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The Book of Manos: A Grimoire of Handy Spells

The Book of Manos: A Grimoire of Handy Spells


The Book of Manos: A Grimoire of Handy Spells is a 16-page PDF that expands upon the classic “hand” and “fist” magic-user spells, providing a legendary historical context in which to fit them; guidelines on their use; 21 new magic-user spells; six new Manos-based magic items (including the infamous relic, the “Hand of Manos”); and not one but three Manos entities...   [click here for more]
James Mishler Games  $3.00

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Cold Wind Whispering

Cold Wind Whispering


COLD WIND WHISPERING A Science-ish Fantasy pathcrawl that takes place on a frozen mountainside in the cold regions of your campaign world. Featuring 17 keyed locations, 3 dungeons, unique monsters, rules for handling the cold weather and much more.  Compatible with your OSR game of choice without much converting. Enjoy! -----------------------------------------------------------------...   [click here for more]
Apes of Wrath  $10.00

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Classes of the Far East

Classes of the Far East


Love the Labyrinth Lord, B/X, BECMI, or similar game system but always had the itch to play your favorite ninja class and couldn't find one anywhere?  Well, itch no further.  Sacrosanct Games is proud to present you will full color illustrated write-ups for Labyrinth Lord compatible samurai, ninja, mahoutsukai, monk, and demi-human yokai classes.   So dive right in, and create characters born...   [click here for more]
Izegrim Creations  $1.00

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The Leprechaun: A Class For Old-School Essentials

The Leprechaun: A Class For Old-School Essentials


The enigmatic leprechaun has long been a staple of folklore and fairy stories, yet they are hardly represented fantasy role playing games. This work corrects that oversight! Here we present a leprechaun class and Advanced race for use with Old-School Essentials, Labyrinth Lord and B/X! ...   [click here for more]
Appendix N Entertainment  $3.00

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Black Maw 1 - The Last Delve of Avid the Gruesome

Black Maw 1 - The Last Delve of Avid the Gruesome


Built on the site of where dawns light first touched the world, and occupied time and again by civilizations both ancient and recent. Any number of stories are true, from dwarves, to elves, to mages to empires to private manor; all have been true at one point of another back to the literal dawn of time. But none survive for long, and wanderers keep coming to see what others have left behind. All...   [click here for more]
Craig Pike  $2.00

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Mythic Fantasy: A Supplement of New Races, Classes, and Objects for OSR Adventures

Mythic Fantasy: A Supplement of New Races, Classes, and Objects for OSR Adventures


Mythic Fantasy: A Supplement of New Races, Classes, and Objects for OSR Adventures offers 3 new mythical races, 5 new classes (with their corresponding subclass tag for easier character creation), 9 new weapons, and 10 new items for Labyrinth Lord™ and Advanced Labyrinth Lord ™. Now your adventures can include: Centaurs Nymphs of 5 different...   [click here for more]
Eryssel's Journeys  $4.00

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Delving Deeper - Gnome (Labyrinth Lord

Delving Deeper - Gnome (Labyrinth Lord


*Please note - Although this product could be used with the Delving Deeper RPG (with some small changes) is was created for use with the Labyrinth Lord RPG. The Delving Deeper RPG was named after this successful, Labyrinth Lord RPG product line. “Gnomes are the plucky smaller cousins of dwarves. They are noticeably different in several physical aspects, as well as demeanor. Gnomes have...   [click here for more]
Brave Halfling Publishing  Pay What You Want

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The Thousand Year Sandglass - Book 1

The Thousand Year Sandglass - Book 1


More than a thousand and one tales await in this campaign world inspired by the Arabian Nights. Written to be compatible with Labyrinth Lord, this book contains new classes, new monsters, story generation tables, several fully mapped and keyed adventures, and much, much more. Like a jinni loosed from an antique lamp, the magic is yours to command. ...   [click here for more]
Bigfella Games  $7.00

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Hex 13.21 -- The Village of the Gangrenous Orcs

Hex 13.21 -- The Village of the Gangrenous Orcs


Hex 13.21 -- the Village of the Gangrenous Orcs features a hex dominated by an orcish village made up of five distinct clans as well as an orcish shaman race-as-class to complement the orcish warlock and reaver introduced in Hex 16.23 This title has been bundled into: The Basilisk Hills Compiled Hexcrawl (https://www.drivethrurpg.com/product/374420/Basilisk-Hills-Compiled) The Basilisk Hills Ultimate...   [click here for more]
Third Kingdom Games  $3.95

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Dark Times in Brighton

Dark Times in Brighton


Dark Times in Brighton is an adventure for four to six characters of 1st - 2nd level.  Although designed as a Labyrinth LordTM compatible product, It is easily compatible with most fantasy RPG systems.  In addition to the adventure itself, contained within these pages are details of Brighton and its people, a town that could easily become an important part of your character's careers as adventurers....   [click here for more]
DwD Studios  $4.99

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Runemaster Class

Runemaster Class


The Runemaster Class includes the following new additions to Labyrinth Lord: Runemaster Class details; Runemaster Rune List, including 34 new runes; Rules for Drowning and Fear effects. PDF is formatted for booklet-style printing. Designed for use with Labyrinth Lord, easily used with any Old School RPG system! ...   [click here for more]
James Mishler Games  $2.99

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Mercenary

Mercenary


Gun for Hire Not all travellers across the endless light years of the Confederacy are heroes and diplomats. The Mercenary is a new class for Starships & Spacemen, 2nd Edition that gives you the opportunity to pit your player characters against bounty hunters, trained commandos and space pirates - or even turn your S&S game on it's ear by taking up the role of one of these...   [click here for more]
Gallant Knight Games  $1.00

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Fortress of the Mountain King

Fortress of the Mountain King


"Arms, brains, and legs will be put to a test in this module for beginning adventurers. Can the adventurers defeat the MOUNTAIN KING and his brigand gang who are becoming more and more of a nuisance to the militia of Larm? This tournament module is the first in a series of adventures set in or around Larm in the Known Lands and introduces some "classic" monsters and traps, as well as a new monster,...   [click here for more]
Soapbox Games  $11.95 $4.95

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Expanded Dragons -- Hatchlings to Elder Wyrms

Expanded Dragons -- Hatchlings to Elder Wyrms


Expanded Dragons – Hatchlings to Elder Wyrms includes the following new additions to Labyrinth Lord: Expanded Age Categories and Abilities – From 1 HD Hatchlings to 21 HD Elder Wyrms! Chromatic Dragon Mutations! Linnorms and Orms – Inspired by Norse myths and legends! Lung Dragons – Earth, Fire, Metal, Water, and Wood dragons Inspired by Chinese myths and...   [click here for more]
James Mishler Games  $2.99

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The Treasure of Welthorp

The Treasure of Welthorp


Coming into possession of a treasure map that purports to lead to a cache of treasure hidden by the famous brigand and adventurer Morvan Blackmane, your party sets off on the journey, which lasts several days and is relatively uneventful. When you arrive at the destination, a stream crossing unmistakably marked on the map, you realize something’s very, very wrong. There shouldn’t...   [click here for more]
BRW Games  $2.49

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TM4 Legacy of the Forbidden City

TM4 Legacy of the Forbidden City


More than 50 years ago a band of daring adventurers found and explored the mythical Forbidden City. The group defeated many dangers within the ancient ruin including an evil and powerful race of snake-men. For several years thereafter, other expeditions ventured into the dark jungle to unlock hidden mysteries and treasures with the new-found city. But little more was found and the snake-men had vanished....   [click here for more]
Pacesetter Games & Simulations  $10.00 $7.50

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Scribe of Orcus, Vol. 1 Issue 3

Scribe of Orcus, Vol. 1 Issue 3


In this issue we present the first in a series of factions for Mutant Future, by Ryan Denison. These factions are groups of humans, mutants, or "others" who are united by a belief or cause. They can be inserted into any Mutant Future campaign as antagonists. In this issue, we feature the Bringers of Light, mutants on a mission from their god. They will purge the unworthy with their eye of the gods!...   [click here for more]
Goblinoid Games  $1.50

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Gnome Racial Class

Gnome Racial Class


This 8-page booklet (3 pages of content) contains a gnome racial class designed for use with Labyrinth Lord. The class combines the illusionist and thief classes in a traditional gnomish manner. Not much new, as such, but fills a lacuna in the game's classes. Designed for use with Labyrinth Lord and Advanced Labyrinth Lord, this class is easily adaptable...   [click here for more]
James Mishler Games  $1.00

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Books of the Wastes (Mutant Future)

Books of the Wastes (Mutant Future)


Knowledge is Power! One of my favorite aspects of the post-apocalypse genre is the idea of discovering what was lost and building a new future out of the ashes of the old. Books would be a key part of any attempt to rebuild the shattered world and they were always one of my favorite treasure items in PA games. I also liked the idea of adding "feat like" abilities to Mutant Future but under the control...   [click here for more]
Vigilance Press  $0.99

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GL-1: Taglar's Tomb (Revised)

GL-1: Taglar's Tomb (Revised)


An old plundred tomb where many a grave-robber got their start...now it's your turn to spend the night. If you've got the guts. Taglar's Tomb originally appeared at the Hereticwerks blog for Swords & Wizardry Appreciation Day in 2013. This is a Revised and Slightly Expanded version of that mini-dungeon ideal for a small group of low-level characters who are just getting...   [click here for more]
Hereticwerks  Pay What You Want

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The Scout Class for Old School RPGs

The Scout Class for Old School RPGs


In Old School Games the role of reconnaissance is often filled by the thief.  The problem is that while thieves are capable of reconnaissance, they are not trained for it. Their skill set is missing vital skills to be able to give the party good information on what lies ahead. To make matters worse the party must always guard their valuables when dealing with a thief.  The solution is to get a person...   [click here for more]
Seffner Games LLC  Pay What You Want

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The Elementalist Class for Old School RPGs

The Elementalist Class for Old School RPGs


Elementalists are arcane casters that cast spells based on air, fire, water, and earth. While elementalists have fewer utility spells they make terrifying battle mages and are perfect for underground or underwater adventures.  Included in this document is the following: Elementalist character class Aeromancer, Pyromancer, Geomancer, and Hydromancer class specializations. Spells New magic items ...   [click here for more]
Seffner Games LLC  $2.99

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Divinities and Cults: Volume III (Labyrinth Lord)

Divinities and Cults: Volume III (Labyrinth Lord)


NOW IT'S TIME TO GO REALLY OLD SCHOOL! Have you unleashed the mighty power of Divinities and Cults in your game yet?  Divinities and Cults: Volume III covers the gods and goddesses of both the Mesopotamian and Egyptian Pantheons, as well as a number of Evil Cults. Like Volumes I & II, this work provides detailed tenets, special cleric considerations, magical side-effects, numerous...   [click here for more]
OSRDAN Games  $5.99

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The Dragon Horde Zine Issue #1

The Dragon Horde Zine Issue #1


Introducing New Big Dragon's Old School Zine The Dragon Horde - Issue #1  Inside this inaugural issue: • The Monster Roster: the leech-man and the beguine, with Oe/BX/1e stats • d30 feature: Where Does the Weapon Hit?  • Familiars Found: Guidelines for Spellcaster Familiars   in New Big Dragon's Universal RPG The System • A Map of Yal...   [click here for more]
New Big Dragon Games Unlimited   FREE 

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100 Encounters for the Post-Apocalyptic Jungle (Mutant Future)

100 Encounters for the Post-Apocalyptic Jungle (Mutant Future)


This supplement has 100 different encounters that characters could have in the jungle of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as...   [click here for more]
Azukail Games  $1.79 $1.49

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OUBLIETTE Issue 8

OUBLIETTE Issue 8


OUBLIETTE - A magazine for old school fantasy roleplayers. 46 jam-packed pages! Written for Labyrinth Lord, but also ideal for use with any Basic/Expert/Advanced original or clone, with little or no adjustment required. Full Contents: Tales from Hell Cartoon Editorial The Maslow Dungeon Monster Club #14: The Death Gate The Lands of Ara - Special Feature Newland Campaign Setting Part III: Factions...   [click here for more]
Gold Piece Publications  $3.00

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Hex 15.22 -- The Toppled King

Hex 15.22 -- The Toppled King


Hex 15.22 is another in the Basilisk Hills cluster of 6-mile Populated Hexes. It features a fallen statue of Zaphisdreal the Mighty -- a king of old -- a giant ant colony, and a young dragon, among other threats. Additionally, it provides rules for making dragons more interesting. This hex uses Old School Essentials but can be easily adapted to any OSR-style game. This title has been bundled into:...   [click here for more]
Third Kingdom Games  $3.95

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WSQ1: The Curse of the Sleepless Wizard

WSQ1: The Curse of the Sleepless Wizard


The Curse of the Sleepless Wizard is a short adventure for a group of 4-6 characters of levels 1-2. This adventure is written within the context of my personal campaign world, Thrae, but it can be easily dropped into any campaign. The quest begins in the secluded suburbs within 2 days travel of any town of the Game Master’s choosing. Greetings and honor to you, fair heroes! I...   [click here for more]
Celestial Skunkworks  $6.99 $5.49

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Star Ambassador

Star Ambassador


Knights of the Mind With the Star Ambassador you'll bring new talents and abilities to your allies in Space Fleet! This original class will bring new abilities and options to your Starships and Spacemen, 2nd Edition game. Designed exclusively for use with Starships & Spacemen, this class presents a unique psychic class with classic...   [click here for more]
Gallant Knight Games  $1.00

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OUBLIETTE Issue 7

OUBLIETTE Issue 7


OUBLIETTE - A magazine for old school fantasy roleplayers. 40 jam-packed pages! Written for Labyrinth Lord, but also ideal for use with any Basic/Expert/Advanced original or clone, with little or no adjustment required. Full Contents: Editorial Tales from Hell Cartoon Monster Club #11: The Naughty Step Miniatures Special: An Interview with Richard Scott of Otherworld Miniatures Monster Club #12:...   [click here for more]
Gold Piece Publications  $2.50

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Divinities and Cults: Volume II (Labyrinth Lord)

Divinities and Cults: Volume II (Labyrinth Lord)


EVEN MORE CLASSIC DEITIES FOR YOUR CLASSIC RPG! Have you unleashed the mighty power of Divinities and Cults in your game yet?  Divinities and Cults: Volume II covers the Gods and Goddesses of both the Celtic and Roman Pantheons, as well as a number of Evil Cults. Like Volume I, this work provides detailed tenets, special cleric considerations, healing side-effects, numerous divine...   [click here for more]
OSRDAN Games  $4.99

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Nuclear Sunset: Pacific Northwest (Mutant Future)

Nuclear Sunset: Pacific Northwest (Mutant Future)


The world may have ended, but life goes on. The world of Nuclear Sunset expands with this new supplement from author Darrin Drader. Explore the Pacific Northwest and encounter tribes of savage mutant frogs, the samurai legion, the Silicon Syndicate, and a bestiary’s worth of mutant creatures! Meet the factions that have carved the Pacific Northwest...   [click here for more]
Vigilance Press  $4.99

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Meat Hooks: 10 Plot Ideas for Old-School Fantasy RPG

Meat Hooks: 10 Plot Ideas for Old-School Fantasy RPG


This is Meat Hooks, an Old-School Fantasy RPG supplement that presents you with 10 plot ideas for your adventures. Each plot idea contains keywords to help you get a feel of the general tone, followed by a brief description that leaves a lot of space for you to customize the idea to your campaign and to yours and your players’ taste. There are also some suggested options...   [click here for more]
Hexplore Publishing  $3.99 $2.39

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Scribe of Orcus, Vol. 1 Issue 4

Scribe of Orcus, Vol. 1 Issue 4


The Scribe of Orcus is a periodical produced by Goblinoid Games to support “retro-clone” game systems, and to provide “compatible” material for various old-school RPGs. These systems include (but are not limited to) OSRIC, Labyrinth Lord, Mutant Future, and GORE. Most issues of the Scribe of Orcus will vary from 5 to 10 pages, and will focus on solid gaming text. THIS ISSUE Mutant Future...   [click here for more]
Goblinoid Games  $1.50

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FOSSIL B/X Character Generation

FOSSIL B/X Character Generation


FOSSIL (Fantasy Old School System Index Lite) is a bare bones OSR system that is roughly compatible with B/X rules and retroclones. This first booklet covers character generation and advancement. The booklet is just 12 small pages (landscape DL 210x105mm) yet includes everything needed to generate and equip a B/X character. It also includes advancement rules to tenth level, combat and damage tables,...   [click here for more]
Gold Piece Publications  $1.00

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PHM 19 -- A Shot Across the Bow

PHM 19 -- A Shot Across the Bow


The 19th issue of Populated Hexes Monthly continues to look at naval rules for Old School Essentials and old-school gaming. This issue takes the information in Issues 16 and 17 and applies them to naval warfare. In this Issue, the rules allow each player character to take on a shipboard role on a single vessel within combat. Issue 20 will present simple mass combat rules for large-scale naval engagements....   [click here for more]
Third Kingdom Games  $2.95

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Od&dities 13

Od&dities 13


OD&DITIES returns with this relaunch Issue, number 13; 24 pages of old-school material, designed to support the Labyrinth Lord game system, and for use with any Basic or Expert material. Featuring 'The Keep' with articles on the design of your very own Keep on the Borders, as well as articles on Dogs, the Illusionist class, and much more! ...   [click here for more]
OD&DITIES  $2.00

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PHM Issue 23

PHM Issue 23


Issue 23 of Populated Hexes Monthly moves to the eastern region of the Wild Woods known as the Sable Wastes, a broad expanse of once fertile farmland blasted by civil war and potent magics. It includes a tower inhabited by mutoids and the gibbering mouther they worship, as well as rules for adventuring in the Sable Wastes, a radiation spawned monster, and a new playable character class, the deer-folk...   [click here for more]
Third Kingdom Games  $2.95

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100 Encounters for the Post-Apocalyptic Plains (Mutant Future)

100 Encounters for the Post-Apocalyptic Plains (Mutant Future)


This supplement has 100 different encounters that characters could have on the plains of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as...   [click here for more]
Azukail Games  $1.79 $1.49

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100 Encounters for the Post-Apocalyptic Hills (Mutant Future)

100 Encounters for the Post-Apocalyptic Hills (Mutant Future)


This supplement has 100 different encounters that characters could have in the hills of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as possible...   [click here for more]
Azukail Games  $1.79 $1.49

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Maidens of Moordoth

Maidens of Moordoth


Maidens of Moordoth is a low-level 1-sheet adventure designed for Labyrinth LordTM but easily usable in any old school fantasy role-playing game.  It provides all you'll need for a full night or two of play. The elders of the village of Moordoth are the keepers of a grim secret.  They vowed to take it to their graves, but a pack of ghouls and the wailing haunts of six lost maidens seem to command...   [click here for more]
DwD Studios  $1.00

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100 Encounters for the Post-Apocalyptic Swamp (Mutant Future)

100 Encounters for the Post-Apocalyptic Swamp (Mutant Future)


This supplement has 100 different encounters that characters could have in the swamps of a post-apocalyptic region. Most of the encounters are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available, but some may be suited for any. The encounters range from the odd to the potentially dangerous and can be used to enliven a journey or as...   [click here for more]
Azukail Games  $1.79 $1.49

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The Incompleat Olden Lands

The Incompleat Olden Lands


Nine years late and more than a few details short, here finally is the Incompleat Olden Lands, the gazetteer of my first new world. Boy howdy, did I learn a few things NOT to do with building worlds with this one. Lessons that were still not learned for a time; took a while for the lesson to take, so to speak. Biggest lesson – start small, not big! Too much, too many details,...   [click here for more]
James Mishler Games  $5.00

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Gregorius21778: 30 Magical Items of Armor

Gregorius21778: 30 Magical Items of Armor


30 Magical Items of Armor is a collection of protective gear that the GM may present to the players as a reward for quest, as the center main item of a dungeon raid, part of a monsters hoard or as a special item in the possession of a main NPC and adversary. Send the heroes out to return the lost Lionfather, reward them with a suit of True Dragonscale, have them face...   [click here for more]
Kai Pütz a.k.a Gregorius21778  $0.75

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RL1 - The Craft Dungeon of Reynaldo Lazendry

RL1 - The Craft Dungeon of Reynaldo Lazendry


RL1 - The Craft Dungeon of Reynaldo Lazendry is an adventure module for older versions of the world's first (and still most popular) fantasy role-playing game. It is meant to be a begining adventure and is purely a dungeon crawl, with no plot or story, where the PCs explore the ruins of a dungeon (nearly 80 rooms) where a retired wizard pursued his hobbies. Also comes with a small village...   [click here for more]
Jeremy Reaban  Pay What You Want

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The Swashbuckler Class for Old School RPGs

The Swashbuckler Class for Old School RPGs


The Swashbuckling character has a long literary history. A Swashbuckler is an acrobatic sword fighter that relies on speed, skill, and agility. While swashbucklers are portrayed in literature as having a cavalier devil may care attitude, they all have a code of chivalry and honor. Presented here is the swashbuckler class for the worlds oldest RPG. ...   [click here for more]
Seffner Games LLC  Pay What You Want

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Creature Feature Quarterly vol. 7 (OSE)

Creature Feature Quarterly vol. 7 (OSE)


NOT JUST STATBLOCKS! 16 new monsters for your OLD SCHOOL ESSENTIALS game. + Extensive Fluff including Descriptions, Lore, Ecology, Adventure Seeds and some ideas for memorable Loot. + Paper Mini designs for EVERY monster! Designed for easy print and play so you can easily get them on your table quick! + VTT tokens for EVERY monster if...   [click here for more]
Jeremy Hart  $6.00

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Wyverns Roost

Wyverns Roost


Atop a ruined watchtower, a wyvern guards her clutch of valuable eggs.  Winner of a "No Regerts" (silver medal) award in Bryce Lynch's "Wavestone Keep" contest. https://tenfootpole.org/ironspike/?p=7911 A few excerpts from the review:   "A delightful romp in a simple lighthouse, its got some decent imagery and nice interactivity. A B/X adventure, in the most laudable sense of the phrase." "What’s...   [click here for more]
Town & Down Games  Pay What You Want

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All the Treasures of the World: JEWELS

All the Treasures of the World: JEWELS


Impress the barmaid when you casually lay your hand on the bar and your massive gold ring catches the torchlight. Command respect from shopkeepers as your half-dozen silver armbands advertise your wealth. Gain an audience with the Baron when they notice your bronze medal of valor from the hand of the King himself. Everyone who's anyone wears jewels, from the mightiest ruler with his crown of nineteen...   [click here for more]
Catthulhu  $0.99

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They're Only Kobolds

They're Only Kobolds


It's All in a Day's Work... They're Only Kobolds is a short introductory adventure that takes your new character from a classless, zero-level nobody to a full fledged adventurer! As simple hirelings and torch-bearers, the supposed "heroes" have gotten in over their heads and its up to your characters to save the day! How difficult can it really be? After all, they're...   [click here for more]
Gallant Knight Games  $2.00

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  The Frigid World of Illambria: an original ice age setting for 5th edition fantasy