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ION GUARD - BASH! edition

ION GUARD - BASH! edition


Welcome to ION Guard, the first issue of ION Space, a series of licensed supplements for BASH! Ultimate Edition by Basic Action Games! The Intergalactic Ordinance Network (ION) Guard is a heroic peacekeeping organization that has served to protect and defend the intelligent species of the many sectors of the Universe for the last billion years.  ...   [click here for more]
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Lost Folios of the Book of Creation #1 - Adventure Title Generator

Lost Folios of the Book of Creation #1 - Adventure Title Generator


Lost Folios of the Book of Creation is a supplement for Sharp Swords & Sinister Spells but can be used with any other fantasy RPG. This first release contains a Adventure Title Generator and a few Title Examples, demonstrating how you can use them and how can they inspire your campaign. Sharp Swords & Sinister Spells is a sword and sorcery...   [click here for more]
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Sound of Water - World of Dew Companion

Sound of Water - World of Dew Companion


Expand your World of Dew with the Sound of Water. This is the companion to a World of Dew, a samurai noir roleplaying game set in Old Japan the same world as John Wick’s Blood & Honor. A World of Dew is inspired by Japanese and Noir films and literature like Yojimbo, the Maltese Falcon, and the Sano Ichiro novels....   [click here for more]
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Irradiated Freaks

Irradiated Freaks


Muties. Freaks. Abominations. Radscum. Monsters. The twisted victims of radiation, biochemical warfare, and mutagenic agents, mutants are outsiders, loathed, feared, shunned, and victimized by the ranks of normal humanity. Whether unique in their taint or members of stable groups of new radborn species, mutants may possess abilities strange or horrific, may be threat or ally, individuals every...   [click here for more]
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Brick by Brick: Doors

Brick by Brick: Doors


Every dungeon has doors. Each door has a story. More than that, every door offers a transition from one thing to the next. Some transitions are easy (no door at all or it's unlocked). Some transitions are hard (locked or trapped). Some turn out to be dead ends (blocked or jammed). Brick by Brick: Doors offers a 14 page PDF to help guide you through creating more intricate doors as well as...   [click here for more]
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Insta-NPCs #0: A Simple Plan

Insta-NPCs #0: A Simple Plan


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
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Insta-NPCs #10: Caveat Emptor

Insta-NPCs #10: Caveat Emptor


So your PCs have gone to the market to pick up some last minute things for their next adventure... Rope, a few extra arrows, some trail rations, and an 11-foot pole when a 10-foot one simply won't do. You could simply say "Ok, that'll be 4 gold, 2 silver, and 3 copper, don't forget to mark them off your character sheet." Or you could offer a richer environment for roleplaying with a marketplace to...   [click here for more]
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Insta-NPCs #1: Motivation, Attitude, and Appearance

Insta-NPCs #1: Motivation, Attitude, and Appearance


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
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Insta-NPCs #2: Quirks and Madness

Insta-NPCs #2: Quirks and Madness


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
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Insta-NPCs #3: Scum and Villainy, Inc.

Insta-NPCs #3: Scum and Villainy, Inc.


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
Gallant Knight Games  $1.00

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Insta-NPCs #4: Henchmen and Minions

Insta-NPCs #4: Henchmen and Minions


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
Gallant Knight Games  $1.00

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Insta-NPCs #5: Prisoners and Escapees

Insta-NPCs #5: Prisoners and Escapees


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
Gallant Knight Games  $1.25

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Insta-NPCs #6: Shh... Artists at Work...

Insta-NPCs #6: Shh... Artists at Work...


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
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Insta-NPCs #7: Damsels in Distress

Insta-NPCs #7: Damsels in Distress


Damsel. The very word evokes mental pictures of brave knights rescuing fair maidens from high towers, dark dungeons, or dastardly dragons. But all those stories seems to focus on ladies in the role, seemingly too weak to handle their own affairs. The modern women I know would never need rescue. They would give those witches, evildoers, and dragons a piece of their mind and likely more if the situation...   [click here for more]
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Insta-NPCs #8: Bandits!

Insta-NPCs #8: Bandits!


Bandits prey on the weak out on the edges of the civilized world, whether out in the wilderness, on inner city streets, or in some far off galaxy. They fight, they steal, and sometimes they stand for something greater than themselves. These folks exist in our game worlds and sometimes need a little inspiration to bring them to life. But who are they? Are they Robin Hood-style thieves, stealing from...   [click here for more]
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Insta-NPCs #9: Cults and Cultists

Insta-NPCs #9: Cults and Cultists


Doomsday cults. Snake cults. Cthulhu cults. Cults devoted to aliens, musicians, or politicians. Even cults devoted to cargo gods. There are cults dedicated to just about anything you can think of. So why not include more of them in our roleplaying game sessions? No matter what flavor of cult you need, you can probably find one in our world or just about any world and genre you roleplay a character...   [click here for more]
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Insta-NPCs Crossover: Medieval Market

Insta-NPCs Crossover: Medieval Market


Have you checked out the Medieval Market from DramaScape yet? No? Don't worry, I'll wait... Ok. By now I hope you've checked it out. Awesome, right? And free!  Well, what happens if your PCs want to visit this masterpiece of mapping? Who's there to greet them at each stall? What will they find there? Are there any plots brewing?  There are now! Insta-NPCs Crossover: Medieval Market...   [click here for more]
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Little Spaces: Fancy Meals

Little Spaces: Fancy Meals


Little Spaces: Fancy Meals offers a collection of four tables to offer inspiration to describe a fancy meal. You can get hints to help you decide who’s cooking, what’s cooking, how it tastes, the list of ingredients, and more… It starts by determining which sense you use for the description, then deciding what element you’re describing and gaining some sensory detail...   [click here for more]
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Little Spaces: Ghostly Effects

Little Spaces: Ghostly Effects


As GMs, we create entire worlds, adventures, and characters in broad strokes, leaving the little details to sort themselves out when the time is right. But sometimes the little things need a little nudge. Little Spaces offers a splash of inspiration for a particular space for just such an emergency. This supplement offers a collection of 100 creepy effects to throw at your players when you...   [click here for more]
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Little Spaces: Scary Basements

Little Spaces: Scary Basements


As GMs, we create entire worlds, adventures, and characters in broad strokes, leaving the little details to sort themselves out when the time is right. But sometimes the little things need a little nudge... Little Spaces offers a splash of inspiration for a particular space for just such an emergency. This supplement offers a collection of three random tables to offer inspiration to describe...   [click here for more]
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LPC Fantasy Names I

LPC Fantasy Names I


Names have power. As GMs and players of role-playing games we know this. But sometimes we find ourselves powerless to come up with the right name at the right time. That’s when we need a little inspiration to step in. My inspiration has been looking at the strange collections of letters and numbers on license plates while driving to and fro in town and on longer trips. Letters such as “BKL”...   [click here for more]
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LPC Fantasy Names II

LPC Fantasy Names II


Names have power. As GMs and players of role-playing games we know this. But sometimes we find ourselves powerless to come up with the right name at the right time. That’s when we need a little inspiration to step in. My inspiration has been looking at the strange collections of letters and numbers on license plates while driving to and fro in town and on longer trips. Letters such as “BKL”...   [click here for more]
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LPC Fantasy Names III

LPC Fantasy Names III


Names have power. As GMs and players of role-playing games we know this. But sometimes we find ourselves powerless to come up with the right name at the right time. That’s when we need a little inspiration to step in. My inspiration has been looking at the strange collections of letters and numbers on license plates while driving to and fro in town and on longer trips. Letters such as “BKL”...   [click here for more]
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LPC Fantasy Names IV

LPC Fantasy Names IV


Names have power. As GMs and players of role-playing games we know this. But sometimes we find ourselves powerless to come up with the right name at the right time. That’s when we need a little inspiration to step in. My inspiration has been looking at the strange collections of letters and numbers on license plates while driving to and fro in town and on longer trips. Letters such as “BKL”...   [click here for more]
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One Spot #0: Hand's Goods

One Spot #0: Hand's Goods


No matter what system you use for your games, being a game master is a perilous pastime. As soon as the players arrive with their PCs at the ready, your well-formulated plans can go off-the-rails at a moment's notice. If you have somewhere to put the PCs for a bit while you ponder your options, it can smooth things out considerably. If you're in need of such a location on short notice, One Spot is...   [click here for more]
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One Spot #1: The Painted Man

One Spot #1: The Painted Man


No matter what system you use for your games, being a game master is a perilous pastime. As soon as the players arrive with their PCs at the ready, your well-formulated plans can go off-the-rails at a moment's notice. If you have somewhere to put the PCs for a bit while you ponder your options, it can smooth things out considerably. If you're in need of such a location on short notice, One Spot is...   [click here for more]
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One Spot #2: Angar's Magic Shoppe

One Spot #2: Angar's Magic Shoppe


No matter what system you use for your games, being a game master is a perilous pastime. As soon as the players arrive with their PCs at the ready, your well-formulated plans can go off-the-rails at a moment's notice. If you have somewhere to put the PCs for a bit while you ponder your options, it can smooth things out considerably. If you're in need of such a location on short notice, One Spot is...   [click here for more]
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One Spot #3: Dolothar's Shrine

One Spot #3: Dolothar's Shrine


No matter what system you use for your games, being a game master is a perilous pastime. As soon as the players arrive with their PCs at the ready, your well-formulated plans can go off-the-rails at a moment's notice. If you have somewhere to put the PCs for a bit while you ponder your options, it can smooth things out considerably. If you're in need of such a location on short notice, One Spot is...   [click here for more]
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Adventures in the East Mark - Explorer Class (free preview)

Adventures in the East Mark - Explorer Class (free preview)


Take a sneak peek at the translation of Aventuras en la Marca del Este with the Explorer Class! The entire Basic Rules of the Adventures in the East Mark Red Box is now available! ...   [click here for more]
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A Coward's Guide to Goblins

A Coward's Guide to Goblins


How Did I Get Into This Mess? "Oh, hullo. My name is Bucky Bandersnatch, halfling gardener, and I find myself in a terrible prediciment. You see, I've fallen in with some mercenaries who call themselves "adventurers." More like tomb robbers, if you ask me! But to help keep others from going off on foolish errands like mine, I'm keeping a chronicle of the horrible...   [click here for more]
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A Heritage or Two

A Heritage or Two


A Heritage or Two Contains 12 custom heritages created for use with Tiny Dungeons 2e. All heritages are designed to be played as either male or female characters and there are no gender-defined heritages. The heritages have been created to maintain the original feel of Tiny Dungeons, so they can be added into any setting without impacting the unique perspective Tiny Dungeons has on fantasy roleplaying....   [click here for more]
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A Promise of Power

A Promise of Power


Requires Tiny Dungeon Second Edition. A Promise of Power is an expansion pack for Tiny Dungeon Second Edition. This expansion pack contains Tiny Encounters that can be used during your adventures as filler events, or as a one-shot if you need something ready to play. For each Tiny Encounter, there is a suggested Micro-setting in which it can be used. With some tweaking,...   [click here for more]
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A Tangle on Tr1ff

A Tangle on Tr1ff


Don't get tripped up on Tr1ff! Welcome to the planet TRAPPIST-1f. The name is a bit of a mouthful, so just call it Tr1ff. We're just getting started exploring the surface, it ain't too friendly of a place. Wandering islands of trees and several marine-eating predators ready to defend their territory are causing some mighty large problems for the scientific and settlement outpost.  This is an adventure...   [click here for more]
Gallant Knight Games  $2.99

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Acrobat

Acrobat


Flying Through the Air with Death Defying Leaps! With the Acrobat, a new 14-level player character class for Labyrinth Lord (and other old-school fantasy role-playing games) you'll be able to accomplish feats of agility and daring with the greatest of ease! Whether its leaping across vast chasms or dodging dragon breath, you'll be ready to handle it! ...   [click here for more]
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Alienist

Alienist


No Great Mind Has Ever Existed Without a Touch of Madness With the Alienist, a new 20-level player character class for Labyrinth Lord (and other old-school fantasy role-playing games) you'll bring madness and mayhem to the gaming table. Part psychologist, part psychic - all insanity! By manifesting these powers of the broken mind the alienist is a dangerous ally or deadly...   [click here for more]
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Along Came a Patriot: A Cold Shadows Adventure

Along Came a Patriot: A Cold Shadows Adventure


An Espionage Mystery that unfolds over five decades! Along Came a Patriot is an adventure chain and series of prompts for the Cold Shadows roleplaying game that takes place from the 1950s to the 1990s, covering five decades and the growth and decline of the Cold War, from Budapest to Berlin and finally to the halls of the CIA Headquarters in Langley. The unique narrative nature...   [click here for more]
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America the Beautiful for Tiny Gunslingers

America the Beautiful for Tiny Gunslingers


This guide is printer friendly and it has a rough timeline of the Old West and other historical information. It also adds a new trait, fur trading, prospecting, and has rules for creating Bounties for your Bounty Hunters. There is also an Adventure Generator to help inspire you and to help you design adventures for your Gunslingers. ...   [click here for more]
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Angel

Angel


Ministers of Grace Defend Us! With the Angel, a new 10-level player character class for Labyrinth Lord (and other old-school fantasy role-playing games) you'll be an immortal being acting through divine guidance. Carried by divine wings and wielding a flaming sword, you'll bring light and justice to the darkest dungeons! ...   [click here for more]
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Archer

Archer


Hit the Bullseye! You don't have to mix it up in melee to be deadly! With the Archer you'll defeat your foes before they ever have a chance to raise their axe! This 20 level class for Labyrinth Lord (and other old-school fantasy role-playing games) will bring new dimension to your game! ...   [click here for more]
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Articles of War

Articles of War


Declare War on Your Enemy! With Articles of War you'll find new combat options for Labyrinth Lord and other old-school fantasy role-playing games. Streamlined weapon damage, new simple fighting styles and rules for breaking your opponents shield will add a touch of flavor to your battle for gold and glory! ...   [click here for more]
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Assassin

Assassin


A Dagger in the Dark This 20 level class for Labyrinth Lord (and other old-school fantasy role-playing games) will bring something new to your game. Whether a shadowy player character or a deadly adversary, the Assassin shows that just because you're an adventurer doesn't mean you have to be a hero. ...   [click here for more]
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Automation

Automation


Let Off Some Steam! Legends speak of a lost world. Perhaps it in the hollow of the earth, or in great airships that hide among the clouds. It is populated by creatures neither alive, nor magical - but great machines given simulated life by combining steam, brass and technology: Behold, the Automation! A full 8-level class for Labyrinth Lord and other old-school fantasy...   [click here for more]
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Axel Station

Axel Station


Time for Annual Evaluations! What could go wrong!? Welcome to Axel Outpost, cadet. In this adventure for Tiny Frontiers you’ll take Explorers from day jobs at this Outpost on an incredibly wild and dangerous adventure through the various tubes, corridors, and dark alleys that connect this space station in the middle of Neutral Space. You will need a copy of Tiny Frontiers: Revised to play this...   [click here for more]
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Bandit

Bandit


Stand and Deliver! Whether robbing from the rich and giving to the poor, or simply seeking to fill your own pockets, the Bandit is a variant-thief for Labyrinth Lord or other old-school fantasy role-playing games that focuses on wilderness encounters and unique abilities. ...   [click here for more]
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Barbarian

Barbarian


What is Good in Life? With the Barbarian, a full 10-level class for use with Labyrinth Lord and other old-school fantasy role-playing games, you'll tap in the savage brutality of the wild! You don't need magic weapons or spells to drive your foes before you in the glory of battle! ...   [click here for more]
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Bard

Bard


All the World's a Stage! With the Bard, a new 20-level player character class for Labyrinth Lord (and other old-school fantasy role-playing games) you'll bring mirth, merriment and mischief to your game! Truly a wandering minstrel, the bard uses their natural charm and quick wit to sway the crowds and survive the dungeons! ...   [click here for more]
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Barrel Rider's 2012 Bundle

Barrel Rider's 2012 Bundle


Celebrate the New Year with some Old School Gaming! To celebrate our first year of publlishing fast, fun, free-spirited gaming, Barrel Rider Games is offering every product released in 2012 in one discounted bundle! In addition, you'll get a copy of our Wanderer class a full month before it's available as a seperate PDF! This bundle includes the following products: Archer,...   [click here for more]
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Berserker

Berserker


From the fury of the Northmen release us, O Lord! With the Berserker, a new 20-level player character class for Labyrinth Lord and other old-school fantasy role-playing games, you'll bring the fury of the north to your fantasy gaming table! Terrify your enemies with unbridled rage and unique abilities! ...   [click here for more]
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Bitter Broth: Act 1 of 3

Bitter Broth: Act 1 of 3


=Rosalind, under King Bryce of House Pollox = This adventure path for Tiny Dungeons 2e occurs in the Land of Roses and Thorns, immediately before the fall of House Pollox. Its events drive that fall, despite any efforts the players might make against it. The focus of the path is on how the players deal with the political cataclysm that rocks the Kingdom of Rosalind....   [click here for more]
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Bounty Hunter

Bounty Hunter


I want him alive! Part tracker, part assassin, all dangerous! The Bounty Hunter is a full player character class for Labyrinth Lord and other old-school fantasy role-playing games. The bounty hunter uses a deadly combination of arms and skills to tirelessly pursue their quarry and fill their pockets! ...   [click here for more]
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  In Nomine Core Rulebook