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100 Black Market Finds Vol 2.-List

100 Black Market Finds Vol 2.-List


You're trying to equip your team and sometimes need to go outside of local channels. This one pager is a resource for what might be on sale and fit your needs. Sometimes these off-world adventures seem like equiping a small army.  ...   [click here for more]
Donovan D. Corzo  $1.50

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100 Black Market Finds Vol 3.-List

100 Black Market Finds Vol 3.-List


You're trying to equip your team and sometimes need to go outside of local channels. You will need to browse the colony set ups to throw off suspiscion This one pager is a resource for what might be on sale and fit your needs. Sometimes these off-world adventures seem like equiping a small army.  ...   [click here for more]
Donovan D. Corzo  $1.50 $1.35

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100 Books to Find in or About the Glorious Empire

100 Books to Find in or About the Glorious Empire


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Great Rift: Afawahisa, Riftspan Reaches and Touchstone

100 Books to Find in or About the Great Rift: Afawahisa, Riftspan Reaches and Touchstone


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Great Rift: Corridor and Reft

100 Books to Find in or About the Great Rift: Corridor and Reft


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Region Behind the Claw: Deneb

100 Books to Find in or About the Region Behind the Claw: Deneb


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Region Behind the Claw: The Spinward Marches

100 Books to Find in or About the Region Behind the Claw: The Spinward Marches


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Solomani Front: Alpha Crucis

100 Books to Find in or About the Solomani Front: Alpha Crucis


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Solomani Front: Solomani Rim

100 Books to Find in or About the Solomani Front: Solomani Rim


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Solomani Front: Solomani Rim II

100 Books to Find in or About the Solomani Front: Solomani Rim II


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Trojan Reach

100 Books to Find in or About the Trojan Reach


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Books to Find in or About the Trojan Reach II

100 Books to Find in or About the Trojan Reach II


Books can be a source of useful and important knowledge, but libraries are not filled with books that can be described as such. Shelves and databases will also hold books that are less useful; religious tracts, legends, histories, biographies, memoirs, scientific works and fiction. This supplement adds 100 different books that a Referee can use to flesh out a bookshelf. The books in this supplement...   [click here for more]
Mongoose  $1.49

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100 Wanted Alerts and Notices for Interregnum and Kafka like Settings-List

100 Wanted Alerts and Notices for Interregnum and Kafka like Settings-List


Are the players getting bored with the same old same old?  Do you really want to kick it up a notch? Inject humor and take it to "ludicrous speed"? Are you a fan of Paranoia? Kafka?  Then hold on and enjoy this six pager. ...   [click here for more]
Donovan D. Corzo  $2.50 $2.00

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101 Cargos

101 Cargos


101 Cargos allows a Traveller referee to create - at a moment's notice - cargos that are more than just "black boxes" and which take on a life of their own, with special handling requirements, hazards, and associated back-stories that will add zest and interesting complications to the life of every Traveller trader. Included are: 101 cargos, each with a little background...   [click here for more]
BITS  $5.00

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101 Corporations

101 Corporations


101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes, they...   [click here for more]
BITS  $5.00

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101 Governments

101 Governments


101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if you’re...   [click here for more]
BITS  $5.00

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101 Lifeforms

101 Lifeforms


101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure. Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief. Gliding deep beneath the ocean are wondrous marine organisms...   [click here for more]
BITS  $5.00

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101 Patrons

101 Patrons


101 Patrons provides Traveller referees with a collection of exciting Patrons and Situations, each with multiple possible outcomes (to keep your players guessing). Patrons always have a task that needs doing, often dangerous, sometimes illegal, occasionally heroic. But does the patron have an ulterior motive? Do the rewards match the risks? That’s for the adventurers to decide. Lady...   [click here for more]
BITS  $5.00

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101 Plots

101 Plots


101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game. Included are: Job Advertisements – the potential for high adventure, or perhaps just another day’s work? Introductions – the opportunity to acquire useful...   [click here for more]
BITS  $5.00

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101 Religions

101 Religions


101 Religions addresses the questions that drive so many sentient species across the Traveller universe, translating the resulting myriad of belief systems into concise descriptions that will be meaningful to Traveller players and may lead to events or plot hooks that add colour to your Traveller games. What is the meaning of life? From their first primitive ancestors to the time of the great,...   [click here for more]
BITS  $5.00

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101 Rendezvous

101 Rendezvous


101 Rendezvous is a Traveller referee’s answer to the wooden cut-out nature of so many of the locations at which an adventuring group may arrive. So often the Travellers say “We’ll meet at a bar?” but... which bar? Every moment your players spend on a new world, they encounter new alien peoples, new technological wonders, each with its own new name in an alien language. But the starport...   [click here for more]
BITS  $5.00

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101 Starcrews

101 Starcrews


“You flew here in that? You’re braver than I thought!” 101 Starcrews fleshes out a range of starfarers with whom your Traveller adventurers can interact. Whether you just want to put a little life into the other ships around the starport, provide some fellow traders who may be competing for the same cargos or passengers, or throw some 'real' opponents into a...   [click here for more]
BITS  $5.00

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101 Travellers

101 Travellers


101 Travellers is the quick way for a Traveller referee to answer their players’ question “Who wants to take passage on our ship?” Otherwise, passengers hand over the ticket, step aboard, their luggage is stored in the hold, and a week goes by as the merchant ship carries them to the next planet, while the adventurers conveniently forget about them. But who are these travellers? Hijackers...   [click here for more]
BITS  $5.00

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21 Vehicles Third Edition

21 Vehicles Third Edition


Need a ride? 21 Vehicles is the first book in a new series set within our Clement Sector setting.  Within this publication are details and illustrations of twenty-one civilian and military vehicles that can be typically found within Clement Sector. All the vehicles have been designed using the Cepheus Engine Vehicle Design Guide (also written by the author of this book)...   [click here for more]
Independence Games  $7.99

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66 Poisons, Tonics, Hallucinogens and Healing Herbs-List

66 Poisons, Tonics, Hallucinogens and Healing Herbs-List


There are many ways to die out in the wilderness and one can be poisoned by what lives there. This four pager is a beginner apothecaries primer on what they might come across in their journeys. Normally I would publish 100 of these in a list but a majority of them fall into multiple categories. ...   [click here for more]
Donovan D. Corzo  $1.50

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Aerospace Engineers' Handbook

Aerospace Engineers' Handbook


Aerospace engineering is the art and science of designing spacecraft and starships. This practice encompasses a range of craft from sleek surface-to-orbit craft to lumbering bulk carriers, and the aerospace engineer is key to their design. Spacecraft and starships are the lifeblood of exploration and commerce. They are also vital in the defence and acquisition of colony worlds and the economies...   [click here for more]
Mongoose  $29.99

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Alcyone-class Interstellar Freighter

Alcyone-class Interstellar Freighter


Prepare to ride fire! One of several large Zimm-capable freighter designs that became increasingly widespread throughout colonized space during the First Interstellar Colonization Period and the very early colonization of Clement Sector. It is estimated that two hundred of the Alcyone were constructed before the increasing adoption of the far more...   [click here for more]
Independence Games  $9.99

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Anderson and Felix Guide to Naval Architecture Third Edition

Anderson and Felix Guide to Naval Architecture Third Edition


Your project gets the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies.  And now that expertise...   [click here for more]
Independence Games  $19.99

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Androids of the Frontiers of Space

Androids of the Frontiers of Space


This is a supplement for Cepheus Engine. With the influx of alien technology humankind has made massive advancements in the field of robotics in recent years. In the last few hundred years humans have settled most of the available systems in the Sonora sector. During this advancement many strides have been made in development of advanced robotic systems known as Androids. These androids, themselves,...   [click here for more]
Old School Role Playing  Pay What You Want

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Artificial: Robots in Clement Sector Third Edition

Artificial: Robots in Clement Sector Third Edition


Designed to excel! Robots are a common sight in Clement Sector.  They are often seen taking on not only the jobs that humans, altrants, and uplifts cannot do but also the jobs where biological lifeforms are unwanted.  Often seen as tools and machines rather than entities, few care if you endanger the existence of a robot. Artificial: Robots in Clement Sector...   [click here for more]
Independence Games  $12.99

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At Close Quarters

At Close Quarters


At Close Quarters is a set of combat rules for Traveller*, aimed at bringing together what we felt were the better elements from past systems. At Close Quarters is a tactical system that emphasises the action and reaction process of real combat. Cautious combatants with fast reactions who use all available cover will out-live reckless gun-slinger types! At Close Quarters is intended to add...   [click here for more]
BITS  $5.00

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Atlanta-class Carrier

Atlanta-class Carrier


Prepare to launch fighters! One of the largest ships in Earth Sector, the Atlanta-class carrier is the main capital ship of the Southern Alliance Navy. The Atlanta-class carriers are often the centerpiece of a strike group and stand ready to launch their fighters. The Atlanta-class carrier is a 3800 tonne vessel which is heavily armed and armored.  The Atlanta also carries...   [click here for more]
Independence Games  $9.99

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ATV Schematics

ATV Schematics


This PDF provides schematics for a Traveller ATV's electrical systems, water systems and computer systems along with notes on the systems, fault tables and a short scenario by Tom Barclay which makes use of the schematics. DO NOT buy this PDF if you've bought any other paid for March Harrier Publishing book as this is a free gift to thank previous customers.  Check your file downloads for any title...   [click here for more]
Mongoose  $2.99

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Audace ad Gloriam

Audace ad Gloriam


Audace ad GloriamBoldly to Glory – is the sentiment expressed in the motto of the Terran Federation’s Interstellar Scout & Survey Service, and is the premise for this supplement.  Detailed in this book are a wide variety of items that may be of use to Explorers and to anyone who finds themselves in a survival situation – which includes everything...   [click here for more]
Phalanx Games Design  $9.99

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Baillie Class Racing Yacht

Baillie Class Racing Yacht


The Baillie class is one of the few small J-4 designs out there on the civilian market, and it has a reputation among racing enthusiasts. The 100 ton ship can be run by a single person, but can also serve as a pleasure craft for up to four persons. This document contains a short description, full stats for the Cepheus Engine and deck plans. ...   [click here for more]
Pyromancer Publishing  Pay What You Want

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Barreller

Barreller


This is Barreller, a free supplement for mongoose Traveller which adds the Barreller high yield freighter and a few miscellanous items. This is the first of two supplements which feature the B company, a mega-corp which produces affordable, cheap and low cost solutions. As long as they are fast. ...   [click here for more]
Klomster's workshop  Pay What You Want

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Brandis Seven Strike Craft

Brandis Seven Strike Craft


The Brandis Seven Strike Craft is a small 400 dton warship with a jump-4 drive and thrust-6, usually operated by a crew of five. It is designed to fight behind enemy lines and strike at supply depots and lightly defended bases, but it can also serve as a light patrol craft or perform escort duty. This document contains a short description, full stats for the Cepheus Engine and deck plans. ...   [click here for more]
Pyromancer Publishing  Pay What You Want

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Bridgetown-class Escort and Cape-class SDB

Bridgetown-class Escort and Cape-class SDB


Quick and deadly! As quickly as the realization that New Perth and the entirety of Clement Sector were truly alone swept across the system, New Perth began to take steps to ensure its newfound independence, so abruptly thrust upon it, was secured.  The Bridgetown-class Escort and the Cape-class System Defense Boat are two results of those steps. The Bridgetown is a 500-tonne escort ship with 6G...   [click here for more]
Independence Games  $9.99

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Central Supply Catalogue

Central Supply Catalogue


Welcome to the Central Supply Catalogue! This book contains a variety of equipment Travellers might want, need, or wish they had as they cross the galaxy. From diversions during jump travel to orbital defence lasers, from survival habitats to the latest in personal protection, the Central Supply Catalogue has combed the galaxy for items suited to the most discerning Traveller. With the contents...   [click here for more]
Mongoose  $29.99

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Central Supply Catalogue Update 2023

Central Supply Catalogue Update 2023


Welcome to the Central Supply Catalogue Update 2023. This book contains all the equipment Travellers will want, need, or wish they had as they cross the galaxy. From entertainment products to laser cannons, from cameras to powered armour, the Central Supply Catalogue Update 2023 has combed the galaxy for items suited to the most discerning Traveller. With this book, you will have...   [click here for more]
Mongoose  $29.99

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Claw Claw Bite - Issue 19

Claw Claw Bite - Issue 19


Claw Claw Bite magazine proudly presents issue 19, 74 pages of content for your Traveller, Starfinder, or other sci-fi RPG. Gritty space opera with fast starfighters, towering mechs, blazing plasma-swords, bizarre psionic powers, strange aliens, and a new campaign seed complete with a fully-detailed subsector known as The Skein Reach. ...   [click here for more]
Unicorn Rampant Publishing  Pay What You Want

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Clement Sector Coloring Book

Clement Sector Coloring Book


Add your own color! For your relaxation and pleasure, we present to you seventeen of Clement Sector's finest starships for you to customize as you see fit!  Now you have the opportunity to color in the art of fan favorite artist Ian Stead.  Want a yacht colored like a bumblebee? Done. Want to have a red Strikemaster-class brig? Perhaps a blue and gold Rucker-class merchant? It's your decision!...   [click here for more]
Independence Games  $5.99

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Colonial Freighter

Colonial Freighter


A complete starship book, ideal for Cepheus Engine or other sc-fi RPGs.  On worlds with low-populations and few port facilities, any colonial supply ship has to carry with it a suite of cargo handling equipment. The Tharsis Aerospace Argosy is a premier example of this class of ship - the ‘colonial support vessel’ (CSV). The Argosy has been designed to carry a varied mix of cargoes,...   [click here for more]
Zozer Games  $8.99

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Colonial Freighter Lermer

Colonial Freighter Lermer


The Lermer class colonial trader is a 2,000 dton jump-2 cargo vessel, suitable as ship for a group of space travellers or their adversaries. This document contains a short description, full stats for the Cepheus Engine and detailed deck plans. ...   [click here for more]
Pyromancer Publishing  $1.20

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Colony Builder

Colony Builder


COLONY BUILDER is a supplement for the Cepheus Engine roleplaying game and the Platinum selling HOSTILE setting. However, since it uses real world units, such as dollars, kilogrammes and megawatts, it makes a useful resource for ANY science fiction RPG.  Build a colony within the HOSTILE setting. Build a colony from your favourite SF movie or TV show. Make it pay. Keep your...   [click here for more]
Zozer Games  $8.99

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Coner-class Trader

Coner-class Trader


Derided by some as the ugliest and most unreliable ship ever made, the Coner (pronounced as “Connor”) is a common sight in both Earth Sector and Clement Sector.  Despite the many downsides of the ship, the Coner has a dedicated following of people such as the Coner Owners’ Association, who love the much maligned little ship.  The 200-tonne trader is an inexpensive option for many who are willing...   [click here for more]
Independence Games  $9.99

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Context Sensitive

Context Sensitive


We are not alone in space. The discovery of an abandoned alien spaceship in the asteroid belt has answered this question once and for all and accelerated technological progress into the immeasurable. We've begun to colonize space. Life is ubiquitous there, but no traces of alien civilizations. Until now... Ender-2473 is a small research outpost, one of the bases farthest away...   [click here for more]
Pyromancer Publishing  $5.99

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Copeline-class Merchant Vessel

Copeline-class Merchant Vessel


Best of the best! The Copeline-class merchant vessel is quickly becoming the most popular ship in Earth Sector!  Created in 2348 by Corolys Shipbuilding Company, the ship has overtaken such venerable designs as the Rucker and Atlas among merchants in Earth Sector. The Copeline is a 300-tonne...   [click here for more]
Independence Games  $9.99

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d66 Spaceport Names

d66 Spaceport Names


Need a place to set down? Not every spaceport has been "Whatever-the-System's-Name-Is Prime" Some places named their spaceport's interesting and unique. Whether a space station, major city, or an empty patch of field, Every spaceport has a name. Have names ready for your group with d66 Spaceport Names. Give the next place your group lands at a name is deserves.  16 Burning Sky 41 New Bourbon...   [click here for more]
Jon Brazer Enterprises  $0.50

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Denizens I

Denizens I


    The man was an imposing figure, muscular, broad with little spare fat on his thick limbed frame.  He was bald and had a small rich silk cloth head covering on his head.  He was dressed in form fitting silks and light impact armor covered in intricate gilded filigree.  He faced a stunningly beautiful lady in her thirties who could have passed for someone ten years younger.  She was dressed...   [click here for more]
K Studio  $20.00 $13.00

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