives to provide high-quality writing in a stylish, minimalistic presentation. Thanks for your interest! Please direct any question or feedback to old.bones.publishing@gmail.com.

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Product Information
Author(s)
Pages
13
File Size:
2.22 MB
Format
Original electronic Click for more information
Scanned image
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For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
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File Last Updated:
February 27, 2018
This title was added to our catalog on February 27, 2018.