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How to be a Great GM with Your Kids

How to be a Great GM with Your Kids


If your group has kids and you play Role-Playing Games, then eventually, at some point, your kids are going to ask if they can play Role-Playing Games with you. And so, you wind up asking yourself the inevitable question: How to I get them involved? This great How to book will give you the secrets to including your kids in your hobby and have fun doing it. ...   [click here for more]
Avalon Game Company  $5.99

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How to be a Master GM

How to be a Master GM


  Mastery Many Gamemasters never go beyond Expert. They feel no need. They already know how to make a Role-Playing Game fun and exciting, and they see no reason to search for something deeper.  And they are right in one sense - the tools of Mastery aren't about making a game more fun and exciting.  Instead, the tools of Mastery are about making the game memorable.    Any...   [click here for more]
Avalon Game Company  $5.99

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How To Bundle #1 [BUNDLE]

How To Bundle #1 [BUNDLE]


This special bundle product contains the following titles. Fantasy Maker Handbook Regular price: $4.95 Bundle price: $2.54 Format: PDF Welcome to the Fantasy Maker Handbook. This book will guide you along the way to writing down all of the elements you’re going to need to consider to write a fantasy role playing game setting from top to bottom. Of course...   [click here for more]
Avalon Game Company  $34.90 $17.94

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How to Create a Great Dungeon

How to Create a Great Dungeon


In many people's minds, dungeons are synonymous with roleplaying. The most successful game of all time includes the word in its title. But what is it about dungeons that really make them special, and how can you make a dungeon into a rich memorable environment rather than just a hole in the ground? The tradition of the dungeon in storytelling echoes back to the myths of ancient Greece, and the...   [click here for more]
Avalon Game Company  $5.99

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How to GM Bundle [BUNDLE]

How to GM Bundle [BUNDLE]


This special bundle product contains the following titles. How to be a Great GM Regular price: $5.99 Bundle price: $4.99 Format: PDF Being a great Game Master is a little like being yourself; no matter what you do to be different, you will always be who you really are in the end. Is that a little cryptic? Let me break it down for you. Being a great Game Master...   [click here for more]
Avalon Game Company  $23.96 $19.96

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How to Make a Great Character

How to Make a Great Character


So you want to learn how to make a great role playing character? This takes a lot more than a few pages of reading, actually it takes more than most people are willing to devote to the institution, but most importantly you need time and practice. This guide can teach you the basics, just follow the ten basic steps and you will generate wonderful characters to play, each and every time. ...   [click here for more]
Avalon Game Company  $5.99

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How to Make a Great Dungeon II

How to Make a Great Dungeon II


Role-Playing Games are dungeons. Sure, there are a lot of other aspects to Role-Playing Games, but their heart is the dungeon. Most games have only a few other states you can be in - traveling, in town, and editing your character. And most would have you spend as little time in those other states as possible. The three most classic dungeon locales are the ruined keep, the cave system, and the city...   [click here for more]
Avalon Game Company  $5.99

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How to Run a Great Super Hero Game

How to Run a Great Super Hero Game


Most RPGs puts you and your friends in the role of a brave adventurers fighting to survive in a world beset by magic and evil. It's a very short trip from there to the world of superheroes. While fantasy games and superhero fiction have a lot in common there are some important differences. This how-to book will help you make that transition from traditional fantasy RPGs to the superhero genre,...   [click here for more]
Avalon Game Company  $5.99

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How to Spice Up Your Game

How to Spice Up Your Game


When you play games often, and especially when you play many different games, at some point you might notice that the playing routine starts to get really similar and linear each time you play. Player behavior as well as your own behavior as a game master can easily become all too uniform if you do not vary the game experience enough. This book covers suggestions for many different techniques that,...   [click here for more]
Avalon Game Company  $5.99

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How to Use Comedy In Your Game

How to Use Comedy In Your Game


To many people the prospect of playing in a comedy-driven game can be intimidating. It's one of the few styles of gaming that people will refuse to play not because they don't think they'll enjoy it, but because they don't think they're capable enough or “funny enough”. Nothing could be further from the truth. You no more need to be a comedian to play in a comedy game than you need to...   [click here for more]
Avalon Game Company  $5.99

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How to Use Religion in Your Game

How to Use Religion in Your Game


Gods. Spirits. Demons. Supernatural entities, or maybe mere myths. Omnipotent creators, powerful beings who occasionally interact with lesser ones, or impersonal concepts. Saviors, benevolent helpers who offer illumination or practical assistance, aloof observers, petty mischief-makers, or evil presences. Whatever they are, humankind has always been obsessed with them and with their demands: compliance...   [click here for more]
Avalon Game Company  $5.99

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  Manual of Adventurous Resources: Complete (A5E)