Title |
Publisher |
Price |
The Sandbox Generator is a simple but powerful tool for DMs. It allows you to easily create a world from scratch when you prepare your next campaign. It will provide you with all the necessary information about your world: from the biomes map, to a lord’s coat of arms and the menu of the local tavern! It is also convenient for solo players and DMs who want to generate their world... [click here for more] |
Atelier Clandestin |
$12.00
|
Hello there adventurers and welcome to Wally DM! Thank you for purchasing my Journal of Puzzle Encounters. Within this journal you will find 60 puzzles that you can use to add an element of mystery, intrigue and fun to your fantasy role-playing games.
Your players will have their characters swapping out gems of an owl statue to open doors, turning their hand to stone to unlock a portal, or tasting... [click here for more] |
Wally DM |
$4.99
|
Dungeon Vault Magazine - Issue 44
Published by Elven Tower
This is issue No. 44 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. The content in this magazine is designed for use with both Shadowdark RPG rules and D&D 5e; separate PDFs are included.
This is a thematic magazine issue that includes a small regional setting and nine... [click here for more] |
Elven Tower |
$6.95 $5.56
|
Quick Generator - Crop Concepts
Concepts and ideas for crops and harvestables
Crops are cultivated plants, grown often on a large scale and harvested to provide food for sapient beings or fodder for animals.
Their names can be reflective of where they come from, what they look like, or even the final product after processing.
They come in many varietys, from the humble wheat and corn ,... [click here for more] |
Ennead Games |
$1.99
|
Tome of Adventure Design is a comprehensive, start-to-finish resource for designing fantasy adventures for your favorite tabletop role-playing game. It is system neutral, and can be used with virtually any fantasy game. This book includes random generation tables for almost every step of the design process: locations, villainous plots, designing new monsters, and bizarre environments in strange, unknown... [click here for more] |
Mythmere Games |
$22.50 $19.99
|
Put Your Adventures in the Crucible
In his latest contribution to the KRAKEN Chapbook Series, award-winning game designer Robin D. Laws shows the key structures underlying tabletop roleplaying scenarios. Sharpen your adventures in any game by learning the big five adventure types and how they tick.
The Dungeon: Whether you use it regularly or remember it from gaming... [click here for more] |
Tentacles Press |
$8.00
|
The Spell Writing Guide is an in depth exploration and explanation of an algorithmic way to write spells in any magic system with set spell features. Included is the stylised Spell Writing Guide, the plain text version, and a dictionary contataining some of 5e's Creative Commons spells. The SWG contatins an in depth mathematical exploration of how we created the system and the maths behind some of... [click here for more] |
The Gorilla Of Destiny |
Pay What You Want
|
A 100% All-New Edition
Knightly Orders: A Foragers Guild Guide is an indispensable resource for those seeking to delve into the intricate world of knight factions within their fantasy realms. Within these pages, you will uncover a compendium of knowledge and tools designed to aid both guide and player alike in the creation, management, and integration of orders into... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
A 100% All-New Edition
Mage Academies: A Foragers Guild Guide is a comprehensive toolkit designed to immerse you in the rich collection within your fantasy world. Within these pages, you'll find a wealth of resources, from detailed guidelines for crafting your own unique academies to inspiring examples of their role within assorted settings. Dive into the intricacies... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
An all-new edition!
Performing Troupes: A Foragers Guild Guide is a comprehensive manual designed to inspire and empower guides and users alike in the creation and utilization of vibrant troupes within the realms of fantasy roleplaying. Within these pages, you will discover a wealth of tools, from building dynamic troupe factions that integrate into your world's tapestry to harnessing... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
Black Steppes Adventurer's Guide
How to survive in orcish wilderness, written by The Brave Mathias.
An eleven page adventurer's guide filled with full colour illustrations and a town map. Written completely in character, while its author stumbles through comedic misadventures.
Journey to a newly established settlement in a harsh land. Meet humans, dwarves... [click here for more] |
Seafoot Games |
$1.98
|
An all-new edition!
Mercenary Bands: A Foragers Guild Guide is a comprehensive toolkit for world builders and guides alike seeking to enrich their fantasy roleplaying experiences with the dynamic element of mercenary bands. Whether you're weaving tales of political intrigue, embarking on epic quests, or delving into the heart of conflict, this toolkit equips you with the tools needed... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
An all-new edition!
Merchant Guilds: A Foragers Guild Guide is a comprehensive compendium designed to aid guides and adventurers alike in delving into the intricate world of guilds. Within these pages, you will uncover a treasure trove of knowledge, from the origins and structures of guilds to their roles in the bustling economies of fantastical realms. Explore the varied array of... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
This pdf file contains all the (paper) textures you'll need to make the river tiles featured in the video below (though you will also need some cardboard as well).
Note that it's a PWYW download - so feel free to pay as much (or as little) as you like! ... [click here for more] |
Crooked Staff Publishing |
Pay What You Want
|
WRITE STRUCTURED RPG ADVENTURES
Is this your fastest guide on how to create great, structured adventures for any role-playing game, using simple but powerful techniques? It might be! 11,000+ words, 76 pages—a complete guide to develop, write, and creatively mold your adventures and campaigns.
The book consists of these sections (and a few more):
How to Structure an Adventure
What... [click here for more] |
PenguinComics |
$14.95
|
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that bring your adventures, dungeons and campaign to life?
Fear not.
This dread compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to 100 different types of monstrous lairs. Use the material herein either before or during... [click here for more] |
Raging Swan Press |
$21.45
|
Featuring a blend of creative prompts, practical advice, and customizable rollable charts, this book empowers you to design towns that feel organic, dynamic, and tailor-made for your players' adventures. With hex-based mapping at its core, this guide introduces a structured yet flexible approach to town creation, allowing you to effortlessly weave together intricate landscapes, bustling marketplaces,... [click here for more] |
Loki's Lair |
$2.48
|
The Perilous Wilds combines Dungeon World's approach to collaborative world-building with the old-school RPG reliance on random tables to generate content on the fly, woven together by modifications to the original Dungeon World travel moves. The main differences between the use of tables in The Perilous Wilds and their use in older RPGs is an emphasis on exploration... [click here for more] |
Lampblack & Brimstone |
$8.00
|
What’s a Sphinx without a riddle, or a Minotaur without a labyrinth? What’s a Dragon without a hoard, or a Peasant without a grievance?
The Monster Overhaul is a massive Role Playing Game bestiary designed for at-table utility. Monsters are presented alongside useful tools, ready for immediate use in any scenario.
This book aims to provide a GM with the tools they need, as they... [click here for more] |
Skerples |
$30.00
|
The One Page Dungeon Compendium
A collection of dungeons with all of the 2023 One Page Dungeon Contest entries. This contains all the dangerous dungeons, exciting encounters, amazing adventures, and wonderful worlds. Each one is contained on a single page of the compendium.
There are 112 entries to this year's contest. You get the compiled compendium and a zip file containing... [click here for more] |
Spiel Knights |
Pay What You Want
|
Your Soul Is Lost.
Only She Can Save You.
Stealing the Soul: A Game of Wonder is a solitaire adventure experience that will transport you to a Midgardian realm where magic, intrigue, and the Fated Crones of Yggdrasill reign over two vying kingdoms, one above and one below.
You are the stolen soul of a Shepherd Prophet, trapped in a crystalline snare that binds you deep within... [click here for more] |
Kent David Kelly |
$6.99 $4.99
|
Ideas for Island Encounters
Tables visible in Previews under the product image.
Create encounters in a fantasy setting involving tropical islands, a sprawling archipelago, frozen isle or huge rock. Lost civilisations, unexplained ruins, lizard creatures, boats, explorers and visitors form the sea.
Includes d10 random tables for ...
Fantasy Island Encounters (Combined... [click here for more] |
Chaos Gen |
$1.00
|
In a fantasy setting, characters may sometimes travel through the skies by one means or another, or perhaps even visit the Plane of Air. This supplement has 100 things for them to encounter in the air, from the relatively normal to other travellers using various means to the odd and bizarre. These can be used as background colour when travelling or as potential adventure hooks. This PDF supports Adobe... [click here for more] |
Azukail Games |
$1.79 $1.49
|
"Stop writing adventures and use these"
—Geek & Sundry
This book brings together the award-winning Trilemma Adventures: 48 one- and two-page adventure locations for fantasy role-playing games. 2020 ENnie Award winner for Best Adventure (silver) and Best Cartography (gold)!
Each location is written to be usable separately,... [click here for more] |
Trilemma Adventures |
$15.00
|
When players wander into a town, they expect certain basic amenities. Taverns, inns, general stores, and a blacksmith are the most common businesses they find. The general store becomes the catchall for every purchase they make - rope, rations, healing potions, or less common items.
After a while, these settings lose their sparkle because they are expected and no longer represent... [click here for more] |
Lucky Dice Games |
$17.95
|
This pdf file contains all the (paper) textures you'll need to make the carts and wagons featured in the video below (though you will also need some cardboard/foamcore as well).
Note that it's a PWYW download - so feel free to pay as much (or as little) as you like! ... [click here for more] |
Crooked Staff Publishing |
Pay What You Want
|
City Builder: A Guide to Designing Communities is a resource specifically designed to help storytellers create exciting and compelling urban areas and other sorts of communities and places within them. It is a universal sourcebook that can support the needs of any ancient, Dark Ages, Middle Ages, Renaissance, or fantasy fiction or role-playing game setting.
This comprehensive, fully-illustrated... [click here for more] |
Skirmisher Publishing |
$24.99 $24.95
|
Welcome to Legendary Locations!
If you’re a roleplaying game referee — whether you call yourself GM, DM, Labyrinth Lord, Crypt Keeper, Storyteller, or whatever — you need resources. You need ready-made stuff for when the players ask what's over the next hill. Okay, there's a village. Who lives there? What's for sale? Is there a place to sleep?
That's what Legendary Locations is... [click here for more] |
Kabouter Games |
$9.95
|
One area where I’ve noticed that gamemasters everywhere, regardless of their experience level, always need more tools is with encounter ideas. No matter how many sessions a GM may have under their belt, each and every gamemaster I’ve chatted with over the decades is always in search of more encounter ideas to cobble and bash into situations that best fit their own campaigns.
Within the pages... [click here for more] |
Philip Reed Games |
$6.95
|
Not sure? Check out the FREE Abbey point of interest PDF, which is just the tip of the iceberg!
What's an Omnibus?
An Omnibus is a massive single volume that compiles multiple other pieces of work into a single book. The Infinite Adventures Omnibus collects Volumes 1 through 6 of the Infinite Adventures: Western... [click here for more] |
Infinium Game Studios |
$29.99 $8.99
|
120 D100 Random Tables for Fantasy Tabletop Role-Playing Games
Cut down game master prep time with random tables. Don't waste time prepping what your players will never see. Use these tables to fill in details on the fly.
In this book, you will find 1000 book titles, critical success and fail flavor tables, 600 random items in dungeon rooms, encounters, odd jobs,... [click here for more] |
dicegeeks |
$19.99 $14.99
|
Summary
Do you struggle with ho-hum wandering monster tables? Do you find yourself--as a D/GM or as a player--dreading any time you have to roll on a random encounter table?
Never fear: the Environmental Encounters tool ensures that you'll rarely have the same encounter twice while on the road between points of interest!
Zero Prep, System-Agnostic
Designed to be immediately... [click here for more] |
Infinium Game Studios |
$4.99 $2.99
|
A Homebrewer’s Guide to Fantasy Cities!
Campaign Builder: Cities & Towns provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting. From guilds to temples, and from useful NPCs to wild tables of plots and rumors, this 256 page tome strengthens... [click here for more] |
Kobold Press |
$29.99
|
INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards.
Also included is a full card title and description listing to get your devious imagination turning!
SECOND EDITION... [click here for more] |
RUNEHAMMER GAMES |
$0.50
|
Check out the optional, but hugely useful, Digital Resource Companion, which contains all 860 tables and tens of thousands of results in Excel files for use during gameplay.
FlexAI is an attempt to model and simulate monster and NPC behavior in combat and social encounters. It scales in complexity from very simple to as complex as you as a GM would like it to be. ... [click here for more] |
Infinium Game Studios |
$19.99 $4.99
|
Please note that, in addition to new content, this title includes redesigned and corrected content (in whole or in part) from “When Sea Is Calling (legacy)”. If you already own the old version, you can purchase this bundle to get the new version at a lower cost.
***
When Sea Is Calling is a system-neutral OSR-oriented... [click here for more] |
Atelier Clandestin |
$8.00
|
25 1D100 Random Tables for Fantasy Tabletop Role-Playing Games
Cut down game master prep time with random tables. Find items for a wizard's chambers, campsites, desks, and more. Also, exciting random encounters for different terrains. Plus 600 fantasy names for non-player characters.
Here's a list of some of the random tables:
Items in a Wizard’s Chamber
Items in an Alchemist's Lab
Items... [click here for more] |
dicegeeks |
$4.99 $3.99
|
The Adventure Crafter
Create adventure outlines, seeds, events, or complete narratives for any RPG, in advance or on the spot!
The Adventure Crafter adds to the Crafter series of Game Master tools a system for randomly generating an unfolding story that you can use as the framework for a custom built adventure or for solo role-play.
Using a system of randomly generated story tropes, combined... [click here for more] |
Word Mill Games |
$9.95
|
Welcome, gamemasters! Hex Dek is an idea I've been toying with for a few years now, and I've finally found an approach to the concept that makes me quite happy. Hex Dek is a set of 50 double-sided cards, each of which details a tiny map that can be used to expand your campaign setting.
On the front of the card we have:... [click here for more] |
Philip Reed Games |
$4.95
|
INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards.
Also included is a full card title and description listing to get your devious imagination turning!
Volume 2 takes... [click here for more] |
RUNEHAMMER GAMES |
$0.50
|
Between traps, food poisoning and scary sounds at night, traveling in the wilderness is sure to end badly!
This product contains:
a table of 20 things that can happen if the PCs can’t make it back to civilization when the game session ends,
3 d6 tables: illnesses, reasons why some foods should not be eaten and strange helpful encounters,
rules and tables on starvation, food poisoning and for eating... [click here for more] |
Atelier Clandestin |
$1.50
|
Did you hear the news? Mr. Purrson is setting up shop!
(In a dirty abandoned alleyway near you - how convenient!)
Hark! Gather around, for the whispers in the wind speak true – Mr. Purrson's legendary Caravan of Wonders has made its way to our realm! Are you a seeker of the strange, the unexplainable, the inexplicably mesmerizing? Are you looking for a special somethin'-somethin'... [click here for more] |
Picostrix Press |
$4.99
|
Experience catfolk species and culture like never before!
Say goodbye to your standard tabaxi and leonin builds and embrace the ways of the Korbak, a complex and balanced culture of catfolk spanning through seven castes and related subspecies. This is not your average cat person.
A brand-new take on catfolk for TTRPGs
Experience korbak culture with an in-depth take on the... [click here for more] |
Picostrix Press |
$3.99
|
Presented to you here are 50 random Post Apocalyptic ideas.
One column of 50 locations.
One column of 50 characters.
And one column of 50 situations
Roll a dice, pick a column, another, and then the third for any writing, RPG game, or storytelling situation.
Mutants, Stronghold, Heros, monsters.
Create your worlds!
... [click here for more] |
Creative Concepts |
$0.99
|
Wuggy's Urban Cartography Set is a set of hand-drawn .ABR brushes and image assets to create classic fantasy city- and town maps with a handmade feel. These assets can be easily combined with my classic cartography set.
All the assets are licensed under the Creative Commons Attribution 4.0 International License. You can use all of it in any way you wish, personal or commercial, as long as you... [click here for more] |
Ari-Matti Toivonen |
$2.00
|
Need adventure ideas for Dungeons & Dragons or Pathfinder? Cut down your GM prep with 1000 quest options.
This book is a collection of quests or adventure ideas for use in fantasy tabletop role-playing games.
The ideas are organized by a broad topic and are placed in a random table format. Each table has one hundred ideas. You can use these adventure ideas to run RPG sessions in several ways.... [click here for more] |
dicegeeks |
$4.99 $3.99
|
Welcome to Dark Academia Alchemy: A Foragers Guild Guide, a comprehensive toolkit designed to illuminate the intricate art of alchemy within the rich tapestry of dark academia fantasy roleplaying settings. Within these pages, you will uncover the secrets of transmutation, potion-making, and elixir crafting, as well as delve into the esoteric realms of herbalism, symbolism, and metaphysical... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
TL;DR
If you want hex maps, there is no greater resource than this book. No other published TTRPG adventure product has offered so many maps, at such a level of detail, for such an insanely low price.
Best of all, every single one of the 440+ maps, and every single one of the 100,000 hexes, can drive infinite, dynamic adventure with zero preparation when used in combination with other IGS hexcrawl... [click here for more] |
Infinium Game Studios |
$19.99 $4.99
|
Remarkable Inns & Their Drinks is the definitive guide to taverns, how to create your own and bring them to life. This richly detailed 88-page tome offers a wealth of new gameplay options, 8 ready-made taverns, NPC's, rumors, secrets and over a 1.000 random list options. What are you waiting for? Step inside!
Turn ordinary tavern visit into remarkable, exciting roleplaying experiences.... [click here for more] |
LoreSmyth |
$11.99
|
Chests. They're a common element in fantasy RPGs, because they are frequently where treasure is found. But what if the chest didn't contain treasure, but was the treasure? This supplement has 36 magical chests suitable for fantasy role playing games, especially those that could be considered OSR, but also other d20 systems. There are some generalised references to stats, which will work for many systems.... [click here for more] |
Azukail Games |
$1.79 $1.49
|