Title |
Publisher |
Price |
ON THE PRECIPICE
The Sixth World feels like it’s perpetually in the middle of slow-motion collapse, disaster after disaster threatening to bring parts or all of it down. So it’s critical to know what might push some of these disasters over the edge, turning slow motion into a full-on downward plunge.
Falling Point profiles ten people and organizations standing on a precipice.... [click here for more] |
Catalyst Game Labs |
$19.99
|
The Meaning of Fear
As a rule, shadowrunners aren’t afraid of things that go bump in the night—because usually, it’s them. They know, though, that they aren’t the only thing to worry about. The universe and the metaplanes have things they can’t imagine, things they shouldn’t imagine, because even thinking about them can drive you insane.
Some of those things are coming.
Scotophobia... [click here for more] |
Catalyst Game Labs |
$19.99
|
Night Music
New Orleans moves from night to night—the day is just a brief break between the times when the real action happens. Once the sun goes down, jazz spills into the streets, spirits walk free, and people indulge in all manner of semi-legal and illegal activities.
It’s a prime sprawl for crime, and there’s money to be made in the shadows. But first, shadowrunners need to know... [click here for more] |
Catalyst Game Labs |
$4.99
|
The Animal Within
Metahumanity is great, but what if they could do more? What if they could breathe water like a fish, balance like a cat, or pound things like a gorilla? Shifters know the answer to those questions, because they do those things. Manifesting animal traits, shifters have a range of powers, appearances, and weaknesses, making them a fascinating part of the shadows.
Bestial... [click here for more] |
Catalyst Game Labs |
$4.99
|
Know and Go
You know the basic advice—shoot straight, conserve ammo, etc.—but that’s far from the only things runners need to know. How to you get into where you’re not supposed to be? How to you stay unseen in spots with a thousand eyes watching? And how do you break the law regularly without being caught?
Shoot Straight provides runner-to-runner advice in a range of areas,... [click here for more] |
Catalyst Game Labs |
$19.99
|
The Ultimate Escape
Getting out from under the thumb of the megacorps isn’t easy, but sometimes the circumstances are bad enough that people will do anything to make it happen. Twenty-year-old aidoru star Asada Yui wants to get out of the grind of being in the spotlight, but her corporate masters don’t want to let her go. She’s willing to do a lot to gain her freedom, including hiring... [click here for more] |
Catalyst Game Labs |
$5.95
|
Explorers Needed
Do you have heart? Courage? The ability to remain unfazed in the face of the incredibly bizarre? Then the metaplanes are waiting for you.
Gateways to different metaplanes have appeared across the Sixth World, opening travel to a wider range of people than before. That means there are more chances to encounter strange spirits, weird artifacts, and other people exploring what is out... [click here for more] |
Catalyst Game Labs |
$19.99
|
Live a Little!
When the job is done and the battle won, or at least when you’ve managed to not entirely bleed out, it’s good to have a place to go. Lifestyles of the Shadowy & Infamous provides rules to flesh out your doss, making it truly what you want it to be. Do you want someone to tidy up the place while you’re away? A place with extra privacy, whether it be physical, Matrix,... [click here for more] |
Catalyst Game Labs |
$3.99
|
Introducing the next stage in Shadowrun character growth for Sixth Edition. Making a lifestyle into something else, make it a Life! in style
Life in Style is a new way to look at not only lifestyles in the Shadowrun universe, but a new way of looking at purchasing power and the tools of negotiation that come with it. With Life in Style, the idea of a Lifestyle... [click here for more] |
Catalyst Game Labs |
$12.00
|
SHADOWRUN DIGITAL TOOLS BOX
The Shadowrun Digital Tools Box is 2 box sets in 1! Whether you're just getting into Shadowrun or you're a runner that's been hitting the streets since the 2050s, you'll find useful material here for running any type of game. Here’s what you get!
BEGINNER BOX
The Shadowrun Beginner Box is the easiest way to dive into the intrigue, grit and... [click here for more] |
Catalyst Game Labs |
$19.99
|
THE SHADOW CAPITAL
Join spies, smugglers, liars, cheats, killers, thieves, rebels, anarchists, gangers, thugs, hoods, outlaws, low-lifes, hackers, con artists, hustlers, and more as they gather and try to climb to the summit of the shadowrunning world. In Seattle, the gold glitters brighter and the dungeons are darker, meaning the shadows in between are the widest and most intense in the world.
As... [click here for more] |
Catalyst Game Labs |
$19.99
|
STRONG CHARACTERS
Shadowrunners come in all shapes, sizes, and skill sets. Some of them do things you immediately know will be useful. For others—
well, let’s say their usefulness sometimes sneaks up on you.
Shadow Cast embraces the full range of Shadowrun characters and invites you to do the same. It explores twenty different character archetypes, looking at how each... [click here for more] |
Catalyst Game Labs |
$19.99
|
IN THE SHADOW OF DRAGONS
Shadowrunners know that the most dangerous position to have in the Sixth World is being perceived as a threat by the powerful. Drakes are the perfect example—their power is considerable, which means they almost always have someone after them. They often end up seeking protection by serving dragons and doing their bidding—which means they represent dragons’ interests in... [click here for more] |
Catalyst Game Labs |
$3.99
|
Play the Hits
Harlequin. Maria Mercurial. Jetblack. Dunkelzahn. The Universal Brotherhood.
These are some of the defining names of Shadowrunlore, the classics that shaped an enduring game universe. Now, for the first time, they’ve been brought to the fast-moving game rules of Shadowrun: Anarchy. With new character archetypes, shadow amps, world information, and a whole bunch... [click here for more] |
Catalyst Game Labs |
$19.99
|
Infinite Weapon
Shoot straight, conserve ammo—shadowrunners often think about threats in terms of guns and bullets. That’s thinking too small. Why shoot someone when you can drain their entire bank account without coming anywhere near them?
Or you can burn whatever ID they’re using, forcing them to restrict their movements and travel? Or you can broadcast their current location to all their... [click here for more] |
Catalyst Game Labs |
$19.99
|
CORP REPORT
You can be proactive, shift paradigms, think outside the box, and set aggressive agendas all you want—the megacorporations of the Sixth World are still going to disturb your plans, ruin your day, and screw up the world. They are shadowrunners’ employees and adversaries, the source of cash and the source of despair. Shadowrunners need to know them—because knowing your enemy is the... [click here for more] |
Catalyst Game Labs |
$19.99
|
It's What You Know
Powerful financiers have been sent to prison for sending inside information to investment bankers so they could trade based on things they weren’t supposed to know. Government officials have resigned because the answer to the question “What did they know and when did they know it” turned out to be bad for them.
Information is power, and lately the Sixth World has been full... [click here for more] |
Catalyst Game Labs |
$19.99
|
Big Bang Boom
Look, do you want a really nice gun, or do you want something that’s going to do the job? When you’re firing a projectile at high speeds, do you really need frills like blued steel, personalized grips, or a safety? And when you’re a real-sized being—like a troll or an ork, instead of one of the punier things—don’t you want something that was designed from the ground up with... [click here for more] |
Catalyst Game Labs |
$9.99
|
Life and Love
The definitions of life and love change in the Sixth World based on who you talk to. There is a wider range of sapience than people in the previous century dreamed of, and regardless of the forms they come in, when two minds meet, they can forge a connection. Shadowrunners are going to have to deal with wrinkles in the processes of life and love they might not have considered,... [click here for more] |
Catalyst Game Labs |
$5.95
|
What started as a series of heavily Awakened encounters in Los Coronados has evolved. The fixer known as Señor Fantasma has remained active during what is rapidly turning out to be a banner year for business.
The Lifestealer Saga is inspired by the major story arc from Catalyst Game Labs, the Dis. In Volume 1, the shadows are introduced to the Curator, a Disian with an agenda, one that is leading... [click here for more] |
Catalyst Game Labs |
$10.00
|
ArmsFest 2081 ist die englische Version von ArmsFest 2081- Austria Edition
ArmsFest 2081
Once again, the 6th worlds foremost firearms convention has come to Seattle to present a plethora of new weapons, the likes of which have not been seen before.
This premium brochure was handed out to VIP visitors of ArmsFest 2081 and has now found its way... [click here for more] |
Catalyst Game Labs |
$8.62
|
Power Play
The Seattle sprawl is an iconic part of the Sixth World, and it’s about to take the next step in its evolution. Its mother country to the east, the UCAS, is flailing, and pressure is building for Seattle to make its own path and go independent. Lots of power players are trying to force the city’s hand one way or another, and lots of money is flowing to the shadows to help or hinder those... [click here for more] |
Catalyst Game Labs |
$12.99
|
ALL LINED UP
Your eyes have to be everywhere. In front. In back. On the Matrix. On the astral. Threats come from every possible direction and dimension, and runners who don’t keep an eye on every possible danger end up falling to the one they neglected.
The threats are lined up in Denver, a city ruled by a dragon and home to one of the greatest outlaw tech archives in the world. Shadows are aligning... [click here for more] |
Catalyst Game Labs |
$19.99
|
NIGHT FALLS...IT WILL ONLY GET WORSE
The first night of a citywide blackout usually has rioting and lawlessness. The second night continues the chaos. The third night? Well, whoever heard about a citywide blackout going three nights?
It’s about to happen, and shadowrunners caught in the middle will have to deal with more than darkness. There will be howling critters roaming free. Strange spirits... [click here for more] |
Catalyst Game Labs |
$19.99
|
A short piece that details a Quality Path to create Toxic Shamans for the Sixth world! ... [click here for more] |
Catalyst Game Labs |
$0.99
|
The Bullet of Shame
The beauty of Neo-Tokyo is, you don’t have to physically hurt someone to really damage them. The power of shame and social standing is so great that sometimes presenting the right facts in the right situation (or wrong situation, depending on your perspective) is enough to ruin someone. It requires more finesse than just filling a room with bullets, but isn’t that the mark of... [click here for more] |
Catalyst Game Labs |
$5.95
|
DO THE COLLAPSE!
Some are careful, others are chaotic. Some are new, others old. Some are ruthlessly calculating and logical, others have only the barest acquaintance with sanity. But they’re all in the shadows, they’re all dangerous, and they’re all things you need to know.
Collapsing Now details ten organizations poised to make an impact on the ever-shifting structures of the Sixth... [click here for more] |
Catalyst Game Labs |
$19.99
|
WHAT WILL YOU DO?
The power to shake cities, nations, even corporations is out there, contained in a compact code. What would you do if you could control it? Wield it? Or destroy it? Where would you direct the power? Who would you save, and who would you doom?
Shadowrunners are used to reacting and surviving. The larger choices, things like the flow of billions of nuyen, or shifts in the highest levels... [click here for more] |
Catalyst Game Labs |
$19.99
|
TOTAL DARK
Voice scream in the darkness. Voices of the lost drift through the night. Their sound is despair, sorrow, and terror. The noise grinds at your soul, but only thing worse than listening to the chorus of pain is joining it.
The world is changing. Desperate times require desperate measures, and the ground beneath your feet will shake when those measures are meted out. Hold on, buckle up, and... [click here for more] |
Catalyst Game Labs |
$22.99
|
Shadowrunner is intended to allow you to play Shadowrun 5e without a Gamemaster.
I was asked to create a solo rules supplement for Shadowrun, which coincided with bundleofholding.com running a Shadowrun 5e bundle. I don’t know if it was a coincidence or whether fans of solo play had bought the bundle and now needed solo rules. Either way, I have always wanted to play something rooted... [click here for more] |
Catalyst Game Labs |
$4.95
|
Update for Sixth World rules
Harlequin is a classic adventure. This is a document that updates all the NPCs and rules from the original edition to the latest Sixth Edition rules!
Requires the original Harlequin for story elements ... [click here for more] |
Catalyst Game Labs |
$4.00
|
How to use this book.
One of the goals of the cyberpunk element is to instill characters with a sense of advanced technology. Technology is a tool used to augment character form and ability. It enables Bettler-Than-Life simulations and Matrix operators to defy physical reality at nearly every turn. It also bestows the sense of overwhelming permeation, leaving no corner of the universe untouched.... [click here for more] |
Catalyst Game Labs |
$15.00
|
High Stakes, Poor Aim
It’s a new season of Shadowrun Missions, so it’s time to dive back into the chaos of Neo-Tokyo. An assassination gone wrong has put a covert operation in danger, and Tanaka-San wants to know what happened and why. The runners will be sent in the investigative trail to find out some of the unusual ways things go wrong in the Sixth World. Hopefully, they’ll survive... [click here for more] |
Catalyst Game Labs |
$5.95
|
Cross and Doublecross
Mr. Johnson has been working overtime on their scheme this time. There is a prototype to steal, there are people to frame, and there is the whole delicate balance of Neo-Tokyo etiquette to navigate. Skilled runners can make some valuable contacts and a fine amount of nuyen. Less-skilled runners might find themselves on a flight out of town in short order—possibly in a pine box... [click here for more] |
Catalyst Game Labs |
$5.95
|
Cradle Will Rock
Shadowrunners are used to handling valuable packages, but one that needs to be fed every few hours or it screams uncontrollably is a new one. This is not just an ordinary baby, though, and lots of people would like to take care of it—though their definitions of “take care” come with varying degrees of menace. The runners will have to maneuver the Neo-Tokyo scene carefully to... [click here for more] |
Catalyst Game Labs |
$5.95
|
Layers of Power
The topmost layers of power have been scraped away, some wealth has been removed, but that doesn’t mean the western borders of the UCAS have nothing of worth. Hidden weapons may yet be found. Secret powers may rise. And maneuvering for wealth? What would the Sixth World be without it?
Age of Rust shines a spotlight on a part of the UCAS that is disintegrating but still has... [click here for more] |
Catalyst Game Labs |
$3.99
|
Diverse worlds require a diversity of options and opportunities. Equally diverse beings expand the opportunity of enjoyment for players and gamemasters alike.
Exotics brings to your gaming table the options for three additional character types; Shapeshifters – Sapient animals, critters, that can assume the forms of metahumanity and more when given the chance to do so. Drakes – An alternative... [click here for more] |
Catalyst Game Labs |
$10.00
|
Lighting the Electric Town
Neo-Tokyo, where the bright neon makes for some deep shadows. It’s not the easiest place to navigate, but the rewards for learning how it works are high. Want a shot at the big time? Then you have to start somewhere. And there are always openings at the bottom.
That doesn’t mean life will be either safe or boring. Dedicated runners can be caught in the mayhem of a troll... [click here for more] |
Catalyst Game Labs |
$5.95
|
Falls from Grace
Once they were at the top of their field, or on the way there. Pro athletes, looking to make bank through fat contracts and endorsement deals, only to have their careers derailed by serious injuries and maybe a bad choice or two. Once their value on the playing field is done, they’re left high and dry, cut loose by the teams and corps who used to love them.
So when you’re income... [click here for more] |
Catalyst Game Labs |
$3.99
|
Rev Your Engine!
A big race is coming up, and a lot of people want to win it, as there is both money and prestige on the line. The runners are asked to help arrange for a particular winner of the race, but soon others come in with a competing offer. The runners have to decide who to help, who to anger, and just how they’ll make sure their selected target wins.
SRM 09-04 Neo-Tokyo Drift is... [click here for more] |
Catalyst Game Labs |
$5.95
|
The Hunt Is on
What’s more fun than a treasure hunt? When a man with Yakuza connections needs to recover an important family heirloom, he turns to the shadows for help, and runners will have to put some effort into following the item’s trail. It won’t be a simple job—when is it ever?—but runners have the chance to bound across Neo-Tokyo to make sure they find the needed object—and try to... [click here for more] |
Catalyst Game Labs |
$5.95
|
Have you ever wished you could re-use a space station map? A facility? An outpost?
Now you can (sort of)!
With Skylocke Facilities, you have 80% of the work done for you. This master template details the mundane parts of every human inhabited structure, so you don't have to spend hours making the same parts over and over again. You get to focus on the parts that make your adventure unique.
Most physical... [click here for more] |
Gamer's Rites LLC |
$7.99 $4.99
|
Update for Sixth World rules
Mercurial is a classic adventure. This is a document that updates all the NPCs and rules from the original edition to the latest Sixth Edition rules!
Requires the original Mercurial for story elements ... [click here for more] |
Catalyst Game Labs |
$2.00
|
Update for Sixth World rules
Queen Euphoria is a classic adventure. This is a document that updates all the NPCs and rules from the original edition to the latest Sixth Edition rules!
Requires the original Queen Euphoria for story elements ... [click here for more] |
Catalyst Game Labs |
$2.00
|
Allies and Enemies is a resource of NPCs for Shadowrun Sixth World Edition, with NPCs for players to hire,and NPCs for the GM to use in other ways
Running the shadows is hard, so make sure to bring some extra chummers you can rely on to help out!
Running games for Shadowrun can be tricky, as you never know what your players will do next, and who they might meet along the way.
Allies and Enemies... [click here for more] |
Catalyst Game Labs |
$15.00
|
Update for Sixth World rules
Dreamchipper is a classic adventure. This is a document that updates all the NPCs and rules from the original edition to the latest Sixth Edition rules!
Requires the original Dreamchipper for story elements ... [click here for more] |
Catalyst Game Labs |
$2.00
|
The world is always in danger from some existential threat these days. For decades since the Awakening, no year passes by without some new dread being shouted about endlessly on the trids.
But what if, just once, the threat was indescribably real? The data havens of the world have been given the word about something more real than it seems possible. Now it seems as if there are sides taking shape... [click here for more] |
Catalyst Game Labs |
$15.00
|
Zero was one of my first characters back in Shadowrun first edition. A street shaman that followed Coyote and had his arm blown off in Bottle Demon.
With the 35th anniversary of Shadowrun coming up, I figured I'd publish a little book in his memory that grabs some of the old classic spells and updates them for the Sixth World. And, because I'm an archivist, there's a table at the back of... [click here for more] |
Catalyst Game Labs |
$5.00
|
Confused Kidnapping
If you’re hired to deal with a kidnapping, it should be straightforward—someone is missing, and you should get them back. But if the kidnappers took the wrong person, and then corporate intrigue gets twisted up in the rescue, you have an unusual run and some shadowrunners trying to not get entangled in too many complexities. With competing suits, rampaging gang members, and... [click here for more] |
Catalyst Game Labs |
$5.95
|
On March 8th, 2069, the world was shaken by a pair of earthquakes that history now knows only as the Twins. The largest impact of those events not only submerged the City of Angels, it struck the cities of San Diego and Tijuana with far more intensity, not only tearing apart the cities and their harbor, but wrenched Baja Peninsula from the California opening a series of chasms from the Pacific Ocean... [click here for more] |
Catalyst Game Labs |
$15.00
|