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 Featured Product
GM's Miscellany: Dungeon Dressing (System Neutral Edition)
by Raging Swan Press

Designed to help YOU create an awesome dungeon whatever fantasy system you play.

230+ pages, 100+ tables

(and the Pathfinder edition has 22 5-star reviews and won Endzeitgeist's Top Ten of 2014!)

GM's Miscellany: Dungeon Dressing (System Neutral Edition)
 
 Newest Titles in This Section
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 Title    Publisher    Price  
Village Backdrop: Ronak (SNE)

Village Backdrop: Ronak (SNE)


A System Neutral GM’s Resource supplement by Jeff Gomez Nobody knows Ronak exists. Or, more precisely, nobody remembers. Ronak was the last hope of a dying trade company, a desperate attempt to settle and explore a distant swamp. When the colony found nothing but lizardfolk (exterminated in short order), the trade company did not have enough gold to retrieve their employees. Ronak never...   [click here for more]
Raging Swan Press  $2.45

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Itras By: The Menagerie (English)

Itras By: The Menagerie (English)


Itras By: The Menagerie is a cabinet of curiosities for the surreal roleplaying game Itras By. New scenarios, setting elements, short games, tools, cards, articles to help your group fine-tune the game for your purposes. Emily Care Boss from the foreword (abbreviated): “The game captured something for me. A period, a mind-set, a feeling. Surrealism, German...   [click here for more]
Vagrant Workshop  $24.95 $14.95

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8-Bit Adventures - The Legend of Heroes

8-Bit Adventures - The Legend of Heroes


8-Bit Adventure A never ending adventure! Welcome to 8-Bit Adventures! Do you yearn for a simpler time, when video games scrolled right and you only had to deal with 2 buttons at a time? An era where blocky, colorful, vaguely recognizable shapes made up heroes that battled odd and often confusing villains with little to no context? Then Fat Goblin Games has you covered! Not only...   [click here for more]
Fat Goblin Games  $5.95

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Structured Free Association Story Plot Method 2.0

Structured Free Association Story Plot Method 2.0


Do you want to write better role playing game story plots? Don't have much time but would like to have engaging storylines for your players to explore? Key highlights: Harness your full personal capability using keyword association Write fast - as quickly as in 10-15 minutes from scratch to gaming table Be more varied than ever - avoid cliched anti-climatic story arcs How...   [click here for more]
ThinkDifferent  $1.00 $0.80

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1234 Dungeon Ambiance Descriptions

1234 Dungeon Ambiance Descriptions


1234 Dungeon Descriptions Partly (and in some cases, fully) generated ambience text utilizing a Markov chain algorithm inspired by Tam H's Pythia Oracle. The entries were curated and, in some cases, edited by me. Layout was done by Tam H. These are a great companion to random dungeon generators. You can generate some ambience with these prior to generating a dungeon room or corridor....   [click here for more]
Little Dreamer   FREE 

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The Infernal Bone Machine

The Infernal Bone Machine


The great Lich Draxxus has unveiled his most incredible invention yet! A dimension with countless raised skeletons, each instructed to conduct simple arithmatic, based on the skeletons around him. With millions of these creatures all working at once, Draxxus has been able to make developments in magical studies that would have taken centuries! His Bone Zone is the talk of the world! There's just...   [click here for more]
Sandy Pug Games  $4.99

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Elegant Encounter Design

Elegant Encounter Design


Encounters are the motor of your storytelling. The way they are structured contributes the most to your table top experience. I've compiled a collection of design principles for encounters using my business consultancy skillset. It's been refeshing to deploy those practices to role playing domain and I feel it has given me a new angle to the subject in general. Key highlights and learning include:...   [click here for more]
ThinkDifferent  $3.00 $2.30

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The Doktor is In

The Doktor is In


Something is very wrong in the little village of Vasaburg. A terrible sickness has taken a hold rendering the villagers in dire need of help. Luckily a doctor from the city has moved into the former Lord’s manor just outside of town, if only someone was able to fetch him perhaps a cure could be found. A simple task for a band of intrepid adventurers...or is it? A system neutral adventure...   [click here for more]
Left Hand Publishing  Pay What You Want

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The Book of Contemporary Magical Things

The Book of Contemporary Magical Things


The Book of Contemporary Magical Things is 134 pages of modern, seemingly mundane, items that are imbued with magical power. Some are quite minor; A tuning fork that will quiet a room, a pair cufflinks that tell you the name and family details of those with whom you shake hands, a set of polyhedral dice that temporarily change the fortune of the roller, but some are spectacular, or dangerously...   [click here for more]
Stygian Fox  $14.99

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Jaunt: Pipers' Quay

Jaunt: Pipers' Quay


The village of Pipers’ Quay sits along a rugged stretch of rocky coastline. There are no roads leading in or out of the small community and its only real link to the outside world is by sea. It is a world of its own - its own people, politics, intrigue, and adventure. It is also the home of the Windbreak - a sturdy seaside inn and tavern that is an ideal starting point for any...   [click here for more]
Roan Studio  $1.99

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Shinobi: Shadows of Nihon

Shinobi: Shadows of Nihon


Explore the world of the shinobi, the mysterious "Shadow warriors" of feudal Japan. Experts in the arts of espionage and subterfuge. Masters of misperception and misdirection. Black-clad shadows who live in a shadow world, a world unseen by Japanese society. Shinobi: Shadows of Nihon is a historical reference and sourcebook for the Sengoku RPG. The book takes...   [click here for more]
Gold Rush Games  $9.95

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Barony

Barony


“Barony” is the universal background for a medieval fantasy setting, a d20 basis for improvisation of DM. It consists of a description of a typical baron’s castle, town and fief: floor-plans, information – where NPCs live, how amount of money you need to bribe a guard. You know what powers a local ruler holds and how he deals with crime. You can play “Barony” as...   [click here for more]
The Forge Studios  $12.99

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The Meat Lover's Guide To The Post Apocalypse

The Meat Lover's Guide To The Post Apocalypse


The Meat Lover's Guide To The Post Apocalypse...Because Even Half-Crazed, Mutant Road Savages Get Hungry Once In Awhile. The Meat Lover's Guide to the Post Apocalypse is a small but information packed guide book that allows the players and the game master (GM) of a post apocalyptic setting a general set of rules for harvesting meat from slain animals and monstrous creatures. This...   [click here for more]
Fishwife Games  $3.00

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Ken Writes About Stuff: Vol. 1

Ken Writes About Stuff: Vol. 1


Ken Writes About Stuff Vol. 1 KWAS Vol. 1 is a collection of 13 supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, uncover an occult Nazi bell or join the men in black with this baker’s dozen of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable writing talents and encyclopedic...   [click here for more]
Pelgrane Press  $24.95

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Looking Glass: Mumbai

Looking Glass: Mumbai


This look at India’s mightiest metropolis, from its legendary crime syndicates to its glamorous movie colony, of necessity holds plenty of rash generalizations, needed for game play and speed of familiarization. More than many cities, Mumbai relishes its contradictions, its vastly rich and abysmally poor literally living side by side. As with most Pelgrane publications, this...   [click here for more]
Pelgrane Press  $2.95

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Darkfast Dungeons: Mice & Rats Set Two

Darkfast Dungeons: Mice & Rats Set Two


Darkfast Dungeons: Mice & Rats Set Two adds even more rodent fun to a standard dungeon crawl. In this set you will find 12 Mice and Rat adventurers as well as a bonus set filled with hedgehogs, frogs and a mole wizard designed to add even more fun and adventure to your game. Game cards designed for use with Darkfast Dungeons round out the set. Heroes DO come in all shapes and...   [click here for more]
Okumarts Games  $2.45

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Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions


The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to...   [click here for more]
Engine Publishing  $24.95 $11.95

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The Living Cavern

The Living Cavern


Once a peaceful grove, this wilderness area was teleported from its place on the surface to a cavern deep below a mountain. The magic used to accomplish such a feat corrupted the life of the grove. Over hundreds of years, the plants took over the cavern and the wildlife thrived, including the monsters that now call it home. The Living Cavern is a fantasy location and audio collection that can be...   [click here for more]
Plate Mail Games  $7.00

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USSMC FM 7-22: Space Boarding Operations

USSMC FM 7-22: Space Boarding Operations


In 2089, the universe is a cold, dangerous place. It’s up to the U.S. Space Marine Corps to secure the safety and security of U.S. interests in outer space through cutting edge tactics, training, and an armory full of high-tech firepower. USSMC FM 7-22: Space Boarding Operations is a military-style field manual designed to read like an actual U.S. Space Marine Corps guide to boarding...   [click here for more]
Skirmisher Publishing  $3.99 $1.99

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City Builder Volume 1: Communities

City Builder Volume 1: Communities


City Builder Volume 1: Communities is the first in a series of 11 complementary books that will help guide Game Masters through the process of designing exciting and compelling urban areas and places within them for their campaigns. It is not specific to any particular game setting and is designed to be compatible with the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy...   [click here for more]
Skirmisher Publishing  $3.99

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GM'S COOKBOOK: Random Events #1

GM'S COOKBOOK: Random Events #1


System: Any, contains no rules-specific material. While the scenario, the ongoing quest, provides the meat in any campaign, a good Gamemaster needs more ingredients to add substance to the adventure, she occasionally needs to spice up slower parts of a gaming session. With that in mind Big Finger Games offers the GM’s Cookbook line of pdfs. GM’S COOKBOOK: Random Events...   [click here for more]
Big Finger Games  $0.75

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GM'S COOKBOOK: Random Events #2

GM'S COOKBOOK: Random Events #2


System: Any, contains no rules-specific material. While the scenario, the ongoing quest, provides the meat in any campaign, a good Gamemaster needs more ingredients to add substance to the adventure, she occasionally needs to spice up slower parts of a gaming session. With that in mind Big Finger Games offers the GM’s Cookbook line of pdfs. GM’S COOKBOOK: Random Events...   [click here for more]
Big Finger Games  $0.75

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GM'S COOKBOOK: Superhero Plot Hooks #1

GM'S COOKBOOK: Superhero Plot Hooks #1


System: Any, contains no rules-specific material. While the scenario, the ongoing plotline, provides the meat in any campaign, a good Gamemaster needs more ingredients to add substance to the adventure, she occasionally needs to spice up slower parts of a gaming session. With that in mind Big Finger Games offers the GM’s Cookbook line of pdfs. GM’s Cookbook: Superhero...   [click here for more]
Big Finger Games  $0.75

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GM'S COOKBOOK: Superhero Plot Hooks #2

GM'S COOKBOOK: Superhero Plot Hooks #2


System: Any, contains no rules-specific material. While the scenario, the ongoing plotline, provides the meat in any campaign, a good Gamemaster needs more ingredients to add substance to the adventure, she occasionally needs to spice up slower parts of a gaming session. With that in mind Big Finger Games offers the GM’s Cookbook line of pdfs. GM’s Cookbook: Superhero...   [click here for more]
Big Finger Games  $0.75

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City Builder Volume 9: Religious Places

City Builder Volume 9: Religious Places


City Builder Volume 9: Religious Places is the ninth volume in a series of 11 complementary books designed to help guide Game Masters through the process of creating exciting and compelling urban areas and places within them for their campaigns. It is a universal resource that is not specific to any particular game system and is intended to be compatible with the needs of almost any ancient,...   [click here for more]
Skirmisher Publishing  $1.99

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Tavern Tables

Tavern Tables


Tavern Tables is a short ebook full of dice tables for rolling up taverns. A list of 100 adjectives and 100 nouns gives you names like "The Greedy Zombie Tavern" or "The Brassy Wench Inn," and further tables provide for food and drink price and quality, the bartender's disposition, and any interesting patrons that you might find. There are also tables for brawling and drunken shenanigans - does...   [click here for more]
Chaotic Shiny Productions   FREE 

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100 Professions

100 Professions


Are your player characters full time adventurers? Do they ever take a month off, either while waiting for their armor to get fixed or for the next job to come up? Are they just sitting around spending all their hard won coins or do they go out and get a part time job? (You know they spent all their coins on that new suit of armor and don't have enough money to just sit around!) 100...   [click here for more]
Board Enterprises  $1.99

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Toys for the Sandbox 04: Hermit's Island

Toys for the Sandbox 04: Hermit's Island


Out in the storm-lashed waters of the northwestern ocean is a small island not too far off the coast. Years ago the island was home to a monastery until the accident. After that night the monks fled the island never to return. Stories tell of a strange old hermit living on the island. Others speak of seeing camp fires in the night. What secrets does the hermit's Island hold? Find out in Toys for...   [click here for more]
Occult Moon  $0.99

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Toys for the Sandbox 06: Cursed Catacombs

Toys for the Sandbox 06: Cursed Catacombs


In a special supersized issue of Toys from the Sandbox we return to the Hermit’s Island. Below the ruins of the old monastery are the old catacombs that once served as a reliquary and burial chamber for the monks who made their home on the island. Now filled and consumed with a dark energy these caverns have many secrets, some of which may soon reach the mainland. Come along with us and explore...   [click here for more]
Occult Moon  $0.99

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Toys for the Sandbox 00: Wizard's Tower

Toys for the Sandbox 00: Wizard's Tower


This issue has 7 pages of good stuff, setting information, maps, 6 plot hooks with 3 ways to twist each them, 4 npcs, a random table of rumors and another chock full of things to find in the wizards basement. ...   [click here for more]
Occult Moon   FREE 

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So What's the Hoard Like, Anyway? III

So What's the Hoard Like, Anyway? III


A Pathfinder Roleplaying Game GM’s Resource by Ben Kent Your PCs are deep in the dungeon and have just defeated a terrifying dragon! As they bandage their wounds, and ready their fallen friend’s bodies for return to the surface, they look around and ask “So what’s in the dragon’s hoard, anyway?” At that point, unless the GM has prepared a detailed list of treasure...   [click here for more]
Raging Swan Press  $3.99

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So What's The Tavern  Like, Anyway?

So What's The Tavern Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Richard Green and Liz Smith Once again, your PCs have emerged from the dungeon ready to celebrate their victory or raise tankards to their fallen comrades. Returning to town they ask “So what’s the tavern like, anyway?” At that point, likely or not the GM glosses over the tavern or wildly improvises! Unsurprisingly, PCs spend a lot...   [click here for more]
Raging Swan Press  $3.99

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So What's The Armour Like, Anyway?

So What's The Armour Like, Anyway?


A Pathfinder Roleplaying Game GM'S RESOURCE by Richard Green The PCs stand triumphant over the bloodied bodies of their fallen enemies. As they bind their wounds and begin to loot the corpses they ask, “So what’s that fighter’s armour like, anyway?” An answer such as “it’s a masterwork suit of chainmail” is somewhat of an anticlimax, but who has the time...   [click here for more]
Raging Swan Press  $3.99

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So What's The Riddle  Like, Anyway?

So What's The Riddle Like, Anyway?


A GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they have answered three riddles correctly....   [click here for more]
Raging Swan Press  $1.99

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Farewell to Foie Gras: The Food and Drink of Arduise

Farewell to Foie Gras: The Food and Drink of Arduise


This is a supplement for the Farewell to Fear Progressive Post Fantasy RPG. But you do NOT need Farewell to Fear to benefit from this book. It has no hard rules in it; it's all setting, story hooks, and recipes. It's good reads, as Alton Brown might say. Farewell to Foie Gras: Selected Logs in a Traveler’s Discoveries of Food and Drink across Arduise, Grand Culinary Traditions to Salve your...   [click here for more]
Machine Age Productions  Pay What You Want

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So What's The Tavern  Like, Anyway? II

So What's The Tavern Like, Anyway? II


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Richard Green Once again, your PCs have emerged from the dungeon ready to celebrate their victory or raise tankards to their fallen comrades. Returning to town they ask “So what’s the tavern like, anyway?” At that point, likely or not the GM glosses over the tavern or wildly improvises! Unsurprisingly, PCs spend a...   [click here for more]
Raging Swan Press  $3.99

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So What's The Riddle  Like, Anyway? II

So What's The Riddle Like, Anyway? II


A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Liz Smith Your PCs are deep in the dungeon and have just encountered a terrifying monster which they have no chance of defeating. Luckily, the monster is bored and challenges the party to a riddling contest instead of simply just killing them. Alternatively, the party have encountered a sentient statue that will not let them past until they...   [click here for more]
Raging Swan Press  $1.99

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Moleskin Maps 03

Moleskin Maps 03


This third volume of Moleskin Maps contains ten of my Moleskin Maps, scanned and cleaned up. The maps are in PDF format, with a page devoted to the entire map and a GM Prep Page to assist in setting up the encounter or dungeon. The GM Prep Page is an excellent tool to help GMs prepare their game sessions. The product's zip file also contains a high resolution image of each of the maps so you can...   [click here for more]
Chubby Monster Games  $3.99

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Crooked Wheel street - DEMO

Crooked Wheel street - DEMO


1001 streets and squares Crooked Wheel street - DEMO Written by: Mariusz Ciolkowski, Pawel Dobosz, Maciej Zagorski "Crooked Wheel Street- DEMO” comprises one location (Beks’ Alehouse) from Crooked Wheel street supplement. It consists of: - Crooked wheel street map - a common street located in the rough quarter of a typical fantasy town -...   [click here for more]
The Forge Studios   FREE 

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Russ Morrissey's 1d100 Fantastic Books

Russ Morrissey's 1d100 Fantastic Books


This small booklet is designed to help you quickly fill a sage's bookshelf, describe the contents of a wizard's desk, add a little variation to your treasure hoards, give your NPCs some reading material, or populate a library. In the pages of this short document, you'll find 100 fantastic books. When in need, simply throw 1d100 and voila! You have a book to describe to your players! Books...   [click here for more]
EN Publishing  $1.49 $0.50

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Russ Morrissey's 1d100 Technobabbles

Russ Morrissey's 1d100 Technobabbles


This small booklet, is designed to help you quickly use a bit of technobabble in your game. It means nothing; but if you say it convincingly, it can mean anything you want it to! In the pages of this short document, you'll find 100 different bits of technobable. When in need, simply throw 1d100 and voila! You have a complicated sci-fi thing to describe to your players! Things such as:...   [click here for more]
EN Publishing  $1.49 $0.50

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The Paranoia Pit

The Paranoia Pit


This free adventure by Peter Schweighofer introduces readers to the exciting world of Heroes of Rura-Tonga, a roleplaying game supplement presenting source material outlining elements for a 1930s pulp campaign in the South Pacific and five, full-length scenarios. While delivering supplies to a petroleum survey team on a remote island the heroes make a gruesome discovery centering on a mysterious,...   [click here for more]
Griffon Publishing Studio  Pay What You Want

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The Shrine of Olikulese (FAE)

The Shrine of Olikulese (FAE)


There are rumors of an ancient shrine in the hills just outside of Broken Bow, a shrine that holds potent and dangerous secrets. Will you be able to unlock the mysteries hidden away in the hills, or will you fall victim to the evil that has settled there? Find out as you play through the Shrine of Olikulese. This product contains two versions of the PDF (one for old schoolers and one for True Fate...   [click here for more]
Chubby Monster Games  $1.00

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Fields of Blood and Honor

Fields of Blood and Honor


Want to make your fantasy game memorable? Add an arena! Fields of Blood and Honor: Using Gladiator Arenas in Fantasy Games gives you the tools you need to add gladiatorial arenas into your fantasy roleplaying campaign. My book will offer ideas for you to not only put an arena into your game, but also how to make it a memorable feature the players will talk about for years to come....   [click here for more]
Flying Hare Productions  $6.99

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Urban Dressing: Pirate Town

Urban Dressing: Pirate Town


A Pathfinder Roleplaying Game Compatible GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life...   [click here for more]
Raging Swan Press  $2.45

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Urban Dressing: Borderland Town

Urban Dressing: Borderland Town


A Pathfinder Roleplaying Game Compatible GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and cities alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different common urban fixture such as shops, stalls, thieves and...   [click here for more]
Raging Swan Press  $2.45

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Shamblington: The Starlight Map

Shamblington: The Starlight Map


This is a quick adventure for Shamblington - it is a fairly linear run that includes a pair of short dungeons, a simple puzzle / trap that is printed and handled using glass beads. The setting of the game is also expanded somewhat by the stories and rumors characters may hear as they progress through the adventure, and an additional character (Basch, a girl cursed with werewolf-like traits) is included...   [click here for more]
Levi Kornelsen  Pay What You Want

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Urban Dressing: Mining Town

Urban Dressing: Mining Town


A Pathfinder Roleplaying Game Compatible GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life...   [click here for more]
Raging Swan Press  $2.45

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Pirate Places: Warlock's Journal Contest #12

Pirate Places: Warlock's Journal Contest #12


What is an appropriate place for a pirate? It might be a tropical island, a hidden cove, or a smoky tavern. The place might be somewhere in the real world, or in a fantasy setting. Over a dozen authors wrote descriptions of 18 different places, fans chose their favorite, and all these pirate places are now available to you! The Warlock’s Journal is an interdimensional book that moves through...   [click here for more]
Tabletop Adventures, LLC   FREE 

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Arc Threads

Arc Threads


Following on the heels of our popular universal supplements, Character Webs and Species & Socieities, comes Arc Threads. This book is an invaluable resource for GMs of any game system. Are you pressed for time or lack inspiration to create your story? Arc Threads has all you need to form the broad strokes of a campaign for any RPG in seconds....   [click here for more]
Thunderegg Productions  Pay What You Want

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