Title |
Publisher |
Price |
The Secrets of the Council of Nine Mystick Traditions Revealed!
In the face of the growing threat presented by the Order of Reason, mystick mages from across the globe came together for a Grand Convocation in the hopes of finding mutual defense and turning the tide of the nascent Ascension War.
Now, with over five hundred years of history behind them, the membership of the Council of Nine Mystick... [click here for more] |
Onyx Path Publishing |
$24.99
|
It’s 1242. The Mongol army crushed Baghdad, then Russia under its heel, then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II.
The War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets.... [click here for more] |
Onyx Path Publishing |
$24.99
|
The Order of Reason spreads its wings, and the world burns. We tell ourselves this is for Enlightenment. We tell ourselves this is for the greater good. We tell ourselves this is for humanity.
We lie to ourselves.
The great engines of the Empire are all-consuming beasts, heedless of anything but their own hunger — for riches, for lives, for land.
Everything falls... [click here for more] |
Onyx Path Publishing |
$29.99
|
Welcome to the Future
As the third decade of the 21st century dawns, the Technocratic Union stands on the cutting edge of a future imperiled. As science and technology draw humanity closer than ever before, certain factions within the Masses display gross negligence, undermining the Union’s work and endangering the world for shortsighted gains. Despite global telecommunications,... [click here for more] |
Onyx Path Publishing |
$19.99
|
Gods, Monsters & Familiar Strangers
We live in a world full of gods and monsters: spirits, creatures, Paradox entities, Avatar aspects, vampires, beast-folk, godheads, primordial legends, and other creatures too strange for the average mind to conceive.
Now, in an age ruled by fear, the ability to look beyond out preconceptions – especially in the world of Mage – becomes... [click here for more] |
Onyx Path Publishing |
$14.99
|
A Practical Guide
Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more – all presented... [click here for more] |
Onyx Path Publishing |
$14.99
|
More Than Magick
For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.
Enter the Annex
Building upon the M20 core rulebook, this Book of Secrets... [click here for more] |
Onyx Path Publishing |
$14.99
|
Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,... [click here for more] |
Onyx Path Publishing |
$14.99
|
Every occult order worth its weight has a library of mystic truths. But the truly wondrous, truly frightening truths require you look deeper. That you delve in long, lost places. These, my friend, are those long, lost places.
— Creidne
The Tome of Secrets is a treatment of numerous topics about Cainites and stranger things in the Dark Medieval World. It’s... [click here for more] |
Onyx Path Publishing |
$14.99
|
TWO PRINCES. BITTER RIVALS. AND A COTERIE CAUGHT BETWEEN THEM.
Marcus Verus, the vampiric Prince of Chester, secretly prepares to go into torpor. Should his plans be made public, the Prince knows the wolves — both real and imagined — would launch an attack, threatening all within his domain.
That's where you come in.
Legacy of Lies includes:
Basic rules for players... [click here for more] |
Onyx Path Publishing |
$1.99
|
Step back into the Dark Ages...
...into a time when the clans, high and low, battle for blood and power.
Welcome to The Cainite Conspiracies
This collection of short stories inspired by the 20th Anniversary edition of Vampire: The Masquerade Dark Ages features tales by Vampire developers such as Justin Achilli, Eddy Webb, David A. Hill, Jr., and... [click here for more] |
Onyx Path Publishing |
$4.99
|
Here's what the Vampire 20th Anniversary: The Dark Ages Storyteller's Screen includes:
A full-color collage of selected beautiful clan art from Vampire 20th Anniversary Edition: The Dark Ages
A seperate download containing three 8.5" x 11" pages of collected charts and tables selected to make your Storyteller job a bit easier This PDF is great for viewing on tablets... [click here for more] |
Onyx Path Publishing |
$1.99
|
The Wars of Rage
In the mists of prehistory, the werewolves worked alongside the other Changing Breeds to safeguard Gaia against the many threats to Her existence. The werewolves’ pride and their great Rage drove them to murder their cousins, leaving two Changing Breeds extinct and Gaia’s children forever broken. Millennia later, the twin lures of colonialism and conquest once... [click here for more] |
Onyx Path Publishing |
$14.99
|
Here's what the Werewolf the Apocalypse 20th Anniversary Storyteller Screen includes:
A full color collage of selected beautiful clan art from Werewolf the Apocalypse 20th Anniversary Edition
A seperate download document containing three 8.5" x 11" pages of collected charts and tables selected to make your Storyteller job a bit easier. This PDF is great for viewing... [click here for more] |
Onyx Path Publishing |
$1.99
|
The Legend Continues! The Overworld’s gone silent, and the Scions are left to their own devices as they battle a renewed titanspawn offensive. But is the war already lost? Without word from the Gods as to what’s occurred, the heroes must master the powers of demigodhood, visit the World’s terrae incognitae and finally storm the Underworld itself in a desperate attempt to reach the Gods... [click here for more] |
Onyx Path Publishing |
$19.99
|
Bad Moons and Silver Bullets
It was a time when a silver bullet could buy your life in a way gold couldn’t. A time when the railroads barreled their way west, and the Umbral skies tore open over them. When Garou warred on Garou, divided by the ever-moving frontier, and ancient horrors broke free. In the World of Darkness, the American West wasn’t just wild — it was savage.... [click here for more] |
Onyx Path Publishing |
$7.99
|
We dream, and we tell stories. We dream of love and the sort of person who might complete us. We dream of horror and wake breathless. We dream of magic, of flying through the air, or breathing underwater. We dream of fantastic vistas and amazing monsters.
We dream, and then we wake, and we tell stories. Our dreams create the Kithain, the changelings. Our stories are sustenance. ... [click here for more] |
Onyx Path Publishing |
$2.99
|
Welcome to the Future
As the third decade of the 21st century dawns, the Technocratic Union stands on the cutting edge of a future imperiled. As science and technology draw humanity closer than ever before, certain factions within the Masses display gross negligence, undermining the Union’s work and endangering the world for shortsighted gains.
The PDF Storytellers Screen for the... [click here for more] |
Onyx Path Publishing |
$1.99
|
Vampire: L'Âge des Ténèbres - DA20 - France By Night
Les événements qui se déroulent en France ont des répercussions dans une grande partie de l’Europe.
Le royaume est le berceau des cathédrales gothiques et de l’amour courtois. Le commerce européen est en grande partie centré autour des foires de Champagne, dont le denier provinois a cours dans toute l’Europe.
La... [click here for more] |
Arkhane Asylum Publishing |
$21.55
|
The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible kingdom. We are everywhere,... [click here for more] |
Onyx Path Publishing |
$0.99
|
Two decades ago, sidhe changeling Morgan Daniels watched her oathmates cross through Silver’s Gate and enter the faerie homeland of Arcadia. Now no longer a childling, Morgan hears a call, letting her know it is time for her friends to come home.
In Arcadia, Morgan’s oathmates engage in a battle to return to Morgan and the Mortal Realm they left behind. A new quest awaits them, one for the elusive... [click here for more] |
Onyx Path Publishing |
$2.99
|
Vampire: L'Âge des Ténèbres - DA20 - France By Night
Il était une fois un pays riche et prospère, pays de criquets et de troubadours. La nuit y était douce et parfumée. La reine Esclarmonde la Noire, souveraine et juste, présidait en son domaine. Tous ceux qui l’apercevaient l’aimaient et tous ceux qui l’aimaient rêvaient de la servir.
Le Languedoc, votre... [click here for more] |
Arkhane Asylum Publishing |
$10.78
|
Hearts of Ice
Their anger is not hot, but cold as the frozen North. They have endured pain enough to kill a thousand nations, but they refuse to die. They are the chosen of the cannibal spirit, the tribe of winter, the last of the Pure Ones. They are the Wendigo, and woe to anyone who crosses these warriors' path.
The Wolves of Winter
The Revised Tribebook series closes not with a... [click here for more] |
White Wolf |
$8.99
|
Le grand retour du jeu de rôle légendaire, Vampire : L'Âge des Ténèbres dans son édition ultime 20e anniversaire !
Le jeu de rôle Vampire : La Mascarade a permis à des milliers de rôlistes de découvrir leurs ténèbres intérieures. Pour la première fois, il était possible de jouer une créature amorale, sombre, terrible dans un univers gothic-punk, reflet... [click here for more] |
Arkhane Asylum Publishing |
$26.94
|
A Storytelling Game of Horror in Times Past
Blood's been spilled on these plains by the gallon. The humans, our families, are killing each other. Blue fights Grey. Red tussles with White- And then there's us.
The sun burns pretty hot by day. That's all right. We burn even hotter down inside. And when the sweet moon shines down by night. There's no fort or camp so strong they can keep us out.... [click here for more] |
White Wolf |
$16.99
|
In Madness Lies Magic
It's not for teh weak-willed, magic. It'll blast the sanity right out of you, tear the innocence from your soul, devour the shreds of humanity from your heart. The cogs of the universe spin on axes too vast for humans to grasp, and once you open the door to magic, you open yourself to the baggage that comes along for the ride - maddened Marauders, necrotic Nephandi and... [click here for more] |
White Wolf |
$11.99
|
A game set in the Dark Fantastic world of the Renaissance, this RPG is the next of White Wolf's historical World of Darkness games, following the tradition of Vampire and Werewolf. Players now have the chance to found the Council of Traditions-or bring it crashing down. High magick, faith, and reason collide to decide the fate of the world.... [click here for more] |
White Wolf |
$9.99
|
The Mythic Age wanes, its denizens disappearing into the Otherworld, its Quintessential energies drying up. But some refuse to let it go. These magi dare to tread the barren places and twisted paths that still shimmer with ancient power. These old lands still have guardians, though: spirits and secrets that will sorely test those who try to wrest forth their powers.
The Grimoire expands the Dark Ages... [click here for more] |
White Wolf |
$13.99
|
The Urban Jungle
The cities of the World of Darkness are a dangerous place to be. Rampant crime and widespread corruption are only the tip of the iceberg - the cities are also the homes of the vampires, and breeding grounds for the spirits of the Wyrm and Weaver. But there's also life in the cities, and where there's life, there's hope. The modern-day city is an urban battleground... [click here for more] |
White Wolf |
$11.99
|
Primal Chaos
The Weaver has tried to bind it. The Wyrm has tried to devour it. It's beset on all sides, it's back to the wall. But the Wyld isn't giving up yet. It's the fountain of all possibilities, the fount of creation. And to the Garou who try to protect it and its children from extinction it's something more - it's hope itself. But be careful, because the Wyld's help can be... [click here for more] |
White Wolf |
$10.78
|
Worlds Within Worlds...
Pass through the Gauntlet, wander past the Penumbra, and encounter an infinity of worlds floating just beyond consciousness. Heavens, hells, Paradox Realms, Chantries, Umbral reflections and mysterious Zones spin in the unmappable dance of creation. Push on through the Horizon, and endless space becomes your playground. Just watch your step...
...Outside, Within... [click here for more] |
White Wolf |
$9.99
|
WARRIORS FOR THE SWORD OF CAINE
Hidden behind veils of secrecy and mystery, the Black Hand serves as the martial arm of the Sabbat. When the blood and fire of the sect's packs and prisci fail to win the night, the Black Hand arrives like a grim cavity on the cusp of the night. With all its autonomy and authority, however, the Black Hand has turned upon itself - does it truly serve... [click here for more] |
White Wolf |
$10.00
|
The Path of Screams is the ultimate descent -- a rebellion against all that is holy and right. Those who choose to Fall perform blasphemous rites, master horrifying magicks, and sell their very souls to demonic tempters.
This is their story: A dark collection of cults, characters, motivations and night-black Arts. An enlightenment of the damned.
Infernalism: The Path of Screams includes:
The... [click here for more] |
White Wolf |
$7.99
|
Cauldron Fires Burn Bright
Once every month, when the moon is full, they meet to honor the Old Gods. Some meet in deep forests, others within circles of standing stones. Some whisper the names of their gods while others shout defiantly. They are the hidden children of the Old Ones, those who walk the left-hand path, and their magick is ancient. These outcasts stand at the edge of... [click here for more] |
White Wolf |
$8.99
|
Vampire: L'Âge des Ténèbres - DA20 - Domaine de l'Âge des Ténèbres
Arpentez les longues routes et voguez sur les mers insondables en quête de pouvoir et de danger ou affrontez la nature pour chasser les monstres qui s’y cachent et regardez la mort en face. Petits villages et grandes cités parsèment les immenses étendues plongées dans l’obscurité, et... [click here for more] |
Arkhane Asylum Publishing |
$20.48
|
An Era of Change
The Renaissance: an age of new ideas and amazing wonders. Events, cultures and customs change as fast as the wind blows in this exciting era of invention and adventure. New ideas ride these winds, and only mages and the well-informed can hope to keep pace in this ever-changing world.
A Look to the Past
This hefty book offers an intense look at the Dark Fantastic world of Mage:... [click here for more] |
White Wolf |
$9.99
|
Toute société occulte digne de ce nom peut se targuer d’avoir une bibliothèque débordant de vérités mystiques. Mais, si vous êtes en quête de découvertes véritablement extraordinaires ou réellement terrifiantes, alors il vous faut explorer plus avant et plonger dans des lieux perdus depuis longtemps oubliés. Tu les trouveras ici, mon ami.
— Creidne
Le Tome des Secrets... [click here for more] |
Arkhane Asylum Publishing |
$21.55
|
A Lot of Daring...
To the Devil with the Dark Ages! This is an age of flash and flamboyance, where a swift blade and a quick wit can work wonders. Leave muddy battlefields to the crows! Mingling with courtesans and artists, philosophers and princes is far more comfortable... but no less deadly!
A Bit of Luck...
Machiavelli wasn't kidding, Poisoned cups and venom'd words epitomize the... [click here for more] |
White Wolf |
$9.99
|
Slay the Dragons of Ignorance and Fear
Born in a dark age, the Order of Reason stretches from the palaces of Cathay to ships bound for new and wondrous worlds. Like beacons in a storm, the Eight Conventions of Daedalus guide mankind to a higher state. But there are many enemies in the night, and the worst of them may hide within the Order of Reason itself!
Build Castles of Strength and Wisdom
While... [click here for more] |
White Wolf |
$5.24
|
The Order of Reason spreads its wings, and the world burns. We tell ourselves this is for Enlightenment. We tell ourselves this is for the greater good. We tell ourselves this is for humanity.
We lie to ourselves.
This download includes a selection of electronic wallpaper files for your computer or mobile device featuring a collage of the art from the Victorian Age Mage... [click here for more] |
Onyx Path Publishing |
$1.99 $0.99
|
Even Stones May Dream
During the Age of Myth, everything in the world was born with the capacity to dream, therefore, everything possesses - or possessed - the potential to be alive. Although they world has changed since its beginning and may parts of it have forgotten how to dream, some fugitive elements still remember. These vessels of the Dreaming endure in the hidden corners and secret... [click here for more] |
White Wolf |
$9.99
|
Fantastic Dreams
Genuine Renaissance men, the High Artisans of the Daedalean league master the Arts of Shaping, Forces and Naming. Mingling the disciplines of art, imagination and physical craftsmanship with the mystick theories of Sacred Geometry and elemental correspondence, they fashion great machines, fantastic vehicles and awe-inspiring weaponry.
Fantastic Creations
This book details Daedalean... [click here for more] |
White Wolf |
$6.74
|
The Order of Reason spreads its wings, and the world burns. We tell ourselves this is for Enlightenment. We tell ourselves this is for the greater good. We tell ourselves this is for humanity.
We lie to ourselves.
These tokens are designed to allow you to bring Victorian Age Mage to the virtual tabletop platform of your choice. These tokens include not only potential player... [click here for more] |
Onyx Path Publishing |
$2.99
|
Voices in the Night...
Mages are only the tip of the blade in the Dark Fantastic world. Powerful mortals, vampiric conspirators, howling ghosts and angry fae lurk at the fringes of twilight. As the candles gutter and the shadows rise, you may want some assistance in your Sorcerers Crusade chronicle. You need not stand alone.
Hide Secrets and Illuminations
Crusade Lore is the essential... [click here for more] |
White Wolf |
$6.75
|
It's the Savage West, Tenderfoot! The world of Werewolf: the Wild West is a fearsome and dangerous place. Texas Tarantulas and Storm Eater spirit minions are everywhere, while the Enlightened Society of the Weeping Moon converts its followers under night skies. How's a Storyteller supposed to tie all the elements of the Savage West together? With the help of Frontier Secrets, of course!... [click here for more] |
White Wolf |
$9.00
|
Welcome to the Future
As the third decade of the 21st century dawns, the Technocratic Union stands on the cutting edge of a future imperiled. As science and technology draw humanity closer than ever before, certain factions within the Masses display gross negligence, undermining the Union’s work and endangering the world for shortsighted gains.
This download includes a selection... [click here for more] |
Onyx Path Publishing |
$1.99 $0.99
|
Not Storm, Nor Steel, Nor Sorcerers Power
In the Dark Fantastic age, a sorcerers home literally is his castle. From the storm-blasted halls of mighty Doissetep to the craggy reaches of Portus Cruis, from the wagons of the Lickspittle Players to the ornate majesty of the White Tower of Langudoc, the Awakened cast their spells, gather their minions and secure their power.
Shall Breach These Walls While... [click here for more] |
White Wolf |
$8.08
|
Mages, Unite!
The Council of Nine Traditions has stood for centuries as humanity's best hope for survival and freedom. Together the Traditions have strength, unity, power. Divided we fall - and so would reality as we know it. The fate of the world lies in their hands.
The Future is Yours
The Traditions Gathered is a collection of essential Tradition Books for Mage: The Ascension.... [click here for more] |
White Wolf |
$12.00
|
Deadlands crosses over with White Wolf's "Werewolf Wild West" in this savage trio of Dime Novels, starting with Strange Bedfellows.
What happens when Ronan Lynch and company are forced to team up with a team of werewolves with some serious attitude issues? And just what was that big explosion out in the desert?
Make sure to pick up Savage Passage and Ground Zero to finish up this trilogy! ... [click here for more] |
Pinnacle Entertainment |
$2.99
|
Enter the Dark Medieval world Much needs to be done. The War of Princes thunders between the undead lords of the night. The werewolves war on each other for land and power, and lash out at the Leeches who dare to venture too close to their ancestral homes., The wizards hunger for knowledge and power, while the church tries - ostensibly - to save the souls of the mortals caught in the... [click here for more] |
White Wolf |
$5.98
|