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Injecting the Weird

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The Weird and the Wonderful for Numenera

The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness locations, and items. As a bonus, you'll find a new weird descriptor and two new weird foci so that the player characters can also join in on the weirdness.

Injecting the Weird is a must for any Numenera game!

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Reviews (3)
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Reviews
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April 9th, 2014
Ring Side Report- RPG Review of "Injecting the Weird" Originally posted on www.throatpunchgames.com, a new idea everyday! Product- Injecting the Weird Producer- Monte Cook games Price- ~$5 at drivethroughrpg.com System- Numenera [...]
Alexander L. [Featured Reviewer]
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March 31st, 2014
Originally posted at: http://diehardgamefan.com/2014/03/31/tabletop-review-injecting-the-weird-numenera/ From the title, I assumed that Injecting th [...]
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March 28th, 2014
This is right for me, but may not be right for all. Just so everyone is aware, pages 4-17 out of the Glimmer's 23 pages are Charts for "Injecting the Weird". Each chart describes 100 Weirds relating to a topic, such as NPCs, Towns, Dev [...]
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Product Information
Platinum seller
Author(s)
Pages
22
Publisher Stock #
MCG021P
File Size:
14.93 MB
Format
Original electronic Click for more information
Scanned image
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Original electronic format
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File Last Updated:
June 22, 2014
This title was added to our catalog on March 26, 2014.