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The Mutant Epoch

The Mutant Epoch


"The Mutant Epoch is about humankind’s attempt to reclaim some semblance of civilization, calling upon its best and boldest to uncover the lost knowledge and power of the old ones."  View A PDF Demo here:  http://www.outlandarts.com/The-Mutant-Epoch-RPG-Hub-Rules-DEMO.pdf The Mutant Epoch™ post-apocalyptic RPG challenges your in-game persona to survive in...   [click here for more]
Outland Arts  $12.99

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Monday Mutants 10: Grumble-Strike

Monday Mutants 10: Grumble-Strike


This is our 10th Monday Mutant of an initial dozen freaks. Included in this PDF is an all-new Reaction Roll table for this unpredictable, role-play heavy new creature. Roll your d100 and add or subtract from previous questions and statements by the Grumble-Strike to find out if it will try and eat your heroes, befriend them, guide them to riches, or betray them. Other tables include a set for the appearance,...   [click here for more]
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Monday Mutants 11: Wriggle-Hack

Monday Mutants 11: Wriggle-Hack


Beware the Wriggle-Hack! This is our 11th Monday Mutant of an initial 12 freaks in this series. These horrific, bear sized ambush hunters use multiple electric shock tentacles to subdue their prey before they drag them off to deposit in a crevice, backroom, or pit for later consumption. This 7 page PDF includes a random table for other unfortunate beings who also find themselves...   [click here for more]
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Monday Mutants 12: Masher

Monday Mutants 12: Masher


Run for your friggin' life! The masher is upon us! This is our 12th Monday Mutant of an initial 12 group freakopedia. These brutes stand nine feet tall, weigh over a thousand pounds, have ballistic skin, adapt their pigmentation to their surroundings, exhibit other random mutations from a rich d20 selection, and live on an all-meat diet with a preference for generic humans....   [click here for more]
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Monday Mutants 13: Dust Fiend

Monday Mutants 13: Dust Fiend


Here comes double trouble! The dreaded dust fiend is here, and whether it roams the wastes as a wild predator or serves it's bunker dwelling human creators as a patrol beast, it's always a brutal, close-quarters killer. Able to crab walk back and forth or side to side, climb over the roughest terrain or climb up the face of a ruined skyscraper, these powerful muties are...   [click here for more]
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Monday Mutants 9: Spider-Sister

Monday Mutants 9: Spider-Sister


“They came from the ceiling!” Spider-Sisters are ambush hunters of the wastes and ruins and aptly named after both their uncanny ability to climb walls and hang from ceilings, but so too, their venomous bite which causes paralysis. When these things feed on an unlucky excavator, they are conscious as it bleeds them out, able to feel, see, and hear everything as they meet...   [click here for more]
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Monday Mutants Bestiary

Monday Mutants Bestiary


30 Mutie Monsters to Challenge Every Excavator As a Game Master for The Mutant Epoch, you need more mutie monsters, treasure tables, and a few short adventures to begin the mayhem! As a TME player, you need more challenges, more heroics, and more wicked loot! You’ll find all this, and more, within these pages! While 24 of the creatures in this tome of terrors...   [click here for more]
Outland Arts  $10.99

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The Mutant Epoch RPG Quick Start Rules

The Mutant Epoch RPG Quick Start Rules


Dive into post-apocalyptic adventure with the Mutant Epoch Quick Start Rules! Gritty, gonzo and fast-paced, The Mutant Epoch RPG uses the Outland System to give life to a vibrant, well-supported game! Jump into a twisted, freak infested world. Welcome to the year 2364 AD. See a 9 page PDF DEMO here!...   [click here for more]
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Bog-Billy: Creatures of the Apocalypse 5

Bog-Billy: Creatures of the Apocalypse 5


Disturb your Post-Apocalyptic RPG game players with the Bog-Billy! Caused by William McAusland, Creator of the Mutant Epoch RPG      Dwelling in the crawl spaces and rubble covered heaps of the Old Ones, live cunning man eaters known as Bog-Billies. Although slow in the open street or swampland trail, they are often much faster than a humanoid excavator who, on his or...   [click here for more]
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Chest Head: Creatures of the Apocalypse 12

Chest Head: Creatures of the Apocalypse 12


Can your dig team drive them off? Standing nearly three meters tall, the brutal, barbaric Chest Head is a carnivorous tribal humanoid. Gathering in small warbands, these mutants appear in both extra mutated and standard forms, with their bright reddish flesh, hideous, lumpy bodies and two heads.  When they arrive near a hapless human community, the resident’s panic and...   [click here for more]
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Monday Mutants 14: Wave Lurker

Monday Mutants 14: Wave Lurker


What’s that in the damn water? That fin! It’s coming toward us!” Like so many beasts of the Epochian new era, the people of this age call the terrifying new creatures by some physical feature or behaviour the mutie beast displays. These are straightforward, no bullshit descriptions, something that the various humanoid strains can relate to other people with few words,...   [click here for more]
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Monday Mutants 15: Arm-Gunn

Monday Mutants 15: Arm-Gunn


From survivors, you’ve heard stories of these brutes. Of their rock spitting lower arms and terrible jaws. You’re aware of their bloodthirsty nature, tendency to form ranks with skullocks, moaners and other savage muties to annihilate entire villages, but nothing prepared you for this. You now stand at the edge of their territory,...   [click here for more]
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Monday Mutants 16: Bog-Devil

Monday Mutants 16: Bog-Devil


Sunset isn’t far off. Your team of excavators is lost in the swamp. You’re worn out, hungry and tired of the bugs, leeches and whatever the hell has been tracking you all friggin’ afternoon. That’s when your point guard spots the ruin opening, and the bone pile that is spread before it. It is the lair of a beast... something that clearly...   [click here for more]
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Monday Mutants 17: Skullgut

Monday Mutants 17: Skullgut


Don’t lose your head! Of all the horrors of the post-apocalyptic, Epochian era, few mutants compare to the malevolence, unpredictability, and nightmarish doings of the dreaded skullgut. These large, bloated things are head hunters in the truest sense, and collect the still living craniums of adventurers and use them both for their own sick pleasure and offensive mental mutations....   [click here for more]
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Monday Mutants 18: Shokgast

Monday Mutants 18: Shokgast


Do you dare to explore the catacomb hives of these ravenous, shocking mutants? Will your dig team rescue doomed captives and unearth the bizarre collections of junk, souvenirs, or priceless relics that these flesh eaters hoard? Find out by grabbing your copy of Monday Mutants 18, Shokgast, today!   These pack hunters get their name from both their dreaded shock tendrils and...   [click here for more]
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Monday Mutants 19: Weed Demon

Monday Mutants 19: Weed Demon


Famous last words from the wasteland... “Wait, did that little hill there just move? Let’s check it out.” “Um, guys. Was that weed patch there when we entered this street before? And… are those skulls underneath it? Let’s look for loot.” “This junk storm is just gonna get worse. C’mon, boys, let’s take shelter in...   [click here for more]
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Monday Mutants 20: Krutok

Monday Mutants 20: Krutok


With its retinue of mind numb, pack laden humanoid servants in tow, the gruesome, two headed, ‘cruel talking’ krutok crosses the rubble strewn wastes. Some of its drooling, half-witted toys are on their last legs, and need replacing. That’s when it spots the team of worn out excavators as they leave the ruins. After examining the dig team and bickering among...   [click here for more]
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Monday Mutants 21: Noxo

Monday Mutants 21: Noxo


These man eaters are as big as a bull, cunning, quick and equipped with lashing tentacles, frontal stabbing legs and whatever armament the foremost torso wields. Worse, these genetically engineered battle beasts make separate mental or energy attacks from each of their three hideous heads, and if a hunt isn’t going its way, it will unleash a gaseous discharge of noxious, eye and throat burning...   [click here for more]
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Monday Mutants 22: Wyngdeth

Monday Mutants 22: Wyngdeth


Short for ‘winged death’, these rock colored, feral bio-weapons are among the most dreaded newcomers to the Epochian wilderness. Their sharp claws, swiftness, and three neuro-toxin filled tail stingers and make these winged mutants more than a match for most new dig teams. Yet, it is what they do with subdued humans which is their most terrifying feature. Evidence of their cruelty...   [click here for more]
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Monday Mutants 23: Wall Hugger

Monday Mutants 23: Wall Hugger


In The Mutant Epoch era, don’t forget to look up! Wall huggers, also called wallers, are like a cross between a human sloth and a flying squirrel, but often weigh as much as a full grown man. They’re highly territorial, bad tempered omnivores, often covered in moss and mushrooms and spend much of their lives clinging to the sides of ancient buildings, cliffs, bridge girders and...   [click here for more]
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Monday Mutants 24: Pheedlot

Monday Mutants 24: Pheedlot


Keep plenty of salt handy for these mayhem causing, giant mutant gastropods. Your barter town depends on it!   These giant mutant slugs can appear in four terrifying size categories: the globulant, which is as big as a horse and roams the wasteland in packs, the towering, long legged and cunning fast feeder, the reclusive but always hungry giant bloater, and finally, the...   [click here for more]
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One Day Digs 8:: Baby Bupu

One Day Digs 8:: Baby Bupu


A rampaging Rubble Troll A village in crisis A quest for answers undertaken While making their way to a far off ancient metropolis to undertake their next dig, the excavators come across a village in chaos. Their guardian of the inhabitants,  A rubble troll, seems to have gone mad, and ransacks the countryside, ruining the crops, damaging the houses and causing great worry...   [click here for more]
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One Day Digs 9:: Wizard of the Wastes

One Day Digs 9:: Wizard of the Wastes


A diabolical wasteland wizard A village enslaved An island fortress and its steel-clad protectors Tuvor, a dusty tribesman, interrupts your dig team's drinking to plead for help. To the north, his people suffer under the heel of an evil wizard who has enslaved them and murdered his wife. He seeks a band of adventure-hungry excavators to rid his land of the wizard's blight. Your...   [click here for more]
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16x16" Map:: The Crossroads Region Gazetteer

16x16" Map:: The Crossroads Region Gazetteer


Visit the Crossroads Region It is the year 2364. The Tainted Sea continues to recede, exposing patches of the former megalopolis of Los Angeles. Few areas in the brutal world of The Mutant Epoch are so densely populated nor so embroiled in factional warfare as The Crossroads Region. This 16 x 16”, 200 dpi image shows the 3d hand sculpted map for The Crossroads Region,...   [click here for more]
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Mutant Bestiary One

Mutant Bestiary One


What a freak show! Keep your post-apocalyptic game players on the edge of their seats with 173 all new creatures from Abhorra to Ziagota. Your players are gonna ask “Now what the hell is that!?” Welcome to the much anticipated Mutant Bestiary One! Have your Mutant Epoch players seen it all? Looking for more than the 104 monsters found in the...   [click here for more]
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The Crossroads Region Gazetteer

The Crossroads Region Gazetteer


Adventure and Exploration Await! Grab your gasmask, your knee pads, crossbow and blade! Suit up into your junk armor and survival packs and get ready to dive into a world of high adventure. Welcome to the Crossroads Region! It is the year 2364. The Tainted Sea continues to recede, exposing patches of the former megalopolis of Los Angeles. Few areas in the...   [click here for more]
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Back Hatcher: Creatures of the Apocalypse 7

Back Hatcher: Creatures of the Apocalypse 7


What’s that squishy popping sound? Walking anywhere in the wastelands of The Mutant Epoch is always risky, but swamps pose a whole new level of peril. That squishy patch of ground your character just walked onto wasn’t as safe a step as it looked, and with a squeal, a popping noise and the flash of piranha-like teeth, you’re PC just encountered a brood of clingers freshly...   [click here for more]
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Creatures of the Apocalypse Codex

Creatures of the Apocalypse Codex


This mutant manual showcases 20 nasty freaks to keep your players on their toes. Included in this tome are the first 13 deviant adversaries from the free PDF offerings: Sickle Foot, Red Harvester, Spikeback, Junk Mobster, Bog-Billy, Scraplurker, Back Hatcher, Quasi, Spiker, Wailing Jhonny, Tyrannosapien, Chest Head, and Talontessa. Also included is the disturbing Muto-Harpy...   [click here for more]
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One Day Digs 3 and 4 Double Feature

One Day Digs 3 and 4 Double Feature


Back for more adventure? Return to a world of post-apocalyptic gonzo adventure with One Day Digs Double Feature 3 & 4! This evening’s first flick is irresistible, especially to those cyborgs in your team! Beneath the Spire will electrify your PCs, then, after a short intermission, dim the lights for Tunnels & Skulls, a post-apocalyptic random sewer...   [click here for more]
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Gel-Bak: Creatures of the Apocalypse 21

Gel-Bak: Creatures of the Apocalypse 21


Even during expeditions into the ruins, always pack some wine and beer to trade – it could save your life! Although capable of being a deadly, flesh eating monstrosity of the wastelands and ruined streets of the Oldsters, a gel-bak is more commonly known as a drunken bully, who along with his or her gang, accost travelers and dig teams alike. Booze, either beer, wine or something stronger,...   [click here for more]
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One Day Digs 1 and 2 Double Feature

One Day Digs 1 and 2 Double Feature


Do your characters got what it takes? Step into a world of post-apocalyptic gonzo adventure and find out! Introducing the One Day Digs Double Feature. Starting off with a bang, our first quest is Blood for Bellridge, followed up after a short intermission by Feast of Freaks! Designed for introductory games at conventions, game stores, and private home...   [click here for more]
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One Day Digs 5

One Day Digs 5


Come Experience Lilac Towers, it’s to die for…. Exposed by a recent landslide, the 11th floor entrance into the once luxurious Lilac Towers is now visible. The PC adventurers find the pathway up to the mysterious ruins while tracking hostile skullock and moaners. Why would two mutant species who normally hate each other work together? Who rules them? What horrors, and...   [click here for more]
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One Day Digs 6:: Hunt in the Dark

One Day Digs 6:: Hunt in the Dark


Dirty Rotten Rats! Weary and thirsty, your dig team arrives in the tiny village of Rust Haven just in time to save the day! Beasts have attacked the village and while the militia chases them off, Black Scavenger, an ambitious bipedal rat mercenary, has escaped from the jail. He and with his thugs fled into the ruins beneath the community! With Rust Haven’s best fighters out in the wastes,...   [click here for more]
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One Day Digs 7:: The Ascent

One Day Digs 7:: The Ascent


You've survived the crash. Now what? What horrors face a team of lunar cadets who crash land amid the ruins of the old ones? Can they work together to ascend the mega tower and call for evac, or will they perish in the attempt? In this unique one day dig, written by Timothy Berriault and illustrated by William McAusland. Players take on the roles of trainees who are forced to cope in the...   [click here for more]
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Quasi: Creatures of the Apocalypse 8

Quasi: Creatures of the Apocalypse 8


Its play time with Quasi! Try to avoid getting your character mangled by this hunch backed humanoid. It means no harm. It just has to squeeze its beloved pet so tight! The Quasi, written by James Butler, is so named after the literary character of Quasimodo. The difference here is that this powerful, childishly curious and moody freak has none of the nobility, empathy...   [click here for more]
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Scraplurker: Creatures of the Apocalypse 6

Scraplurker: Creatures of the Apocalypse 6


Watch your step, wastelander… that pile of loot ahead might just be a trap! Designed and written by Brandon Goeringer, this is the 6th free mutant freak in the Creatures of the Apocalypse line and the first to be offered in three nasty sizes: Juvenile, Adult and Brute! The Scraplurker is a dweller of the ruins, old war zones and rubble strewn bogs. Although humanoid, these pack...   [click here for more]
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Spikeback: Creatures of the Apocalypse 3

Spikeback: Creatures of the Apocalypse 3


The size of a grizzly bear, the vaguely humanoid Spikeback is a genetically engineered bio-weapon of old ­-- which has evolved. Now, exhibiting an occasional cybernetic implant or mutation, they move about the wastes of The Mutant Epoch in packs, and gorge on the flesh of other living things. Bad tempered, ravenous and cruel, this freaky creature of the apocalypse is our third nasty...   [click here for more]
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Spiker: Creatures of the Apocalypse 9

Spiker: Creatures of the Apocalypse 9


A nightmare weapon from the old wars has returned!  From the ancient conflicts that caused the final collapse of human civilization, these bear sized military bio-weapons continue to wreak havoc into the new era. Encountered as wild predators or armored sentinels for high tech enclaves, Spikers are murderous foes and a serious challenge to any excavation team.  Designed and...   [click here for more]
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Talontessa: Creatures of the Apocalypse 13

Talontessa: Creatures of the Apocalypse 13


The cruel, beautiful and vain race of talontessa… a deadly, feminine touch to the post-apocalyptic wastes  Depending on the region, these all-female creatures are known by different names, including Junk Jezebels, Sickle-Sues, Hook Hussies, Blood Brides, Hook Girrrls and Claw Maidens.              They are the mortal enemies of skullocks, ruthless to slavers, prone to robbing...   [click here for more]
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Tyrannosapien: Creatures of the Apocalypse 11

Tyrannosapien: Creatures of the Apocalypse 11


When running away is the smartest thing to do….  There is no dishonor in fleeing from this howling, dinosaur-like humanoid. Problem is, it’s faster than most of your post-apocalyptic heroes. Ravenous, solitary, smart and swift, the dreaded Tyrannosapien can appear as a normally deadly variant or with one or more nasty mutations. It is an almost perfect hunter, and in an age of...   [click here for more]
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Wailing Jhonny: Creatures of the Apocalypse 10

Wailing Jhonny: Creatures of the Apocalypse 10


When you hear their shriek, you know you’re being hunted…. Using echolocation, the enormous, bear sized Wailing Jhonny haunts the twisted woodlands and tangled wastes of the new era. People forced to live near these creatures know well enough to stay the hell out of the woods at night, and lock up their families and livestock. Prowling alone or in packs, these mutated bat-like creatures...   [click here for more]
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Wasteland Treasures 1

Wasteland Treasures 1


No Guts, No Glory! Your Excavators fight hard in the wastelands, ruins and emerging barter villages, why not let ‘em see some reward? Here then, in Wasteland Treasures One, you’ll find plenty to keep them challenged, well paid and keen for the next expedition.  Included are three d100 Loot tables: a General Ruin Treasure Table, an Old...   [click here for more]
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Junk-Mobster: Creatures of the Apocalypse 4

Junk-Mobster: Creatures of the Apocalypse 4


As hated as is it is feared, the disgusting, vaguely humanoid, multi-limbed and many headed Junk-Mobster is here.  Our fourth and most disturbing creature of the apocalypse yet. This thing is the stuff of nightmares. Not only can it eviscerate opponents with its elongated, clawed arms, but it often tries to subdue potential mates with net and club, meanwhile unleashing a barrage of mental...   [click here for more]
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