Title |
Publisher |
Price |
Come away, O human child!
To the waters and the wild
With a faery, hand in hand,
For the world's more full of weeping than you can understand.
- Yeats (1886)
The Celtic Cyclopedia delves deeply into the 6 Celtic kingdoms:
Ireland
Manx
Scotland
Wales
Cornwall
Brittany
The book explores the religions,... [click here for more] |
Pendelhaven |
$29.98
|
Creatures from Fairy-Tale and Myth is a source book for 5e
Welcome to Creatures from Fairy-Tale and Myth, an in-depth volume devoted to the most iconic creatures that transcend cultures and time. This book sets out to analyze each creature in terms of attributes, vulnerabilities, habits and summarizes the timeless stories that include them as the hero's adversary. The creatures... [click here for more] |
Pendelhaven |
$29.98 $24.98
|
Welcome to Creatures from Fairy-Tale and Myth, an in-depth volume devoted to the most iconic creatures that transcend cultures and time. This book sets out to analyze each creature in terms of attributes, vulnerabilities, habits and summarizes the timeless stories that include them as the hero's adversary. You will also find a brand-new story involving these iconic creatures, sometimes told from the... [click here for more] |
Pendelhaven |
$29.98
|
In which a beloved missionary encounters heathens, werewolves, murderous faeries, and people who generally dislike him, and he tries to tell everybody about god, only the person whom Myndil thinks is god is not real.
“Life happened to most people, but Myndil Plodostirr happened to everybody else.”
When the abbot of the newly made Rogha an dá Dhíogha abbey meets Myndil Plodostirr,... [click here for more] |
Pendelhaven |
$14.98
|
Newly returned to Orkney from liberating the horn of the kraken, Fjorn and his crew are dispatched by Jarl Erik Blood-Axe on an impossible mission. Spies report that King Aethelstan seeks the spear that slew fair Baldur which is hidden in the Kingdome of Northumbria. Fjorn’s crew must travel through a world locked in Fimbulwinter to face battles that would earn song in the mead halls of the gods... [click here for more] |
Pendelhaven |
$14.98
|
Ath Cliath, City of Gold—city of slaves—is the wealthiest city in all the world. One of the few bright spots in a darkening world, as Fimbulwinter deepens. Its brightness built by the man who conquered it: Sitric Cuaran, the One-Eyed King. Masterful is he, a wise and capable tyrant. Such men make enemies even when they are not conquerors, or ruthless—and the One-Eyed King is both of those things.... [click here for more] |
Pendelhaven |
$17.98
|
The Fire Wolf is on the run, carrying a relic of tremendous power. Alone and outnumbered, she is caught in a storm and driven ashore on a strange island by the Norns, forced to face a destiny that she struggles to comprehend. There her fate becomes intertwined to that of a fallen hero, a legendary warband with questionable motives and a king and queen hell bent to conquer a blood-soaked throne. Will... [click here for more] |
Pendelhaven |
$9.98
|
Welcome to Vanagard.
It is the dawn of the universe and Yggdrasil, the tree of life, has given birth to new worlds awaiting exploration and discovery. Play as Freya's chosen- the Van-Folk, as they work together overcoming challenges in a brave new world.
Vanagard is a collaborative story-telling game for 2-6 players. The players take turns weaving a tale and presenting challenges to others at the... [click here for more] |
Pendelhaven |
$19.98 $9.98
|
Alchemist’s Manual This Historical Archetype is part of the Mimir’s Manuals series. All of these books require the Runic Game System book in order to play.
This book includes everything a player needs to make a Dweller
Includes Archetype creation options (Lifepath, backgrounds, etc)
Includes Talent/Gambit board(s)
Includes a full list of all Talents/Gambits required by the Archetype
Pre-generated... [click here for more] |
Pendelhaven |
$4.99
|
This book is your overview of Ath Cliath, legendary historic fantasy that is set during the Viking occupation (that became Dublin). EVERY one of the 96 city blocks are detailed, each containing an average of 15 locations, resulting in over 1,400 individual locales that include of hundreds of residents, shops and adventure hooks for your players. In these pages is everything you need to know about how... [click here for more] |
Pendelhaven |
$33.07
|
This book takes a good close look at Riverfleet, the wealthiest part of the city of Ath Cliath, our fantasy version of the Viking-ruled future Dublin—and where its worst slums stand, too.
EVERY building is detailed, including hundreds of characters who live or work in them.
Within these pages you will find all you need to know about how the city works so that it can appear in your own roleplaying... [click here for more] |
Pendelhaven |
$24.98
|
The Runic Game System Rules book features only the game rules in a slimmed down optimized digest sized book. Denizens, dwellers, talents and lore will be found in accompanying books. This guide is a quick reference for both players and the Norn. the book includes:
Game rules summary
Dweller creation rules
Denizen creation rules
List of conditions
Equipment lists
Explanation of all Meta Tags
Thane... [click here for more] |
Pendelhaven |
$19.98
|
Battle-Wolf Manual This Historical Archetype is part of the Mimir’s Manuals series. All of these books require the Runic Game System book in order to play.
This book includes everything a player needs to make a Dweller
Includes Archetype creation options (Lifepath, backgrounds, etc)
Includes Talent/Gambit board(s)
Includes a full list of all Talents/Gambits required by the Archetype
Pre-generated... [click here for more] |
Pendelhaven |
$4.99
|
Herbalist’s Manual This Historical Archetype is part of the Mimir’s Manuals series. All of these books require the Runic Game System book in order to play.
This book includes everything a player needs to make a Dweller
Includes Archetype creation options (Lifepath, backgrounds, etc)
Includes Talent/Gambit board(s)
Includes a full list of all Talents/Gambits required by the Archetype
Pre-generated... [click here for more] |
Pendelhaven |
$4.99 $3.99
|
Hunter’s Manual This Historical Archetype is part of the Mimir’s Manuals series. All of these books require the Runic Game System book in order to play.
This book includes everything a player needs to make a Dweller
Includes Archetype creation options (Lifepath, backgrounds, etc)
Includes Talent/Gambit board(s)
Includes a full list of all Talents/Gambits required by the Archetype
Pre-generated... [click here for more] |
Pendelhaven |
$4.99
|
Knocker’s Manual This Historical Archetype is part of the Mimir’s Manuals series. All of these books require the Runic Game System book in order to play.
This book includes everything a player needs to make a Dweller
Includes Archetype creation options (Lifepath, backgrounds, etc)
Includes Talent/Gambit board(s)
Includes a full list of all Talents/Gambits required by the Archetype
Pre-generated... [click here for more] |
Pendelhaven |
$4.98
|
Twilight Guard Manual This Historical Archetype is part of the Mimir’s Manuals series. All of these books require the Runic Game System book in order to play.
This book includes everything a player needs to make a Dweller
Includes Archetype creation options (Lifepath, backgrounds, etc)
Includes Talent/Gambit board(s)
Includes a full list of all Talents/Gambits required by the Archetype
Pre-generated... [click here for more] |
Pendelhaven |
$4.99
|