Close
Close
Browse Categories
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Advanced Search

pixel_trans.gif
pixel_trans.gif
pixel_trans.gif
 
 Hottest Titles from Parts Per Million
pixel_trans.gif
Random Tables3Deep7th Sea
Canis MinorFATEOpenD6
RolemasterShadow of the Demon LordSolo Tools
White Star CompatibleZweihanderWorlds Without Number
Adventures
pixel_trans.gif
 
 Newest Community Created Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher ▲   Price  
Shadowrunner Holostreets

Shadowrunner Holostreets


Shadowrunner is intended to allow you to play Shadowrun 5e without a Gamemaster. I was asked to create a solo rules supplement for Shadowrun, which coincided with bundleofholding.com running a Shadowrun 5e bundle. I don’t know if it was a coincidence or whether fans of solo play had bought the bundle and now needed solo rules. Either way, I have always wanted to play something rooted...   [click here for more]
Catalyst Game Labs  $4.95

Add to DriveThruRPG.com Order  
Arterial Blood

Arterial Blood


"Arterial Blood" A One Page Investigation for Call of Cthulhu The characters get caught in a conflict between some English cultists visiting Arkham and a group of Tcho Tchos on a mission to destroy those cultists. It all starts with the characters being sent bloody postcards from The Boston Dispensary, and a criminally insane patient. As they get drawn in, they risk the wrath of both warring parties,...   [click here for more]
Chaosium  $1.99

Add to DriveThruRPG.com Order  
Bibliophobia A Rules Light Solo Roleplaying supplement for Pulp Cthulhu

Bibliophobia A Rules Light Solo Roleplaying supplement for Pulp Cthulhu


If you already own Monophobia, my rules for Call of Cthulhu, that booklet was recently updated to include a 50% off discount for this title. Bibliophobia A Rules Light Solo Roleplaying supplement for Pulp Cthulhu This booklet provides a rules-light approach to solo roleplaying Pulp Cthulhu. It contains an oracle for answering your typical yes/no question. A muse...   [click here for more]
Chaosium  $4.95

Add to DriveThruRPG.com Order  
Exploding Cultists

Exploding Cultists


"Exploding Cultists" A One Page Investigation for Call of Cthulhu The characters witness a shocking spontaneous human combustion event, and are soon contacted by Professor Swales, who is researching this topic. It isn't long before Prof. Swales life is in danger. What looks like spontaneous human combustion is a violent and abrupt human sacrifice. Orchestrated by an Irish disident, summoning Star...   [click here for more]
Chaosium  $1.99

Add to DriveThruRPG.com Order  
Folded Space - A One Page Investigation

Folded Space - A One Page Investigation


"Folded Space" A One Page Investigation for Call of Cthulhu Professor Gordon is missing and his lab has been destroyed in the most bizarre fashion, as if liquified and twisted in every direction. Boston University wants you to find the missing professor, and discover what happened during the experiment that went wrong, without involving the police in what is a purely university matter. Requires...   [click here for more]
Chaosium  $1.99

Add to DriveThruRPG.com Order  
Monophobia - Rules Light Solo Roleplaying

Monophobia - Rules Light Solo Roleplaying


Monophobia Rules Light Solo Roleplaying This book is designed for use with 7th Edition Call of Cthulhu but will work perfectly well with any edition if you are aware of the positive and negative dice rules and the concept of half and one-fifth values. A character's Luck, half luck, and one-fifth of their Luck attribute play a major role here. I am fully aware that these are not the only solo rules...   [click here for more]
Chaosium  $4.95

Add to DriveThruRPG.com Order  
Random 7th Sea Dice tables

Random 7th Sea Dice tables


This booklet contains random number tables. In this case D10 rolls for use with 7th Sea First and Second Edition. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and...   [click here for more]
Chaosium  $0.99

Add to DriveThruRPG.com Order  
Shape-Shifting Horrors

Shape-Shifting Horrors


"Shape-Shifting Horrors" A One Page Investigation for Call of Cthulhu Whilst staying at a hotel outside of Boston, the characters hear how the dam on the Charles River has washed up some historical finds and caused disruption along the way as the water rises to form the reservoir. That rising water has caused a mudslide and opened up a long-sealed cave. Lurking within a terrifying horror. Requires...   [click here for more]
Chaosium  $1.99

Add to DriveThruRPG.com Order  
Solo Engine for 7th Sea Role Playing Game

Solo Engine for 7th Sea Role Playing Game


Solo Engine for 7th Sea This rules supplement allows you to play 7th Sea (1st or 2nd Edition) without a Games Master. Questions about your world and the actions of all the NPCs that you would normally ask your GM are handled by a few simple tables and one or two dice rolls. Rules are provided for simple and complex questions, scene objectives, NPC actions, and combat tactics. Alongside the printed...   [click here for more]
Chaosium  $1.99

Add to DriveThruRPG.com Order  
The Hunt for the Jade Idol

The Hunt for the Jade Idol


The Hunt for The Jade Idol A 7th Sea Adventure Acting as agents for the Explorer's Society the Heroest take a job as caravan guards before becoming embroiled in an artefact smuggling scheme and must overcome fanatics, kobolds, pirates and treachery as they make their way across broken Eisen. This booklet is 11 pages including covers, 9 pages of adventure. ...   [click here for more]
Chaosium  $1.99

Add to DriveThruRPG.com Order  
[BESM 4] Solo Anime Adventures

[BESM 4] Solo Anime Adventures


Solo Anime Adventures This small rules supplement contains system-specific rules to let you play BESM 4th Edition without a GM. Either as a solo game or as a cooperative game with just players. The mechanics are 2d6 with the familiar Edges and Obstacles rules 'repurposed' in a way that makes sense. The solo rules are condensed into three pages, the...   [click here for more]
Dyskami Publishing Company  $3.99

Add to DriveThruRPG.com Order  
Solo Rules Supplement

Solo Rules Supplement


Solo Rules Supplement Solo Roleplaying Rules for Genesys This booklet adds solo roleplaying rules to Genesys. There is a simple yes-no oracle based upon using Boost and Setback dice, advice on creating solo adventures, and how to answer more complex questions. It is an excellent companion to quickstart your way into Genesys. I also import ideas from other games, such as Drama Clocks, from Forged...   [click here for more]
EDGE Studio  $4.95

Add to DriveThruRPG.com Order  
What is NEW is Solo

What is NEW is Solo


What is NEW is Solo Solo Roleplaying Rules for N.E.W This solo booklet includes inspiration prompts and the yes-no oracle for N.E.W, the science fiction/Future version of the W.O.I.N system. These rules emulate the dice pool tools in the core rules to give you a yes-no oracle [with and, but, and maybe, modifiers, and complications]. A D66 table extends the technobabble tables found in the skills chapter...   [click here for more]
EN Publishing  $4.95

Add to DriveThruRPG.com Order  
Alone in the Loop

Alone in the Loop


Alone in the Loop Solo Roleplaying Tales from the Loop Tales from the Loop is Free League's rules-light Zero Engine game of coming of age and exploring the 1980s that never was. These add-on rules add solo roleplaying to Tales, trying to keep the rules-light feel while maximizing the amount of mystery in playing the game. These rules make strong use of countdowns, and drama dice to control outside...   [click here for more]
Free League Publishing  $4.95

Add to DriveThruRPG.com Order  
Extended Solo

Extended Solo


Extended Solo Rules Twilight:2000 I do not often write solo tools for games that already have solo supplements available. It is almost unheard of for me to write solo tools for a game with solo tools in the core rules. Yet, here I am doing just that. I have had people commenting on things I post, talking to me on Discord, or at cons asking for expanded solo rules for Twilight2000. One of the most...   [click here for more]
Free League Publishing  $4.95

Add to DriveThruRPG.com Order  
Forbidden Hero

Forbidden Hero


Forbidden Hero - Solo Roleplaying in the Forbidden Lands This booklet brings GM-less play to Forbidden Lands This booklet combines two simple game mechanics and some advice on structuring a game for solo play, to give you the option of picking up and playing Forbidden Lands at any time. This book requires you to have both the players handbook and gamemasters guide, as it will direct you to specific...   [click here for more]
Free League Publishing  $4.95

Add to DriveThruRPG.com Order  
Free League Solo  [BUNDLE]

Free League Solo [BUNDLE]


This special bundle product contains the following titles. Alone in the Loop Regular price: $4.95 Bundle price: $2.49 Format: PDF Alone in the Loop Solo Roleplaying Tales from the Loop Tales from the Loop is Free League's rules-light Zero Engine game of coming of age and exploring the 1980s that never was. These add-on rules add solo roleplaying to Tales, trying...   [click here for more]
Free League Publishing  $19.92 $14.94

Add to DriveThruRPG.com Order  
Symbaroum Solo

Symbaroum Solo


These rules add solo adventuring to the world of Symbaroum.  The booklet covers playing through published adventures and sandbox-style play. Normal solo tools provided include oracles for answering questions and themed tools for adventuring in Ambria and the Davokar forest. I have also included advice on how to make solo adventures survivable without breaking the game balance. DriveThruRPG...   [click here for more]
Free League Publishing  $4.95

Add to DriveThruRPG.com Order  
The Abandoned Mine

The Abandoned Mine


The Abandoned Mine Birds twitter and chirp around the empty mining camp, with the only movement coming from the canvas tents and lanterns swinging in the wind. The possessions of the workers seemingly abandoned and left to rot in the sun and rain. It seems strange to see what would have been once a busy working mine to lay quiet and desolate. The gaping maw of the mine entrance awaiting, investigating,...   [click here for more]
Free League Publishing  $5.99

Add to DriveThruRPG.com Order  
The Cave of Darkness

The Cave of Darkness


The Cave of Darkness Creeping into the dark cave, my torch splutters and then goes out. All I can hear is the sound of my breathing and the clinking of my armor. But there is a background noise, a faint rustling which appears to be getting louder and closer. A movement in the air passes me as I hold my breath. The noise is all around me, something touches my leg and I try to turn but suddenly...   [click here for more]
Free League Publishing  $5.99

Add to DriveThruRPG.com Order  
The Daemon from the Wood

The Daemon from the Wood


The Daemon from the Wood The wildlife are more skittish than usual, sensing a change in the world. Dark thunderclouds sweep across the sky, a rumble of thunder and a sizzle in the air feels like a prelude to a lightning strike. A shimmer in the woodland glade turns into a crack like a knife slash on the surface of water. But the ripples do not fade they slowly expand, a wave of heat and then it...   [click here for more]
Free League Publishing  $5.99

Add to DriveThruRPG.com Order  
The Daemon Rift

The Daemon Rift


The Daemon Rift The bird’s sing in the tree line surrounding the woodland glade. Wildlife is just starting to return since the destruction of the Daemon from the Wood. The surrounding birds fly up and away for no apparent reason, the wind picks up and the trees start to sway and leaves flutter in the ever-growing wind. The creaking of tree trunks followed by the crack of branches seems...   [click here for more]
Free League Publishing  $5.99

Add to DriveThruRPG.com Order  
The Dark Ruin

The Dark Ruin


The Dark Ruin An Adventure for Symbaroum In the Dakovar Forest is a dangerous place, and trade wagons have started to disappear. The characters are approached by Galgoi Barrett, something important has gone missing from one of these trade wagons. Galgoi wants the characters to retrieve a simple wooden box. What could possibly go wrong? This title comes with 6 VTT compatible battle maps....   [click here for more]
Free League Publishing  $5.99

Add to DriveThruRPG.com Order  
The Deep Forest

The Deep Forest


The Deep Forest An Adventure for Symbaroum The forest is dying! Pockets of trees are gradually changing from their spring colors to their autumn foliage and then winter's frozen state. The leaves fall and do not come back leaving the trees to die. If the forest starts to die the creatures of Davokar will no longer be contained and will be able to swarm out devouring the other races. What is the cause...   [click here for more]
Free League Publishing  $5.99

Add to DriveThruRPG.com Order  
The Forbidden Labyrinth

The Forbidden Labyrinth


The Forbidden Labyrinth Where do we go? To the left, or right? Forwards or backwards? Around and around, we go … Forever lost in the darkness… Our deaths creeping ever closer with silent steps. THIS ADVENTURE is for Novice/Adept characters. The module is written for...   [click here for more]
Free League Publishing  $5.99

Add to DriveThruRPG.com Order  
The Malevolent Marsh

The Malevolent Marsh


The Malevolent Marsh THIS ADVENTURE is for Novice/Adept characters. The module is written for Symbaroum, starting in Thistle Hold and exploring in Davokar Forest and leading to The Malevolent Marsh. Multiple rumors point your players' characters to an ancient stone circle deep within the Malevolent Marsh. What will they find there, and what challenges must they overcome? This title comes...   [click here for more]
Free League Publishing  $5.95

Add to DriveThruRPG.com Order  
The Plains of Kelsbreis

The Plains of Kelsbreis


The Plains of Kelsbreis The wind gets stronger, and the trees start to sway in the ever-growing gale. The creaking of tree trunks followed by the crack of branches seems like the beginning of a storm. The leaves of the trees surrounding the glade darken and wave as the wind increases, then they start to fall like the seasons have changed and autumn has come all at once. The swirling...   [click here for more]
Free League Publishing  $5.99

Add to DriveThruRPG.com Order  
The Solo Society

The Solo Society


The Solo Society Solo Roleplaying Vaesen RPG I have set up these solo rules to encourage investigative play. In addition to having your character sheet, you will be building a mind map of 'facts' as you discover them. From the mind map, you can draw connections and learn the truth. this method means that despite you are both GM and Player, you will not know the truth behind each mystery until it is...   [click here for more]
Free League Publishing  $4.95

Add to DriveThruRPG.com Order  
The Sunken Crypt

The Sunken Crypt


The Sunken Crypt INTRODUCTION Where the worlds break, and the light descends.  The darkness encroaches within the ever-descending tunnel. Where the hidden crypt lays – hope dwindles and then disappears. THIS ADVENTURE is for Novice/Adept characters. The module is written for Symbaroum, starting in Thistle Hold and exploring in Davokar Forest and leading to The Sunken crypt. The...   [click here for more]
Free League Publishing  $5.99

Add to DriveThruRPG.com Order  
Zenith Solo

Zenith Solo


Zenith Solo Solo Roleplaying Supplement for Coriolis Culture is Everything... The cultural background of Coriolis is the unique element that makes Coriolis stand out amongst the plethora of science fiction RPGs and the legion that point to Firefly as an inspiration. It is an excellent companion to quickstart your way into Coriolis. The inspiration prompts, used for setting up scenes and answering...   [click here for more]
Free League Publishing  $4.95

Add to DriveThruRPG.com Order  
Tiny Dungeon Solo Rules

Tiny Dungeon Solo Rules


These look great!  Alan Bahr (Gallant Knight Games) Traditionally roleplaying games have been for 2 or more players as you need a GM and at least one player. These rules break that dependence on a GM and allow you to have solo role-playing adventures using Tiny Dungeon. Two simple tables allow you to answer the sorts of questions you would ask your GM and entirely new worlds...   [click here for more]
Gallant Knight Games  $3.99

Add to DriveThruRPG.com Order  
Cult Survival

Cult Survival


Cult Survival A 1st to 4th level Adventure for ModernAGE This is a drop-in adventure and can act as an interlude on a road trip or a complication to a bigger adventure. It has a very simple premise, a deranged cult leader is gathering their cult to take over a remote town. I strongly recommend watching the video below and checking out the full-size preview to make sure you know what you are getting....   [click here for more]
Green Ronin Publishing  $1.99

Add to DriveThruRPG.com Order  
Serpent Tower

Serpent Tower


Serpent Tower A 1st to 4th level Adventure for FantasyAGE This is a drop-in adventure and a good first adventure for a new party. It has a very simple premise, rescue the kidnap victim. I strongly recommend watching the video below and checking out the full-size preview to make sure you know what you are getting. Copyright©2020 Parts Per Million Limited Hottest Game Mastery...   [click here for more]
Green Ronin Publishing  $1.99

Add to DriveThruRPG.com Order  
Hivers Campaign [BUNDLE]

Hivers Campaign [BUNDLE]


This special bundle product contains the following titles. Hivers I Regular price: $2.99 Bundle price: $2.25 Format: PDF A global fanmine has plunged a world into crisis. A relief convoy bringing much needed food suppliers is then attacked and drstroyed, and in the middle of all this are your player characters. Can they rescue the last surviving food freighter...   [click here for more]
Mongoose  $11.95 $8.99

Add to DriveThruRPG.com Order  
Hivers I

Hivers I


A global fanmine has plunged a world into crisis. A relief convoy bringing much needed food suppliers is then attacked and drstroyed, and in the middle of all this are your player characters. Can they rescue the last surviving food freighter and bring it back to the planet? Can they survive the aftermath of the attack on the food convoy? Hivers I is the first in a series of adventures and is intended...   [click here for more]
Mongoose  $2.99

Add to DriveThruRPG.com Order  
Hivers II

Hivers II


Hivers II If this adventure follows on from Hivers I then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food convoy was...   [click here for more]
Mongoose  $2.99

Add to DriveThruRPG.com Order  
Hivers III

Hivers III


Hivers III If this adventure follows on from Hivers I & II then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food...   [click here for more]
Mongoose  $2.99

Add to DriveThruRPG.com Order  
Hivers IV

Hivers IV


This is the final part of the Hivers series. This adventure leaves enough open to allow a GM to continue a Hivers based campaign but it also gives an opportunity to put an end to the Hiver threat. This is an intense, combat-heavy final installment. ...   [click here for more]
Mongoose  $1.99

Add to DriveThruRPG.com Order  
Locked, Loaded & Lost

Locked, Loaded & Lost


Locked, Loaded & Lost One Page Adventure This short adventure is intended to act as a ‘side quest’ and takes two or three sessions to play. The setting is any space station, but a Law Level of 6 or greater makes the adventure more interesting, as it should restrict the weapons the Travellers are carrying. Materials You will need to find some simple floorplans. There are scenes in wide...   [click here for more]
Mongoose  $3.00

Add to DriveThruRPG.com Order  
Random Classic Traveller Dice tables

Random Classic Traveller Dice tables


This booklet contains random number tables. In this case a mix of 2d6 and the less common 1d6 rolls. There are times as a Game Master when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and you need...   [click here for more]
Mongoose  $0.99

Add to DriveThruRPG.com Order  
The Descent Revenge I The Burning of Novikov

The Descent Revenge I The Burning of Novikov


A simple security job on an insignificant mining asteroid is about to get extremely complicated. Welcome to Novikov: Population 502 500. This adventure provides a sandbox setting with multiple factions all working towards their own ends. If you players find it almost impossible to recognize a plot hook when you offer them one, this is the adventure for you. With so many factions at work the characters...   [click here for more]
Mongoose  $2.99

Add to DriveThruRPG.com Order  
Random Cypher System Dice tables

Random Cypher System Dice tables


This booklet contains random number tables for use with the Cypher System RPGs. In this case D20 rolls. There are times as a DM/GM when you want to make a observation check or a skill roll but at the same time you do not necessarily want to alert your players. Maybe you are running a mass battle and you just want to speed things up. Maybe you are not in a position to take out your dice and you need...   [click here for more]
Monte Cook Games  $0.99

Add to DriveThruRPG.com Order  
Dog's Guide to Solo Play

Dog's Guide to Solo Play


Dog's Guide to Solo Play This booklet contains additional rules to allow Pugmire to be played without a Guide. If you are not familiar with solo role-play and how it works, the rules are explained and supported. Additionally, I am frequently on the Onyx Path discord so you can talk to me directly (Peter R). These rules are built explicitly for Pugmire. They use game mechanics you are already familiar...   [click here for more]
Onyx Path Publishing  $2.99

Add to DriveThruRPG.com Order  
Scion Solo Adventures

Scion Solo Adventures


Scion Solo Adventures There are many ways to play role-playing games. For most of us, the immediate picture in your mind’s eye is that of a group of friends around a dining room table with everyone sat in front of their character sheet and dice, books scattered around. It is probably more likely that most role-players are actually sat in front of their PC playing their favorite game via chat on...   [click here for more]
Onyx Path Publishing  $2.95

Add to DriveThruRPG.com Order  
13th Solo - Solo Roleplaying Rules Compatible with 13th Age

13th Solo - Solo Roleplaying Rules Compatible with 13th Age


13th Solo - Solo Roleplaying Rules for use with 13th Age This rules supplement gives you a rules light approach to solo roleplaying 13th Age. These rules try to fit in as seamlessly with the core 13th Age rules as they can, using just a d20 and d6. They make use of the escalation die and a similar rules for controlling the drama in your game and events outside your control. The last two pages of...   [click here for more]
Parts Per Million  $4.95

Add to DriveThruRPG.com Order  
24SOLO

24SOLO


This is a simple two-page booklet with a very simple solo system that can be used with any 24XX game. It contains four main ideas, the yes-no question, the open question, record keeping to facilitate do-overs and jumping back and forth in time, and managing scenes, including plot twists through unexpected scenes. These rules respect the 24XX mechanics of 1d6 for resolution and d20 for detail. These...   [click here for more]
Parts Per Million  $2.00

Add to DriveThruRPG.com Order  
3Deep (2nd Edition)

3Deep (2nd Edition)


"I love the way spellcasting works" Ignacio M. 2023 Update: 3Deep was originally released under the OGL 1.0a. Following the recent disgusting behavior by WotC and Hasbro, I have removed the OGL, and moved to a more permissive license. You are still welcome to create, publish and sell your own updates and adventures for 3Deep. The Ultimate...   [click here for more]
Parts Per Million  $9.99

Add to DriveThruRPG.com Order  
3Deep 2nd Ed.  [BUNDLE]

3Deep 2nd Ed. [BUNDLE]


This special bundle product contains the following titles. 3Deep (2nd Edition) Regular price: $9.99 Bundle price: $4.99 Format: PDF "I love the way spellcasting works" Ignacio M. 2023 Update: 3Deep was originally released under the OGL 1.0a. Following the recent disgusting behavior by WotC and Hasbro, I have removed the OGL, and moved to a more permissive license....   [click here for more]
Parts Per Million  $35.74 $19.99

Add to DriveThruRPG.com Order  
3Deep Combat Cards

3Deep Combat Cards


3Deep Combat Card Deck All your combat rolls at a flip of a card 3Deep has a very interactive combat system, defenders can try and use their shields, or use your combat skill to dodge, duck or dive. As you attack you can roll to attack, roll your damage, hit locations, and for knockback to send your target flying. If you are using everything combat can get slow. Speed it up with these combat tarot...   [click here for more]
Parts Per Million  $4.95

Add to DriveThruRPG.com Order  
3Deep Compatibility License

3Deep Compatibility License


This free download (zip) contains the 3Deep Compatibility License and Logos in PSD, TIFF and JPEG formats ...   [click here for more]
Parts Per Million   FREE 

Buy Now  
Displaying 1 to 50 (of 397 items) Result Pages:  1  2  3  4  5  6  7  8  [Next >>] 
Select Page Number

  The Frigid World of Illambria: an original ice age setting for 5th edition fantasy