Close
Close
Advanced Search

Plane Shift: ZendikarClick to magnify
Quick Preview
/gs_flipbook/flip.php?xml=/demo_xml/228651.xml&w=500&h=324
Full‑size Preview
https://watermark.drivethrurpg.com/pdf_previews/228651-sample.pdf

Plane Shift: Zendikar

ADD TO WISHLIST >

Dungeons & Dragons and Magic: The Gathering are two different games, but that doesn't mean their Multiverses can't meet.

From the beginning, Magic's plane of Zendikar was conceived as an "adventure world" where parties of explorers delve into ancient ruins in search of wonders and treasures, fighting the monsters they encounter on the way. Many of the plane's creative roots lie in D&D, so it should be no surprise that The Art of Magic: The Gathering—Zendikar feels a lot like a D&D campaign setting book. It's littered with adventure hooks and story seeds, and lacks only the specific rules references you'd need to adapt Zendikar's races, monsters, and adventures to a tabletop D&D campaign. And it's all surrounded by amazing fantasy art that holds boundless inspiration in itself.

You can think of Plane Shift: Zendikar as a sort of supplement to The Art of Magic: The Gathering—Zendikar, designed to help you take the world details and story seeds contained in that book and turn them into an exciting D&D campaign. The easiest way to approach a D&D campaign set on Zendikar is to use the rules that D&D provides mostly as written: a druid on Zendikar might call on green mana and cast spells like giant growth, but she's still just a druid in the D&D rules (perhaps casting giant insect).

Plane Shift: Zendikar was made using the fifth edition of the D&D rules. D&D is a flexible rules system designed to model any kind of fantasy world. The D&D magic system doesn't involve five colors of mana or a ramping-up to your most powerful spells, but the goal isn't to mirror the experience of playing Magic in your role-playing game. The point is to experience the worlds of Magic in a new way, through the lens of the D&D rules. All you really need is races for the characters, monsters for them to face, and some ideas to build a campaign.

Note: No artwork, setting, or other material from the Plane Shift or other Magic: the Gathering products is allowed in the DMsGuild community content program. See the DMsGuild FAQ for more information.

We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.

pixel_trans.gif
pixel_trans.gif
 
 Customers Who Bought this Title also Purchased
pixel_trans.gif
pixel_trans.gif
Reviews (1)
Discussions (3)
Customer avatar
Luca V January 16, 2020 10:36 pm UTC
PURCHASER
I would love a theros plane shift
Reply
Customer avatar
Oliver S January 03, 2021 3:51 pm UTC
PURCHASER
They made a hardcover world guide instead.
Customer avatar
Johnny G July 21, 2018 7:46 pm UTC
PURCHASER
OMG, this is too cool.
Customer avatar
Jeremy H June 22, 2018 4:29 am UTC
Is there any talk of a Planeshift Alara?
Reply
Customer avatar
Franklin A April 14, 2019 2:13 am UTC
PURCHASER
Maybe, if MTG ever goes back to Alara there might be, but so far the Plane Shift splats have all been to planes related to the current chapter of the MTG meta-plot.
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!
 Recent History















Product Information
Author(s)
Artist(s)
Pages
38
File Size:
15.88 MB
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
pixel_trans.gif
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
December 11, 2017
This title was added to our catalog on December 12, 2013.