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 Hottest Publisher Resources, English from Frugal GM
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Danger in Drakesville

Danger in Drakesville


This introductory adventure for HackMaster Basic is designed as a brief introduction to the game system.  It was intended to be coupled with an initial character creation session allowing for approximately four hours of play, depending on the size and experience level of the group.  This mini adventure is rather free-form, allowing both the GM and players some latitude as play progresses....   [click here for more]
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HackMaster Form-Fillable PC Sheet

HackMaster Form-Fillable PC Sheet


This HackMaster Player Character sheet is a compact way to keep your character information at your fingertips.  It is a form that is usable with Adobe Reader 8.0 or later (get it free at Adobe.com).  The sheet is two-sided and folds in half to present four pages of character information. If you are a member of the HackMaster Association, this is the same PC sheet available on the Kenzer & Company...   [click here for more]
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Heroes of Hackston I

Heroes of Hackston I


This HackMaster adventure for a party of 1st level PCs introduces the players to the small hamlet of Hackston. Founded over 30 years ago by the Ranger Hansen, Hackston has been goblin-free long enough that the recent rumors of goblin activity is easily dismissed as children's ghost stories. There still is an active bounty on goblin ears and in this adventure the PCs get an opportunity to investigate...   [click here for more]
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Heroes of Hackston II

Heroes of Hackston II


This HackMaster adventure for a party of 2st level PCs returns the players to the small hamlet of Hackston. Founded over 30 years ago by the Ranger Hansen, Hackston has been goblin-free long enough that the recent rumors of goblin activity is easily dismissed as children's ghost stories. There still is an active bounty on goblin ears and in this adventure the PCs get an opportunity to investigate some...   [click here for more]
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Heroes of Hackston III

Heroes of Hackston III


This HackMaster adventure for a party of 3rd to 4th level PCs returns the players to the small hamlet of Hackston. Founded over 30 years ago by the Ranger Elornil Hansen, Hackston has been goblin-free long enough that the recent rumors of goblin activity is easily dismissed as children's ghost stories. There still is an active bounty on goblin ears and in this adventure the PCs get an opportunity to...   [click here for more]
Frugal GM  $1.99

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Lunch Box Heroes

Lunch Box Heroes


Lunch Box Heroes (LBH) is a quick and easy RPG system designed by Matt Jackson (from Chubby Monsters Games) with help from Christopher Stogdill (Frugal GM). LBH is intended to be played with a minimal amount of rules and easy-to-find resources. If you and some friends have these rules, a writing implement, and some pocket change you should be good-to-go! This PDF download consists of a PC sheet, seven...   [click here for more]
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Natural "Grid" Overlay for Dirt/Stone Surfaces

Natural "Grid" Overlay for Dirt/Stone Surfaces


These pattern is intended to allow a GM to produce their own cavern tiles or maps without needing to purchase expensive tile collections. Simply use this seamless pattern as an overlay on a base ground texture to rough out a 1" grid. I’ve done the work of producing these graphics to give you a seamless tile that is ready to work with in your favorite graphics program to create cavern maps...   [click here for more]
Frugal GM  $1.99

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Stippling Dots and Cross-Hatching for Maps

Stippling Dots and Cross-Hatching for Maps


This collection of five hand-drawn map backgrounds is intended to add an alternate “Old School” feel to any hand-drawn or computer generated map without resorting to the tedious work of drawing it yourself. Each background is a fifteen inch square, 300 DPI transparent Portable Network Graphics (PNG) file. I’ve done the work of scanning and manipulating these graphics to give you...   [click here for more]
Frugal GM  $1.99

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The "Test"

The "Test"


This 4th Edition HackMaster adventure for a party of new 1st level PCs is designed as a convention tournament or as a tactics training session for a new group. The adventure is set in a specific game world locale, but it generic enough that a quick edit to two sentences can place it almost anywhere the GM desires. ...   [click here for more]
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