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The Big Book of Bloodlines

The Big Book of Bloodlines


**Those who purchase PDFs of The Big Book of Bloodlines before the hardcover edition is ready will be able to purchase the hardcover at a discount.** Expanded and strained to their limit, bloodlines find a new home in The Big Book of Bloodlines. New organizational systems, support for ridiculous builds, and a new class that combines bloodlines to make something entirely new await you...   [click here for more]
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The Brewmaster: Life of the Party

The Brewmaster: Life of the Party


"A man needs to believe in something. I believe I'll have another beer." - W.C. Fields Nature is a wonderful, complicated thing. Its many parts live in balance with each other, always seeking a stable equilibrium, a way to remove the chaff and produce a wasteless, sustainable whole. Brewmasters, however, live to upset this equilibrium, at least on a very small scale. Trained in the...   [click here for more]
Interjection Games  $6.49

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The Cartomancer: A Deckbuilding Diviner

The Cartomancer: A Deckbuilding Diviner


Half the fun of a con is the chance of getting caught. Fate is the both the lawmaker and the policeman of the universe. Responsible for developing simplifying assumptions about each individual under its jurisdiction, Fate defines the beginning, middle, and end of the existence of everything simply because it allows the universe to be more efficient as a whole. Still, in order to maintain this...   [click here for more]
Interjection Games  $8.00

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The Corithian Construct Catalog

The Corithian Construct Catalog


The Corithian Construct Catalog is an OGL licensed supplement for 3rd edition D&D and is compatible with 3.5. Both a color and a monochrome version are included. The Corithian Construct Catalog is the latest release from the Corithian Artificers' Guild and details ten of their most recent creations in fantastic wall-of-text-o'-vision! As is standard for constructs, the rules for players to...   [click here for more]
Interjection Games  $1.25

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The Corpseshaper's Toolbox [PFRPG]

The Corpseshaper's Toolbox [PFRPG]


While most necromancers simply let their magic do all the work, a special few roll up their sleeves, dive on in, and optimize the gross anatomies of their latest victims before animating them. The Corpseshaper's Toolbox introduces twelve tools used in this trade, as well as the corpseshaper feat, a prerequisite for the use and construction of the aforementioned tools. A balance has been...   [click here for more]
Interjection Games  $1.25

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The Edgewalker: Wielder of Light and Darkness

The Edgewalker: Wielder of Light and Darkness


How many roads will you walk down? Just as at home stalking the shadows for their prey as they are bringing luminescent wrath down upon their foes in a display of pyrotechnics, edgewalkers come across as walking paradoxes to most observers, most observers being defined as those who haven't just been shown, in excruciating detail, mind you, that both approaches are just as lethal....   [click here for more]
Interjection Games  $4.00

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The Gadgeteer - Custom Weapon Options

The Gadgeteer - Custom Weapon Options


Interjection Game's gadgeteer base class revels in modularity. A well-balanced gadgeteer spends her gadget slots to slap gizmos and thingamabobs onto a custom weapon or two, then spends the rest on fanciful gadgets with loads of options each! The latter of these- whale oil cannons, spy cigars, and more- have always been the sexier topic, for they are evocative where a toolbox of creation is more of...   [click here for more]
Interjection Games  $1.00

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The Gadgeteer: Mother of Invention [PFRPG & D&D 3.5]

The Gadgeteer: Mother of Invention [PFRPG & D&D 3.5]


Invention is its own reward. In a world brimming with wizards who learn the secrets of magic, sorcerers born with magic in their blood, and ethermancers who communicate with a cosmic blob of energy and subsequently throw bits of that blob around, it seems strange that there would be intelligent individuals who decide to work with the laws of physics rather than tell the laws of physics...   [click here for more]
Interjection Games  $8.00

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The Herbalist Base Class [PFRPG + OGL 3.5]

The Herbalist Base Class [PFRPG + OGL 3.5]


Have you ever killed a man with a handful of grass? She has. While some individuals, the druids and rangers of the world, learn to coexist and be one with nature, other individuals, the alchemists of the world, learn to harness nature and force it to do their bidding. The herbalists of the world take a path between these two extremes. Herbalists see the natural world as a tool...   [click here for more]
Interjection Games  $7.52

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The Innovator: A Martial Tinker Prestige Class

The Innovator: A Martial Tinker Prestige Class


Invent the boomstick, save the world! While developing their skills as inventors and engineers, some tinkers invariably feel the pull to totally different realms of thought, just to mix things up a bit. Other tinkers really don't find this to be unusual at all; in fact, most are so busy with their own little obsessions to really bat an eye at another tinker's source of amusement....   [click here for more]
Interjection Games  $1.50

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The Invention Book (PFRPG)

The Invention Book (PFRPG)


BECOME THE SQUAD COMMANDER! For some, the smell of oil is akin to that of a fine perfume, the rush of invention is the only motivation one needs, and the eternal battle against corrosion is a constant annoyance. These individuals, the tinkers, are exemplars of the unfettered creative spirit. It is this creative spirit, the constant thirst for new ideas, that propels them...   [click here for more]
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The Ironclad - A Tinker Archetype

The Ironclad - A Tinker Archetype


I am Iron Gnome!   They bumble. They jangle. They barely function well enough to follow the simplest of orders. And yet the creators of these automatons beam like proud parents whose baby has just taken her first steps. It may be cute and all, but that sort of primitive functionality is liable to get somebody killed. That is, somebody on YOUR side killed. The way you see it, why develop...   [click here for more]
Interjection Games  $1.25

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The Master of Forms Base Class

The Master of Forms Base Class


"Bend" the elements to your will! The classical monk perfects himself through discipline and sheer force of will, turning his body into a lethal temple of the self. Of course, there's always more than one way to train a martial artist. Viewing such a path as narcissistic and sadly limited in its scope, the masters of forms seek both to understand their own limits,...   [click here for more]
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The Master of Forms Expanded - The Wood Element (PFRPG)

The Master of Forms Expanded - The Wood Element (PFRPG)


The Wood element, for when describing a fight with the undead simply has to violate somebody else's intellectual property. What is Momentum?  Momentum is effectively a combo point system typically used in rogue-like characters on MMORPGs, but with increased granularity. Working on a scale from 0-4, some momentum techniques, known as builders, grant 1 point of momentum when used, and...   [click here for more]
Interjection Games  $1.75

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The Master of Forms for Hero Lab

The Master of Forms for Hero Lab


"Bend" the elements to your will! The classical monk perfects himself through discipline and sheer force of will, turning his body into a lethal temple of the self. Of course, there's always more than one way to train a martial artist. Viewing such a path as narcissistic and sadly limited in its scope, the masters of forms seek both to understand their own limits,...   [click here for more]
Interjection Games  $8.49

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The Mechromancer: A Theurge Tinker Prestige Class

The Mechromancer: A Theurge Tinker Prestige Class


Your automatons and the dead are at your beck and call. First and foremost, I would like to thank everyone who has purchased a copy of the Tinker thus far. 100 sales in 40 days is absolutely phenomenal for a small .pdf publisher like myself. Every product I am currently cooking up is living in this little bugger's shadow and, really, that's not a bad position to be in. So, yes, thank you so...   [click here for more]
Interjection Games  $1.00

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The Motebringer - An Edgewalker Archetype

The Motebringer - An Edgewalker Archetype


Some edgewalkers reject the philosophy of balance espoused by the majority of their peers, electing instead to focus their attentions on the powers of light and radiance. For their part, the rest of the edgewalkers don't really seem to mind. After all, how can one toe the path between two extremes if those extremes didn't exist?      Like edgewalkers, motebringers...   [click here for more]
Interjection Games  $1.25

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The Onmyoji - A Japanese Occult Diviner [PFRPG]

The Onmyoji - A Japanese Occult Diviner [PFRPG]


The onmyōji is a practitioner of onmyōdō, which is best described to the western layman as a sort of occult druidism with a focus on communication with spirits, whose advice and protection provides powerful abjuration and divination abilities. An adept onmyōji is in touch with the natural world, as well as the spirits that tend to it. Historically, onmyōji were retained by rulers and other...   [click here for more]
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The Plaguewright: Lord of the Microscopic

The Plaguewright: Lord of the Microscopic


"They are everywhere, crawling upon every surface, living inside every body, and finding a way to feed on everything from carrion to the blood of the mountain itself. They are ubiquitous. They are legion. And I command them." Harness the collective power of single-celled organisms with the plaguewright base class! Start with a strain, then slowly add mutations as you selectively breed...   [click here for more]
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The Primordial Dancer: Creation's Muse

The Primordial Dancer: Creation's Muse


Interjection Games is proud to present its latest Patreon class release, the primordial dancer!   Flavor The primordial dancer concerns herself with the building blocks of creation. This is in direct contrast with druids and shamans, who pay deference to an oversoul of sorts built from these primal building blocks. A primordial dancer's patron has no consciousness, no mind, and no real rhyme...   [click here for more]
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The Reaper; OR How I Learned to Stop Worrying and Just Play Everything

The Reaper; OR How I Learned to Stop Worrying and Just Play Everything


The earliest form of Necromancy refuses to die.     Discarded scraps of souls have been piling up in heaps since the dawn of time, and, long before magic was codified in the way we understand it today, some of the first true necromancers just so happened to notice that they were up to their knees in these catatonic bits and pieces of what used to be people like them....   [click here for more]
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The Rogue Alpha - A Tinker Archetype [PFRPG]

The Rogue Alpha - A Tinker Archetype [PFRPG]


Your master is dead. ...Now what? For the first time in your short existence, the voice in your head has fallen silent. Its ceaseless, and sometimes senseless, demands were all that you had at times, your own personality shoving itself out of the way whenever "Master" gave an order. To stay is to risk the resurrection of your master and the loss of this sudden gift of freedom....   [click here for more]
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The Rogue Alpha with Invention Book [BUNDLE]

The Rogue Alpha with Invention Book [BUNDLE]


This special bundle product contains the following titles. The Invention Book (PFRPG) Regular price: $0.00 Bundle price: $0.00 Format: Watermarked PDF BECOME THE SQUAD COMMANDER! For some, the smell of oil is akin to that of a fine perfume, the rush of invention is the only motivation one needs, and the eternal battle against corrosion is a constant annoyance....   [click here for more]
Interjection Games  $1.25

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The Sanguine Disciple - A Maneuvers Base Class

The Sanguine Disciple - A Maneuvers Base Class


Unlock the power of the heart's blood! "Religious dogma insists that we accept that the gods are all-powerful, effectively omnipotent save for when they step on the toes of another god. If that were so, why does every god have at least a passing interest in the maintenance of an array of mortal worshippers? The fact is we do not factor into the motivations of the vast majority of the gods...   [click here for more]
Interjection Games  $4.49

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The Steamsinger: A Bard Tinker Prestige Class

The Steamsinger: A Bard Tinker Prestige Class


4="" style="text-align: center;">Check out The Authoritative Tinker bundle for over 20% off the tinker and its current expansions. "Look, boys, competition!" - Copper Carl of Copper Carl and the Mithril Men. What followed was one of the greatest washboard duels ever recorded on this or any other plane of existence. Seeing music as more of a mathematical model for expression...   [click here for more]
Interjection Games  $1.76

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The Tinker: Master of Modular Mechanical Mayhem [PFRPG + OGL 3.5]

The Tinker: Master of Modular Mechanical Mayhem [PFRPG + OGL 3.5]


Check out The Authoritative Tinker bundle for over 20% off the tinker and its current expansions. BECOME THE SQUAD COMMANDER! For some, the smell of oil is akin to that of a fine perfume, the rush of invention is the only motivation one needs, and the eternal battle against corrosion is a constant annoyance. These individuals, the tinkers, are exemplars...   [click here for more]
Interjection Games  $4.00

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The Triggerman Momentum-Based Gunslinging

The Triggerman Momentum-Based Gunslinging


Interjection Games is proud to introduce the triggerman, third in its lineup of momentum martial classes! Momentum Classes The Master of Forms (momentum monk) - Endzeitgeist top 10 of 2015 nominee The Assassin (momentum rogue) - Endzeitgeist #6 of 2016! The Triggerman (momentum gunslinger) What is Momentum? Momentum is a system that hearkens back to the combo point...   [click here for more]
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Tinkering 201: 27 Inventions for the Tinker Base Class

Tinkering 201: 27 Inventions for the Tinker Base Class


Check out The Authoritative Tinker bundle for over 20% off the tinker and its current expansions. Logic dictates that being able to have flying robots and swimming robots is better than just having walking robots. Unlock your inventive prowess in the wild blue yonder, on the high seas, and deep within the earth with Tinkering 201! This set of 27 brand new...   [click here for more]
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Tinkering 301: Pimp My Alpha

Tinkering 301: Pimp My Alpha


Make your alpha truly unique! Tinkering 301: Pimp My Alpha is a resource for those tinkers who want to add a little extra something something to their second-in-command. The alpha, after all, is more advanced than even the most highly-developed automaton, so why not leverage that? This expansion for the tinker base class introduces advanced inventions, special schemata that can only be added...   [click here for more]
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Tinkering 302: Modules - Tinker Magic Items

Tinkering 302: Modules - Tinker Magic Items


Well, it only took three-and-a-half years.   Interjection Games is proud to present the latest expansion for the tinker base class: modules! The tinker base class is, and always has been, a sandbox of experimentation; however, given the tinker has such a unique method of play, the magic items made available to pretty much everyone else really don't do much for him. As a result,...   [click here for more]
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Tinkering 303 - Matroishka Automatons

Tinkering 303 - Matroishka Automatons


The tinker base class (three-time Endzeitgeist "top 10" winner) has smart robots, big robots, combining robots, and necromantic robots, just to name a few, but in the end, the tinker's board presence is all too easy to wipe away with a single area-of-effect ability. Tinkering 303 - Matroishka Automatons remedies this situation with the introduction of automatons that deploy "child"...   [click here for more]
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Ultimate Antipodism - Drawn from Light and Darkness

Ultimate Antipodism - Drawn from Light and Darkness


How many roads will you walk down? Just as at home stalking the shadows for their prey as they are bringing luminescent wrath down upon their foes in a display of pyrotechnics, those who walk the edge come across as walking paradoxes to most observers, most observers being defined as those who haven't just been shown, in excruciating detail, mind you, that both approaches are just...   [click here for more]
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Ultimate Cartomancy (5e)

Ultimate Cartomancy (5e)


Ultimate Cartomancy Deckbuilding spellcasting designed to mitigate bad luck The Flavor We are born, and we die. Between these two events, fate is surprisingly malleable. Sadly, these endpoints are what draw the most attention. Thousands of spellcasters seek to "cheat death" or "play god", all the while ignoring just how much power every other point on the timeline...   [click here for more]
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Ultimate Cartomancy (PFRPG)

Ultimate Cartomancy (PFRPG)


The Flavor We are born, and we die. Between these two events, fate is surprisingly malleable. Sadly, these endpoints are what draw the most attention. Thousands of spellcasters seek to "cheat death" or "play god", all the while ignoring just how much power every other point on the timeline of a life happens to have. Rather than claim to manipulate the endpoints of fate, a particular brand...   [click here for more]
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Ultimate Composition

Ultimate Composition


Roll over, Beethoven! Compose and conduct your own masterpieces with one of four new musical base classes based on a new, freeform composition system. In the real world, great musicians are some of the most creative people that you will ever meet. When sitting down to play one in tabletop gaming, however, musical performance boils down to a short list of canned abilities...   [click here for more]
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Ultimate Ethermagic

Ultimate Ethermagic


PHENOMENAL COSMIC POWER! ...itty bitty power pool A trio of warlocks for the Pathfinder generation! It can be rather unsettling to learn that our infinite universe is but one of many, a miniscule dot on the roadmap of creation. These universes follow vastly different laws of physics and are prone to annihilating each other if they should ever touch. Though these...   [click here for more]
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Ultimate Herbalism (PFRPG Edition)

Ultimate Herbalism (PFRPG Edition)


Ultimate Herbalism For people who like chaos magic, but don't like randomly killing their party.   Why does this book exist? Classical chaos magic design is weird. It usually uses the exact same spell list as a wizard or sorcerer, but, for some reason, the world can explode when the chaos mage so much as sneezes. To me, wanting to be the chaos mage, the tabletop...   [click here for more]
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Ultimate Herbalism - The Pollution Microcosm

Ultimate Herbalism - The Pollution Microcosm


Ultimate Herbalism first introduced the microcosm system, a series of secondary biomes that modifies the flow of the herbalism non-Vancian subsystem, below. This free expansion details the new pollution microcosm, which encompasses the ideas of toxicity and the reclamation of ruined land.   The Process 1: Each morning, pick random herbs from a selection...   [click here for more]
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Ultimate Momentum

Ultimate Momentum


Momentum, for when interesting decisions aren't only for spellcasters.     What is Momentum?   Momentum is effectively a combo point system typically used in rogue-like characters on MMORPGs with increased granularity. Working on a scale from 0-4, some momentum techniques, known as builders, grant 1 point of momentum when used, and others expend between 1 and 4 momentum...   [click here for more]
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Ultimate Onmyodo (PFRPG)

Ultimate Onmyodo (PFRPG)


Ultimate Onmyōdō For people who want their oriental magic systems to feel organic and respect mythology rather than be a pile of modifiers that force existing spellbooks into the role. The Flavor According to those who practice onmyōdō, the world is absolutely awash with spirits. The creek down the road has its own river god, spirits tend to every tree and blade...   [click here for more]
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Ultimate Onmyodo - Onmyodo Magic Items

Ultimate Onmyodo - Onmyodo Magic Items


Expand your resident spirit speaker with a collection of brand new magic items! Following Interjection Games' design traditions, Onmyōdō Magic Items features heavily modular/tactical options, such as the following: Blessed Chochin - Pick haiku, petitions, or talismans, and then increase the effective range of abilities from the chosen onmyōdic...   [click here for more]
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Ultimate Runesmithing

Ultimate Runesmithing


With all sorts of runemasters running around, why on earth are there no runesmiths? Magic is difficult. Really difficult. Not only are there complicated incantations and gesticulations involved, but a wizard has to be able to draw power out of the very air while remembering to do everything just so. Failure generally means explosions. A large number of bright, if methodical, individuals...   [click here for more]
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Ultimate Runesmithing 5e

Ultimate Runesmithing 5e


Magic is difficult. Really difficult. Not only are there complicated incantations and gesticulations involved, but a wizard has to be able to draw power out of the very air while remembering to do everything just so. Failure generally means explosions. A large number of bright, if methodical, individuals who would otherwise make excellent wizards are locked out of their desired profession by these...   [click here for more]
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Ultimate Truenaming

Ultimate Truenaming


We call it the First Language, and anything spoken in this most primal of tongues is law. Be the speaker king or peasant, the universe is compelled to shift the very fabric of its being to conform to that which is said. Complex beyond comprehension, this ur-tongue contains syntax and vocabulary capable of describing all that can conceivably exist in this, or any other universe. Though perfect mastery...   [click here for more]
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Under the Knife: The Grafter, a Tinker Prestige Class

Under the Knife: The Grafter, a Tinker Prestige Class


"You'll be a whole new you!" Go Under the Knife with the grafter, the latest prestige class for the tinker base class! Tinkers have made Super Mega Ultra Mechas, have made musical bands of their automatons, conquered the air and the sea, have controlled both the dead and the manufactured at once, and have constructed ridiculous weapons only they can use. Still, tinkers have always...   [click here for more]
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Welcome to the Jungle: The Tropics Biome for the Herbalist Base Class [PFRPG]

Welcome to the Jungle: The Tropics Biome for the Herbalist Base Class [PFRPG]


Follow the greats like Colonel Fawcett into the dense jungles of the tropics. This verdant biome offers a selection of herbs not seen anywhere else in the world, well, except for ubiquitine, and the recipes the natives have developed for these plants are as odd, if not odder, than the base plants themselves. The first expansion for The Herbalist Base Class, Welcome to the Jungle includes...   [click here for more]
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Words of Power Unleashed

Words of Power Unleashed


The Words of Power system first introduced by Paizo in Ultimate Magic is a respectable attempt at producing a modular magical system that does not divorce itself from the notion of Vancian and spontaneous casting where it is due. Its problem, like so many of the ideas in first party Pathfinder publications, is in its published content to ambition ratio. Simply put, Words of Power is a skeleton;...   [click here for more]
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