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 Hottest Labyrinth Lord, PDF
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Codex of Aihrde Expansion The Barachian Coast

Codex of Aihrde Expansion The Barachian Coast


These are the lands of New Aenoch, which lie upon the southeastern coasts of Ursal. They include the seven realms and the city of the Empress and her Empire reborn. The seven thrived during the Winter Dark, and do so now, though too often plagued with petty disputes. This Codex of Aihrde Expansiont comprises all the vast Kellerwald Forest, to the Blacktooth Ridge, and south to the sea. It is a land...   [click here for more]
Troll Lord Games  $14.99

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Mysteriously Missing & Merrily Met

Mysteriously Missing & Merrily Met


PRINT VERSION AVAILABLE: Mysteriously Missing & Merrily Met is now available, revised and expanded, inside the Axian Library book. Mysteriously Missing & Merrily Met is as set of optional tables for Old-School Essentials and is compatible with similar clones...   [click here for more]
Axian Spice  Pay What You Want

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Ford's Faeries: A Bestiary Inspired by Henry Justice Ford

Ford's Faeries: A Bestiary Inspired by Henry Justice Ford


A bestiary inspired by the masterful work of Henry Justice Ford. Meet the Moon-Headed Giant, the Leechlich, and the Fencer Familiar, and more than 50 other weird creatures fit for campaigns of every level. The full-page illustrations, often taken from fairytale books, have led our 15 authors to create original monsters that will give a quirky twist to your game. They all come with enough material...   [click here for more]
Studio Kortex   FREE 

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Crypt of the Shadow Lord - a solitaire dungeon crawl adventure

Crypt of the Shadow Lord - a solitaire dungeon crawl adventure


Crypt of the Shadow Lord is written for one, first-level, lawful cleric. With little to no adjustment, the Basic Rules from other, similar Fantasy Role Playing Games may also be employed successfully. Although designed as a solitaire, this adventure also plays well as a duet (one player and one referee), and is intended as something of an introduction for both novice players and game referees....   [click here for more]
DPC-RPG  $3.99

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Hex 14.23 -- The Basilisk Knights

Hex 14.23 -- The Basilisk Knights


Another hex in the Basilisk Hills cluster, Hex 14.23 features the town of Liwil, home to the Basilisk Knights, a much diminished order dedicated to the protection of the surrounding lands. It includes a map of Liwil with important locations and NPCs noted, an alternate Knight class for use in old-school games, rules on dryads in Absalom, and a half-dryad race-as-class option; the Grove Guardian. This...   [click here for more]
Third Kingdom Games  $3.95

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Wisdom from the Wastelands Issue #43: Optional Combat Rules II

Wisdom from the Wastelands Issue #43: Optional Combat Rules II


As a weary game master, nearing the end of a long session and faced with a sudden, sticky conundrum, have you ever looked across at a table full of your eager/irate/meddlesome players (taut  with the expected wisdom of your decision), and thought: “Man ... I wish there was a rule for this”? For many of these unexpected cases, now there is. This issue of Wisdom from the Wastelands introduces...   [click here for more]
Skirmisher Publishing  $0.99

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Back to BasiX - Issue #5

Back to BasiX - Issue #5


The fifth Issue (June 2018) of the new Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC.  This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons.  Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's...   [click here for more]
ThrowiGames  $2.00

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GM1a Game Master's Screen

GM1a Game Master's Screen


The most comprehensive GM screen resource ever created for classic (BX) editions of the original RPG and comparable retro-clones. Includes: Five art panels (including cover) featuring artwork by the legendary artist Arthur Rackham Seven GM screen content pages with all the pertinent information any Classic (BX/LL) GM needs to run their game. 8 Master Character Sheets (1 Generic Sheet + 7 Class-specific...   [click here for more]
New Big Dragon Games Unlimited  $10.00

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Under the City

Under the City


Few suspect the depths of danger, depravity, and adventure that can be found Under the City. In this six-page, six-level mini-mega-dungeon you'll find: Maggot-men, sewer gators, oozefolk, basilisk cultists, street gangs, psychic toads, and more Dozens of rumours to draw in gold-hungry adventurers Multiple interlinking factions and threats Unique content that can nonetheless be easily embedded...   [click here for more]
Simon Carryer Games  Pay What You Want

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Wisdom from the Wastelands Issue #17: Artifact Conditions

Wisdom from the Wastelands Issue #17: Artifact Conditions


Artifacts play a key role in Mutant Future. Like magical items in fantasy games, artifacts are treasures sought by adventuring parties that brave the mutant-infested ruins of the Ancients’ world. But often these treasures are in less than pristine condition due to factors such as age, neglect, or misuse. Wisdom from the Wastelands is dedicated to providing useful information, game...   [click here for more]
Skirmisher Publishing  $0.99

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Forest of Plenty -- Hex 16.24

Forest of Plenty -- Hex 16.24


The Forests of Plenty is another hex in the Populated Hexes series drawn from the Lake of Abominations cluster. It features the eponymous hex as well as a bonus hex adjacent to it. These two contain the lair of a medusa and her children, a sounder of aggressive boars, a village of sprites that contains a gateway to the Pallid Fields hexcrawl, and more, including rules for adding spellcasting levels...   [click here for more]
Third Kingdom Games  $3.95

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Necromancer Class

Necromancer Class


Necromancer Class – Masters of Death and Undeath includes the following new additions to Labyrinth Lord: Necromancer Class details; Necromancer Spell List, including 23 new spells and modifications for four existing spell groups; New necromantic magic items – bone armor, cloak of the necromancer, ghoul ring, ring of undead detection, staff of necromancy, wand...   [click here for more]
James Mishler Games  $2.49

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Wisdom from the Wastelands Issue #45: Mutant Dinosaurs

Wisdom from the Wastelands Issue #45: Mutant Dinosaurs


Using their expertise in biotechnology, the Ancients created or recreated many new species for use as pets or livestock. Ever-popular dinosaurs were among the first large, complex creatures brought back in the lab. This was not cloning or “de-extinction” in the strictest sense, but rather a combination of genetic archaeology and reinterpretation, and the Ancients designed the animals for their...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #40: New Races 2

Wisdom from the Wastelands Issue #40: New Races 2


Over time, mutations can become consistent, creating unique species and new creatures — for example, birds evolving from dinosaurs. But Mutant Future races need not be consistent, or even physical creatures. Two years ago, Wisdom from the Wastelands Issue #4 introduced a number of new racial possibilities for player characters. We continue that project here, with several...   [click here for more]
Skirmisher Publishing  $0.99

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LLA006: The Shrine of St. Aleena

LLA006: The Shrine of St. Aleena


Ages ago, in a much simpler time, a young boy embarked upon his very first epic adventure. A dungeon was entered, a friend was made, monsters were fought, and a friend was lost. This is that boy's tribute to the memory of his long forgotten friend. . . The Shrine of St. Aleena The Shrine of St. Aleena is a Labyrinth Lord™ adventure designed for 3-6 characters of 1st-3rd...   [click here for more]
Small Niche Games  $1.49

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GM Screen Inserts - Dark Places & Demogorgons

GM Screen Inserts - Dark Places & Demogorgons


This is GM Screen Inserts designed for use with SURVIVE THIS!! - Dark Places & Demogorgons.  The files contain both Portrait and Landscape. More info on Dark Places & Demogorgons: In Dark Places & Demogorgons, you play as high school students during the early 1980s. The town you live in has had a rash of disappearances and strange happenings. The adults seem lost as what to do, the police...   [click here for more]
Bloat Games  $1.99

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Notable Novices and Notorious Newcomers

Notable Novices and Notorious Newcomers


PRINT VERSION AVAILABLE: Notable Novices and Notorious Newcomers is now available, revised and expanded, inside the Axian Library book. Notable Novices and Notorious Newcomers is as set of optional tables for Old-School Essentials and is compatible with similar clones of the Original,...   [click here for more]
Axian Spice  Pay What You Want

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Creatures of the Wastelands: Mutational Evolution

Creatures of the Wastelands: Mutational Evolution


Creatures of the Wastelands: Mutational Evolution is a guide to developing a more vibrant post-apocalyptic campaign setting by constructing families of related mutants, and is full of both suggestions and examples of how Game Masters can accomplish this. Mutational Evolution is fully compatible with Mutant Future, as well as Labyrinth Lord and other games that use the familiar...   [click here for more]
Skirmisher Publishing  $5.99

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Wisdom from the Wastelands Issue #12: Parasite Mutations/Transformations

Wisdom from the Wastelands Issue #12: Parasite Mutations/Transformations


Gut worms and intestinal bacteria, athlete’s foot fungus, toxoplasmosis protozoa, lycanthropy and Rage and vampire viruses. Whether biological fact or fictional terror, we are surrounded (and colonized) by parasitic lifeforms, some of which evolved to become a necessary part of us — while others affect our behavior, or become our nightmares. Parasite mutations were originally introduced in the...   [click here for more]
Skirmisher Publishing  $0.99

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The Adventurer RPG Player's Guide - Beta Release

The Adventurer RPG Player's Guide - Beta Release


The Adventurer RPG Player's Guide is a comprehensive rule book for players. This system is an expansion of the classic Dr. J. Eric Holmes D&D basic set. We were given original notes from Dr. Holmes related to his home campaign and rules he used to generate the original TSR release and used that information to design this expansion. This set is the beta release which still undergoing playtesting,...   [click here for more]
Pacesetter Games & Simulations  $15.00 $5.00

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Wisdom from the Wastelands Issue #7: Planar Creatures & Concepts

Wisdom from the Wastelands Issue #7: Planar Creatures & Concepts


One mutation that could greatly influence a campaign setting and its population is plane shift. Once a planar gate is opened, anything that comes through will affect the Mutant Future world. New arrivals could include seeds, spores, eggs, creatures, diseases, energy, technology, or even changes in the laws of physics. This issue provides a few example creatures, mutations, and energies...   [click here for more]
Skirmisher Publishing  $0.99

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Back to BasiX - Issue #7

Back to BasiX - Issue #7


The seventh Issue (December 2018) of the Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC.  This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons.  Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's...   [click here for more]
ThrowiGames  $2.00

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Twisted Genomes: Wasteland Mutations

Twisted Genomes: Wasteland Mutations


Twisted Genomes: Wasteland Mutations provides over 400 new mutations for your Mutant Future game. Physical Mutations, Plant Mutations, and Mental Mutations are all organized inside with their own chapters. Complete with illustrations, notes, and simple guidelines for introducing these mutations to your campaign. This book is a perfect resource for Mutant Lords and players alike and is easily compatible...   [click here for more]
Dungeon Remixer  $2.99

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Bestiarum Vocabulum: Monstrous Plants

Bestiarum Vocabulum: Monstrous Plants


Bestiarum Vocabulum: Monstrous Plants Despite the abundance of plants near and far, the green, growing world hasn’t inspired many menaces for Labyrinth Lord. But this is a world ripe with potential for the truly terrifying. Monstrous vegetation might sprout from many places and causes: manipulation by spells or curses, contamination by alchemical pollution, meddling by the divine, or even unholy...   [click here for more]
Fat Goblin Games  $2.94

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Back to BasiX - Issue #4

Back to BasiX - Issue #4


The fourth Issue (March 2018) of the new Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC.  This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons.  Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's...   [click here for more]
ThrowiGames  $2.00

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PHM 17 -- Isle of the Monitor

PHM 17 -- Isle of the Monitor


Populated Hexes Monthly Issue 17 remains in the Silver Sea, exploring a nigh inaccessible island inhabited by a pair of giant monitor lizards and continuing part II of the look at naval rules. This issue goes over crewing a vessel and explains the various rolls that are used. This issue is available in staple-bound format through the author's website, as well a monthly subscription. ...   [click here for more]
Third Kingdom Games  $2.95

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Back to BasiX - Issue #6

Back to BasiX - Issue #6


The sixth Issue (September 2018) of the Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC.  This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons.  Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's...   [click here for more]
ThrowiGames  $2.00

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Wisdom from the Wastelands Issue #16: Robots Part 2

Wisdom from the Wastelands Issue #16: Robots Part 2


Robots are just as important to Mutant Future as biological creatures. They can be antagonists, sources of information, or even slave labor. In this second installment of four robot-themed issues there are eight new robots, as well as several new accessories, a new weapon, and a new form of locomotion. Only a few of the machines in this article have precise dimensions; the examples here are...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #32: Shapeshifters

Wisdom from the Wastelands Issue #32: Shapeshifters


Shape changing is a fascination crossing time, culture, and genre: Greek gods and mythic Indian monsters, vampires, were-creatures, spirit and shadow beings all captivate and intrigue with their metamorphoses. Shapeshifting in Mutant Future is no different; one of the most interesting and useful powers, it provides a player character with new abilities and opportunities a single body cannot....   [click here for more]
Skirmisher Publishing  $0.99

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Voyage to Plague Island

Voyage to Plague Island


Captured! While sojourning in a small village somewhere on the Parched Coast in a tavern called The Cracked Crab you must have been slipped sleeping powders by someone – probably the serving girl or barkeep.  You awoke to find yourself on board an oared galley, stripped of all possessions save what clothing you wear, in chains and forced to row.  Your mind numb and unable to recall much,...   [click here for more]
Daring Dwarf Games  $3.99

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Wisdom from the Wastelands Issue #27: Metamorphosis II

Wisdom from the Wastelands Issue #27: Metamorphosis II


Once again we bow to the wisdom of the Ancient philosophers, who recognized that the only constant in life (aside from death and taxes) was change, change, change. Metamorphosis can take very strange twists — and even have multiple stages. The six creature sets included in this issue show how very dissimilar creatures can be the same species, just young or mature forms.  One of the most...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #22: Personal Shields

Wisdom from the Wastelands Issue #22: Personal Shields


Force screens were developed for individuals from all walks of life, to guard them from all manner of threats. There were simple fields that warded users from the insults of weather and city life, those that protected police against small caliber firearms, and those used in military powered armor systems and combat vehicles. All shields operate on the same basic mechanic: they project a protective...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #25: Metamorphosis I

Wisdom from the Wastelands Issue #25: Metamorphosis I


In poetry, the transformation from caterpillar to butterfly describes how something ugly becomes uniquely beautiful. But in nature metamorphosis is common as living things change forms over their life cycles. And this change is not just traditional fairy tale beauty: maggots become flies, tadpoles become frogs, and chest bursters become alien warriors. The eight creature sets in this issue show how...   [click here for more]
Skirmisher Publishing  $0.99

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Back to BasiX - Issue #8

Back to BasiX - Issue #8


The eighth Issue (March, 2019) of the Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC.  This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons.  Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules from TSR's Gary...   [click here for more]
ThrowiGames  $2.00

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Wisdom from the Wastelands Issue #29: Mutualists I

Wisdom from the Wastelands Issue #29: Mutualists I


To mangle a paraphrase from John Donne, no mutant is an island — unless your mutant is an island. And even then it probably does not live entirely alone. Whether you are part of a community or a party of adventurers, Ancient philosophers from the Liver Pool had it right: everyone gets by with a little help from their friends. When two or more different species help each other, the cooperation...   [click here for more]
Skirmisher Publishing  $0.99

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Advanced Mutant Companion: Revised (Mutant Future)

Advanced Mutant Companion: Revised (Mutant Future)


The ultimate Mutant Future supplement is back! The Advanced Mutant Companion is a collection of optional character creation and advancement rules. Enhance your characters with new mutations, races, feats and backgrounds! The new Revised & Expanded version of this book includes new content, a new layout, lots of fixes, and tons of groovy artwork!...   [click here for more]
A. Hagen  $6.99

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Back to BasiX - Issue #10

Back to BasiX - Issue #10


The tenth and final issue (September, 2019) of the Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC. This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons. Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules...   [click here for more]
ThrowiGames  $2.50

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Sinister Serpents: New Forms of Dragonkind

Sinister Serpents: New Forms of Dragonkind


Dragons are the iconic creatures for most fantasy games. They come in all shapes and sizes, can fill almost every niche that a game master can imagine and are usually highly magical. They can be monstrous ends, wise oracles, sources of insanity or keys to reality. Here are 38 new species using Labyrinth Lord statistic blocks. They can be used in most other OSR...   [click here for more]
Fat Goblin Games  $4.44

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The Hill Cantons Cosmology

The Hill Cantons Cosmology


The gods and cosmic weirdness of the Hill Cantons come alive(ish) in this supplement. Currently only available to backers of the Dunes kickstarter.  ...   [click here for more]
Hydra Cooperative  Pay What You Want

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The Demon Tower of Valdig Fel

The Demon Tower of Valdig Fel


The Demon Tower of Valdig Fel is the first adventure specifically set in the Isle of Eldisor Hexcrawl Campaign Setting. Designed for use with Labyrinth Lord, it is easily adapted to any OSR-Style Role-Playing Game. The Demon Tower of Valdig Fel is an ancient, much-storied...   [click here for more]
James Mishler Games  $3.00

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Back to BasiX - Issue #9

Back to BasiX - Issue #9


The ninth and penultimate issue (June, 2019) of the Back to BasiX fanzine, from Thom Wilson at ThrowiGames LLC.  This fanzine celebrates, highlights and supports one of the original roleplaying game systems of the 1980's, the Basic and Expert editions of Dungeons & Dragons.  Each issue will provide or highlight content within the Holmes, Moldvay, Cook and Mentzer edited rules...   [click here for more]
ThrowiGames  $2.50

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Wizardzine #1

Wizardzine #1


Wizardzine #1: The Ocean Deeps Each issue of Wizardzine dives deep into a topic of arcane interest, charting previously obscure occult waters to provide rich and inspiring detail for use in any campaign. The theme of issue #1 is the magic of the vast, landless oceans and the abyssal depths of the seas. 30 new spells, including boiling sphere, conjure land,...   [click here for more]
Necrotic Gnome  $5.00

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Creature Classes vol. 1 (OSE)

Creature Classes vol. 1 (OSE)


I decided to use some of my monster art to make some alternate/monstrous classes. In this issue: AGRAM Fierce, monstrous humanoids from the stygian depths of the subterranean realm. Those that know of them name them savage reavers and likely demons. MOROI Morbid ascetics that have found a way to bind their souls to mystical vessels within the entropic...   [click here for more]
Jeremy Hart  $2.00

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Wisdom from the Wastelands Issue #20: Mutation Modifiers

Wisdom from the Wastelands Issue #20: Mutation Modifiers


Just as a single change to a stock creature can result in a very different and distinct entity, mutation modifiers can expand the scope and variety of Mutant Future mutational powers, altering them slightly with bonuses or penalties. With little or no tweaking, these modifiers can also be applied to supernatural powers — such as spell-like abilities — used in games from other genres.  Wisdom...   [click here for more]
Skirmisher Publishing  $0.99

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Dyson's Dodecahedron - Vol 1 Issue 1

Dyson's Dodecahedron - Vol 1 Issue 1


Dyson's Dodecahedron is an irregularly scheduled 12-page digest-sized OSR zine for the Labyrinth Lord RPG with content easily adaptable to just about any OSR style system. The very first issue of the Dodecahedron presents an eclectic mix of material for old school play drawn from the early days of the blog: Pain, Wounds & The Death Spiral presents a system whereby serious injuries...   [click here for more]
ZERObarrier  Pay What You Want

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Wisdom from the Wastelands Issue #23: Sea Monsters

Wisdom from the Wastelands Issue #23: Sea Monsters


Despite much of the planet being covered by ocean, sea monsters have oddly been absent from all editions of the game that inspired Mutant Future. Such a vast area, in a variety of latitudes and conditions, provides a huge playground in which to design creatures. As a result, sea monsters could be anything from kaiju crabs to a form of bacteria that converts biological mass to various...   [click here for more]
Skirmisher Publishing  $0.99

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100 Notes and Letters for the City of Dolmvay

100 Notes and Letters for the City of Dolmvay


Characters will often encounter pieces of paper when searching places, or even corpses. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be...   [click here for more]
Azukail Games  $2.49 $1.49

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The Adventurer RPG Dungeon Guide - Beta Release

The Adventurer RPG Dungeon Guide - Beta Release


The Adventurer RPG Dungeon Guide is a comprehensive rule book for game masters. This system is an expansion of the classic Dr. J. Eric Holmes D&D basic set. We were given original notes from Dr. Holmes related to his home campaign and rules he used to generate the original TSR release and used that information to design this expansion. This set is the beta release which still undergoing playtesting,...   [click here for more]
Pacesetter Games & Simulations  $15.00 $5.00

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Wisdom from the Wastelands Issue #6: Factions

Wisdom from the Wastelands Issue #6: Factions


Social-political groups were one element that brought a lot of fun into the original old-school science-fantasy games. This issue presents several factions or alliances Mutant Lords can easily incorporate into their existing campaigns. There are no rules covering these organizations, and decisions regarding joining/recruitment, membership benefits, NPCs, group size, and home base locations are left...   [click here for more]
Skirmisher Publishing  $0.99

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LLA003: Pyramid of the Dragon

LLA003: Pyramid of the Dragon


Pyramid of the Dragon is a Labyrinth LordTMadventure for 4-6 characters of 5th-7th level. This adventure is a quick romp in and around a swamp known as the Blood Marsh that involves both wilderness and dungeon exploration. Challenges include a mixture of problem solving, combat, and roleplaying, including several potentially lethal encounters with a red dragon and various other denizens of the...   [click here for more]
Small Niche Games  $1.49

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