Civilisations is a game about building civilisations through the Bronze Age, Iron Age and the Age of Writing. At its heart the game is won by playing cards which earn Culture points.
At the start of the game the draw deck (38 cards for each Age) is divided into the number of players plus one. The plus one hand is then set aside and the other hands given to the players. This ensures that each game... [click here for more]
Battleground is the third of FJGaming's Silver Bullet micro-supplements for the Gunslingers and Gamblers and Gunslingers and Gamblers:Streamline Edition roleplaying games. Each of these micro-supplements introduces a supernatural element to the game and is designed to stand-alone so you can slot the information presented here into your own campaign as you see fit. The supplements can be also be... [click here for more]
The Mission is the eighth of FJGaming's Silver Bullet micro-supplements for the Gunslingers and Gamblers and Gunslingers and Gamblers:Streamline Edition roleplaying games. Each of these micro-supplements introduces a supernatural element to the game and is designed to stand-alone so you can slot the information presented here into your own campaign as you see fit. The supplements can be also be... [click here for more]
Burial Ground is the sixth of FJGaming's Silver Bullet micro-supplements for the Gunslingers and Gamblers and Gunslingers and Gamblers:Streamline Edition roleplaying games. Each of these micro-supplements introduces a supernatural element to the game and is designed to stand-alone so you can slot the information presented here into your own campaign as you see fit. The supplements can be also be... [click here for more]
Cold Dead Finger is the second of FJGaming's Silver Bullet micro-supplements for the Gunslingers and Gamblers and Gunslingers and Gamblers:Streamline Edition roleplaying games. Each of these micro-supplements introduces a supernatural element to the game and is designed to stand-alone so you can slot the information presented here into your own campaign as you see fit. The supplements can be also... [click here for more]
Ghost Town is the fifth of FJGaming's Silver Bullet micro-supplements for the Gunslingers and Gamblers and Gunslingers and Gamblers:Streamline Edition roleplaying games. Each of these micro-supplements introduces a supernatural element to the game and is designed to stand-alone so you can slot the information presented here into your own campaign as you see fit. The supplements can be also be used... [click here for more]
The Chief is the fourth of FJGaming's Silver Bullet micro-supplements for the Gunslingers and Gamblers and Gunslingers and Gamblers:Streamline Edition roleplaying games. Each of these micro-supplements introduces a supernatural element to the game and is designed to stand-alone so you can slot the information presented here into your own campaign as you see fit. The supplements can be also be used... [click here for more]
The Mission is the first of FJGaming's Silver Bullet micro-supplements for the Gunslingers and Gamblers and Gunslingers and Gamblers:Streamline Edition roleplaying games. Each of these micro-supplements introduces a supernatural element to the game and is designed to stand-alone so you can slot the information presented here into your own campaign as you see fit. The supplements can be also be... [click here for more]
The Society is the seventh of FJGaming's Silver Bullet micro-supplements for the Gunslingers and Gamblers and Gunslingers and Gamblers:Streamline Edition roleplaying games. Each of these micro-supplements introduces a supernatural element to the game and is designed to stand-alone so you can slot the information presented here into your own campaign as you see fit. The supplements can be also be used... [click here for more]
The Talisman is the ninth of FJGaming's Silver Bullet micro-supplements for the Gunslingers and Gamblers and Gunslingers and Gamblers:Streamline Edition roleplaying games. Each of these micro-supplements introduces a supernatural element to the game and is designed to stand-alone so you can slot the information presented here into your own campaign as you see fit. The supplements can be also be used... [click here for more]