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As many stories and movies tell us, the solving of mysteries, foiling of evil plots, or rescuing of the abducted is much too serious of a matter to be left up to adults. And they wouldn't believe you anyway, so it’s up to you and your chums to go out and make things right.
This game is intended for players of any experience – from novices to experienced. The game-mastering portion is... [click here for more] |
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Two generations ago, a tragedy befell a wedding night. The groom was killed on the way to the wedding, leaving his grief-stricken bride to live out her days in heartbreak. Even after her death, she haunts her family home, seeking some sort of solace.
The adventurers have arrived on the anniversary of the tragic night, where terrible forces bring devastation to the surrounding lands. Can the... [click here for more] |
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(SPOILER) I guess I'd never noticed the 'thoul' listing in the B/X monsters. Chalk that up to incomplete reading comprehension, or something. And, I don't think I've seen them employed in the adventures I've perused. So, time to drop them as backup dancers in some B/X-style song and dance, this one taking place in caverns accessed via a tidal marsh, where someone is up to nefarious deeds.
Again,... [click here for more] |
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There are abandoned towers scattered throughout the realms: reminders of conflicts, watches, and borders now lost or shifted. But the towers remain. This anonymous tower is what remains of a watch-post, once commissioned and deeded to those responsible for its upkeep and garrison.
You have somehow acquired the deed to this ruined tower... ... [click here for more] |
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Welcome to Goldrun's Grotto, a cave complex out in the wild lands. Over the years, the complex has been claimed and reclaimed by numerous occupants.
The adventure consistes of five short scenarios crafted for various levels of RPG play, and on a number of themes. Not all of the scenes are straight kill-things-and-take-their-stuff, and bosses may be dealt with in numerous ways. Depending on your... [click here for more] |
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“Beneath the Temperance Stone” is a five-room dungeon created by Dyson Logos depicting a shrine accessed below a stone in a grotto. And what better way to explore five rooms then via five different ways? Brief area descriptions and stocking are presented on the following pages in a tabular format. The GM may choose a column for an individual scenario, or feel free to mix and match for as weird... [click here for more] |
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This began as an exersize to write multiple scenes from one of Dyson's maps. Inside a small cavern, we may encounter:
"Ale's Well that Ends Well" - drunken, thieving halflings
"Nemar's Truancy" - a disaffected prince in the run
"Sand Trap" - a band of thieves and their amorphous guardian
"Trakohr's Bath" - a rather fastidious ogre
Written for Swords & Wizardy and other OSR rules. ... [click here for more] |
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This began as an exercise to write multiple scenes from one of Dyson's maps. Within the heart of Wyvernseeker Rock, we may encounter:
"Goblin'ed" - Yup, another root out the goblins and their ilk scenario.
"Alien Redoubt" A brain-melting alien. Always welcome at the table.
"Wraithful River" - What's poisoned the river this time?
"Hidden Wisdom" - Just another happy hermit shrine....
Four low-... [click here for more] |
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An abandoned forest tower haunted by the undead and twisted 'caretaker' of the local forest. A druid, cast out and transformed into an undead horror, has mutated the local wildlife and forest into a tragic parody of its healthy self.
Built using Swords & Wizardry for a high-level party to purge the forest of its corrupted guardian... ... [click here for more] |
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Rumors suggest that the local band of thieves might be weakened and ripe to take down. Their leader hasn't been seen for weeks, and they have retreated into the Hollow. I'm sure that rooting them out will be a simple task, won't it? ...
A low-level adventure written for Swords & Wizardry, and other old-school games. ... [click here for more] |
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The Abbey of Saint Martin Rivkin has stood abandoned for nearly 50 years. The locals give the abbey a wide berth, both for the threatening aura of the place, and the occasional screams that some claim to emanate from within. But there are also rumors of relics or remnant divine wisdom to be found there....
This is an experiment in preparing an adventure scaled for three adventurer levels: A solo adventurer... [click here for more] |
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Asher's Redoubt has lain abandonded for years. Recently, screams have been heard from the tower, and livestock has gone missing. While somethign is definitely livign in the tower itself, what lurks underneath, as well?
A low-level adventure written for Old School Essentials and other old school games.
Play report here: https://leicestersramble.blogspot.com/2022/09/local-con-games-run-down-chaos-managed.html... [click here for more] |
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Eight classes to play in David Black's 'The Black Hack' 2nd Edition. These classes are inspired by other editions of the Role Playing Game, and inspired by the particular gritty flavor and atmosphere of David's excellent system.
Play the Alchemist, Bard, Monk, Ninja, Plague Doctor, Ranger, Tiefling, and/or Warlock!
I hope you enjoy! ... [click here for more] |
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The Mausoleum Kotka of the Honored of Bytatzl, Protector of the Night and Bane of Vermin crouches below the Delmos Hills, tended to by the priests of the Sect of Bytatzl. Most in the region simply refer to it as “The Long Hall.” A mausoleum-temple, the complex is a site of pilgrimage and worship for those of the sect. The Hall's priests have always been somewhat mysterious,... [click here for more] |
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Out on the edge of the desert, among the other looted, cursed, and undead-infested tombs of rulers long-past, sits the Mausoleum of Tutmus...
A low-level adventure featuring a bored mummy sitting in his tomb-museum dedicated to himself. Written to provide the game master the options of running it as a straight delve, humorous repast, roleplaying endeavour, or OHMYGODFLESHEATINGBEETLESEVERYWHERE!
Based... [click here for more] |
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An arcane student of sleep- and dream-manipulation, the Oneiromancer dwells in the unreality of the unconscious, effecting dream manipulation, recuperative spells, augury and the potential manipulation of outcomes... ... [click here for more] |
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The hill-fort of Thoring Keep was beaten to rubble a generation ago, when its commander was found to be worshiping dark gods in their subterranean chapel complex.
Locals were recently horrified when a pair of spiny creatures, skittering and horrific, were spotted near the ruins. Soon after, campfires were spotted among the remnant walls. The local reeve has called for a party to investigate the... [click here for more] |
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The Suarguard was discredited and decimated, their manor and temple burned and ransacked. Did they deserve their ingnomius fate, and what clues and treasure still lies hidden in their subterranean temple?
A low-level adventure written for Swords & Wizardry and other OSR fun... ... [click here for more] |
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My party needed a "job." Serendiptously, a map made itself available. Written for and playtested by my home campaign.
Brother Sigeric, head of a local "charity organization" has asked the party to retrieve an idol as a favor. Break into the hidden temple, snag the artifact, and back to the pub. Simple.
But the complex is still full of hazards, and, oh yeah, another party has gotten there first. Dangit.... [click here for more] |
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Nicholas Pascal and his allies stood against the five sorcerer-princes and their undead machinations. Whatever bargains they had made to learn their necromantic arts was too high a cost in the paladin's eyes, and he rallied a small band of bravos to help take them down. It was a grim and brutal fight. In the end, the sorcerer-princes were defeated and slain. But it was a Pyrrhic victory, as Pascal... [click here for more] |
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It is uncommon for a priest to pay fealty to two gods, but Father Urnage managed to straddle the line between the old gods and the new. When he went to his rest, he was interred with his relics, guarded by avatars of both gods.
Can the PCs retreive the artifact from the guardians and other hazards that have come to protect the funeral cavern? ... [click here for more] |
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The town Reeve has brought in a strange man-rat, and the characters are asked to discover its provenance, and to prevent more of these abominations from appearing in town. Word is, an abandoned mage's complex may have new tenants. Ones of a more "experimental" bent.
Originally created as part of BX Blackrazor's "Out of the Sewer" contest.
Play report here: https://leicestersramble.blogspot.com/2022/09/local-con-games-run-down-chaos-managed.html... [click here for more] |
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A bit of a tribute to the classic B1 module, written using Gavin Norman's B/X Essentials/Old School Essentials ruleset. The occupants of Quesquaton were Rogahn and Zelligar, a fighter and mage, respectively. Considering this, the occupants of this maze must be the other two base B/X human classes - a cleric and thief...
So we have a cleric and thief who found themselves allied in adventures,... [click here for more] |
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