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The Art of a Warrior
by Mongoose

A new short story set in the Chared Space universe of Traveller!

Ethin is a man on the run, driven from his homeworld by a censorious religious dictatorship and into the unlikely company of a mercenary Aslan trader, an inscrutable Marzian mechanic, and a medic who is surely too young for the life of a pirate. In this story, he inadvertently impunes the honour of an Aslan, with fier

The Art of a Warrior
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Agencja Detektywistyczna

Agencja Detektywistyczna


Pakiet 6 postaci (wygląd, historia, okoliczności poznania drużyny, animozje i przyjaźnie) ...   [click here for more]
Aegis Studios  Pay What You Want

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Cepheus Engine: Mission Creator

Cepheus Engine: Mission Creator


There are many different types of missions, but how to generate them? Mission Creator provides guidelines and a framework for creating procedural missions. Are your missions not rewarding enough, Mission Creator adds calculations for potentially high payout missions. It is possible to adapt this Mission Creator to any RPG setting. ...   [click here for more]
Alexander RG House  $1.03

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Creatures of the Galaxy - Banshee Hawk

Creatures of the Galaxy - Banshee Hawk


Evolved in the eternal dusk of the area close to the terminator line of a tidally locked world, the banshee hawk is a near-blind avian predator with exceptionally powerful ultrasonic echolocation, that can be used for both sensing and destruction. Contains flavor text and full stats compatible with Cepheus Engine and other 2d6 products. ...   [click here for more]
Alphecca Publishing  $0.99

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Creatures of the Galaxy - Nidhogg

Creatures of the Galaxy - Nidhogg


A gas-spewing predator living in a vast underground cave system, the Nidhogg is the bane of fellow cave dwellers and unprepared explorers alike.  Contains full stats compatible with Cepheus Engine and other 2d6 products. ...   [click here for more]
Alphecca Publishing  Pay What You Want

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Ka-701 Gonolek Marine Support Fighter

Ka-701 Gonolek Marine Support Fighter


The Ka-701 Gonolek is a light fighter built to support Marines in boarding actions against starships and space stations, frequently used by mercenary companies due its low cost and ease of use. This document contains full stats for the Cepheus Engine, a diagram and crew stats. ...   [click here for more]
Alphecca Publishing  Pay What You Want

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Mako Strike Fighter

Mako Strike Fighter


A common sight among TL 10 and higher mercenary forces, the Mako is a two seat, all-weather multirole strike fighter used primarily in a ground attack role. This document contains full stats for the Cepheus Engine and a short description. ...   [click here for more]
Alphecca Publishing  Pay What You Want

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P-95 Orbital Response Boat

P-95 Orbital Response Boat


The P-95 is a small spacecraft designed as a rapid response boat for spaceborne law enforcement agencies, capable of intercepting suspicious spacecraft in planetary orbit before investigating or - if need be – destroying them. This document contains full stats for the Cepheus Engine, a deckplan and crew stats. ...   [click here for more]
Alphecca Publishing  $1.50

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Peregrine Light Dropship

Peregrine Light Dropship


Designed to rapidly insert small infantry units into hostile territories, the Peregrine is a light spacecraft roughly equivalent to 20th century utility helicopters. While lightly armored,  it can carry up to twelve passengers and packs more than enough firepower to deal with most ground based threats. This document contains full stats for the Cepheus Engine, a short description and a deckplan. ...   [click here for more]
Alphecca Publishing  Pay What You Want

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Klingon G1 Gunboat Deck Plans

Klingon G1 Gunboat Deck Plans


Handy as a pickup truck;   Tough as a mule.   Get your G1 gunboat here!                   Used Gunboat Advertisement     The Klingon G1 gunboat is a workhorse of the Deep Space Fleet. Once used during the General War as a patrol ship, it was sold by the thousands after the war. Stripped of its weapons, it was...   [click here for more]
Amarillo Design Bureau  $16.95 $13.95

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The Imperial Fringes Issue 1 - The Subsector

The Imperial Fringes Issue 1 - The Subsector


Welcome to the Imperial Fringes! This is a 'zine for use with Cepheus and other classsic science fiction roleplaying games. Each issue will set out a world of Subsector Netudjed for use in your own games. This first issue contains an overview of the Subsector, a list of the major factions in the subsector, and small bites of information regarding each main world in the subsector. Please...   [click here for more]
Anthony Westenberg  $2.00

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Circling the Planet

Circling the Planet


Deep in Space…. A simple job turns into a struggle for survival… Only through wits and luck is survival possible. This is an open system module about players who get stuck in a dilapidated cargo ship in an orbiting debris field guarded by an automated satellite. They must use cunning to survive, escape and steal their spacecraft back. 7/15/15 - Now with a cover photo Interested in fun, fantasy...   [click here for more]
Ari_RPG  Pay What You Want

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Pest Problem

Pest Problem


This module is about a team arriving to what at one time was an alien diplomatic, trading, and shipping hub. In addition, it served as the home to many inter-species research projects. It was at one time a beacon of inter-species cooperation. Highly advanced, large, and well positioned, it is a mystery as to why this station was abandoned. A mystery that the players need to solve…or die trying! Interested...   [click here for more]
Ari_RPG  Pay What You Want

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Apparition Class Starship, Multirole Deep Intruder

Apparition Class Starship, Multirole Deep Intruder


Yeah, delivery of uh.... let’s say critical medical supplies, teddy bears, and relief food... to a, uh... wrongfully... blockaded system is what you call a real risky business.  Even with the best technologies, we're bound to get caught sometime.  I want to be able to outgun anything that catches me, and outrun anything I can't outgun.” - “Dr.” Rex Black, Captain of the free trader Metalegal...   [click here for more]
Avalon Game Company  $6.99

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Far Avalon, Book 1, Background and Spacecraft

Far Avalon, Book 1, Background and Spacecraft


  Far Avalon Book 1: Background and Spacecraft Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less...   [click here for more]
Avalon Game Company  $7.99

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Far Avalon, Book 2, Star Systems

Far Avalon, Book 2, Star Systems


  Far Avalon Book 2: Background and Spacecraft Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less...   [click here for more]
Avalon Game Company  $6.99

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Far Avalon, Book 3, Traveller Conversion

Far Avalon, Book 3, Traveller Conversion


Far Avalon Book 3: Traveller Conversion Book Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less...   [click here for more]
Avalon Game Company  $5.99

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Kit Bag 6, Field Kits

Kit Bag 6, Field Kits


Kitbag 6: Field Kits, details personal gear and outfits for every occasion, and comes with loads of information usable by all types of Traveller players. ...   [click here for more]
Avalon Game Company  $2.99

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Kitbag #5, Close Assault Weapons

Kitbag #5, Close Assault Weapons


Close assault weapons are intended for use, as the name suggests, at very short ranges and often in a confined space. They are excellent for room-to-room urban combat but may lack the range to engage an opponent in more open terrain. In a close combat situation the ability to put a lot of rounds into the target is often more important than long-range marksmanship, so close assault weapons are generally...   [click here for more]
Avalon Game Company  $2.99

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Kitbag 1: Universal Weapon Systems

Kitbag 1: Universal Weapon Systems


The Kitbag series from Avenger Enterprises covers the must-have guns, gadgets and gear that a self-respecting adventurer shouldn’t be seen without. Each issue focuses on a theme – a weapon type, an environment or a field application. Whether it’s cold weather mountaineering equipment you need or a mid-tech infantry weapon… it’s in the kitbag. Kitbag 1 focuses on universal weapon systems...   [click here for more]
Avalon Game Company  $2.99

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Kitbag 2, Sidearms

Kitbag 2, Sidearms


The Kitbag series from Avenger Enterprises covers the must-have guns, gadgets and gear that a self-respecting adventurer shouldn’t be seen without. Each issue focuses on a theme – a weapon type, an environment or a field application. Whether it’s cold weather mountaineering equipment you need or a mid-tech infantry weapon… it’s in the kitbag. Kitbag 2 focuses on sidearms; weapons that are...   [click here for more]
Avalon Game Company  $2.99

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Kitbag 3: Swords and Blade Weapons

Kitbag 3: Swords and Blade Weapons


The Kitbag series from Avenger Enterprises covers the must-have guns, gadgets and gear that a self-respecting adventurer shouldn’t be seen without. Each issue focuses on a theme – a weapon type, an environment or a field application. Whether it’s cold weather mountaineering equipment you need or a mid-tech infantry weapon… it’s in the kitbag. Kitbag 3 focuses on hand weapons; A hand weapon...   [click here for more]
Avalon Game Company  $2.99

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Kitbag 4, Hand Weapons

Kitbag 4, Hand Weapons


The Kitbag series from Avenger Enterprises covers the must-have guns, gadgets and gear that a self-respecting adventurer shouldn’t be seen without. Each issue focuses on a theme – a weapon type, an environment or a field application. Whether it’s cold weather mountaineering equipment you need or a mid-tech infantry weapon… it’s in the kitbag. Kitbag 4 focuses on hand weapons; A hand weapon...   [click here for more]
Avalon Game Company  $2.99

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Kitbag 7: Hostile Environment Kits

Kitbag 7: Hostile Environment Kits


Kitbag 7: Hostile Environments details personal gear and outfits for every occasion, and comes with loads of information usable by all types of Traveller players. ...   [click here for more]
Avalon Game Company  $2.99

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Lightspeed for Mongoose Traveller

Lightspeed for Mongoose Traveller


  Already a fan of the Lightspeed RPG by Christian Conkle?  Looking for something special to expand your play options with the Mongoose Traveller system?   Well now you can have both....     Presenting Lightspeed for Mongoose Traveller!  Now you can play as a proud member of StarForce, or set your sights on deep space as one of the vaunted Rangers....  Experience the terror of combat with...   [click here for more]
Avalon Game Company  $6.95

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Lightspeed for Mongoose Traveller, Ranger Threat Assessment Guide

Lightspeed for Mongoose Traveller, Ranger Threat Assessment Guide


  They are the dark threats that wait for us out in the depths of space....  Killer robots.... Deathwielding predatory aliens...  The things that nightmares are made of...   This 32-page add-on book for Lightspeed-The Mongoose Traveller edition contains background information on the Colonial Rangers and some of their fiercest adversaries: The deadly Saure xenoroaches, the nomadic Hunters, and...   [click here for more]
Avalon Game Company  $2.95

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Starships and Spacecraft Book 0: Cawthorne

Starships and Spacecraft Book 0: Cawthorne


  The Starships and Spacecraft series from Avenger Enterprises presents an array of spacegoing vessels for use in science-fiction roleplaying games. All designs are compatible with the Traveller RPG from Mongoose Publishing, but offer a different take on interstellar travel that will open up new adventure possibilities.   Starships and Spacecraft Book 0: Cawthorne details the key concepts...   [click here for more]
Avalon Game Company  $4.99

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Vendetta Ship Book I

Vendetta Ship Book I


The Starships and Spacecraft series from Avenger Enterprises presents an array of spacegoing vessels for use in science-fiction roleplaying games. All designs are compatible with the Traveller RPG from Mongoose Publishing, but offer a different take on interstellar travel that will open up new adventure possibilities. Starships and Spacecraft Book 1: Vendetta presents a range of vessel designs,...   [click here for more]
Avalon Game Company  $5.99

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Unusual Esoterica Series 1

Unusual Esoterica Series 1


Written by Jennifer Unpleasant with some illustrations by Dr Rudd, others by dead people. You find a box. Within that box are cards. Cards with cryptic names like: A Duke under the Power of the East; and The 7th King, ruling the Southwest. They claim to be talismans granting spiritual powers. But at what costs. Compatible with any WSCAOS hack, Traveller, or Powered by the Apocalypse...   [click here for more]
Axes & Orcs  $20.00

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Girl Gone (Cepheus)

Girl Gone (Cepheus)


Girl Gone is an adventure for Cepheus Engine and other role playing games using a 2d6 mechanic, including the Original Science Fiction Role Playing Game. An expansion of an adventure hook from A Baker's Dozen of Inhabited Worlds, the PCs are asked by a comparatively wealthy merchant to find his missing daughter. The adventure is set in Warren, as asteroid  with a dubious reputation,...   [click here for more]
Azukail Games  $2.29

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No Questions Asked

No Questions Asked


No Questions Asked is an adventure for Cepheus Engine and other role playing games using a 2d6 mechanic, including the Original Science Fiction Role Playing Game. An expansion of an adventure hook from A Baker's Dozen of Inhabited Worlds, the characters are asked to smuggle a shipment to a rebel group on one planet that is oppressed by its neighbour. The rebels and characters are not the only interested...   [click here for more]
Azukail Games  $1.99

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Sangen Geneering Heist (Cepheus)

Sangen Geneering Heist (Cepheus)


Sangen Geneering Heist is an adventure for Cepheus Engine and other role playing games using a 2d6 mechanic, including the Original Science Fiction Role Playing Game. The characters are approached by a patron who wishes them to break into a geneering company, copy some proprietary data and destroy the originals and some in-progress experiments. The experiments being carried out are apparently unethical...   [click here for more]
Azukail Games  $1.99

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The Recovery Job (Cepheus)

The Recovery Job (Cepheus)


The Recovery Job is compatible with the rules of Cepheus Engine and other tabletop RPGs using a 2d6 mechanic, including The Original 2D6 Science Fiction Game. The characters are hired to recover an item that was stolen years ago by a rebel faction, and whose location has currently been found. The item has little intrinsic worth but is valuable for the government and the rebels. They are not the only...   [click here for more]
Azukail Games  $2.49 $1.99

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Empire of Time

Empire of Time


The 21st century has cracked open the past and future–not historical periods, true, but really deep time. Dinosaurs are a day trip away on a fast ship and your potential stomping grounds range over billions of years. Pit yourself against a future slave-running Empire, trade between human colonies, or just explore a nearly infinite progression of Earths that get ever-more alien as you get...   [click here for more]
Baggage Books  $4.99

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Into the Dark

Into the Dark


The Solar System turned out to be a lot less friendly than we expected. Dreams of Martian canals and Venusian jungles died in the harsh light shone by Mariners and Veneras and Voyagers. But what we did get was an array of worlds of awesome majesty, one that's enough to scare off 99% percent of would-be explorers—but not you. Using the Cepheus Engine core rules or other similar game systems, the...   [click here for more]
Baggage Books  $4.99

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Outcast

Outcast


It’s been five hundred years since the aliens came and almost as long since they took the Earth away from us. Now we live in the cracks and crannies of the galaxy with ten thousand other outcast species, scraping up everything we need to live day to day: water, food, even air. At least we have The Network. The Imperial Races may own all the garden spots, but ninety-nine out of a hundred places...   [click here for more]
Baggage Books  $4.99

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Shadowfall

Shadowfall


The cultists had it all wrong. What if the stars came right and no-one even noticed? Shadowfall takes you to a 1984 where the governments of the world reached an accomodation with some of the universe's horrors and set a watch for the rest, at the cost of giving up what was once best about humanity. Freedom, pity, tolerance -- they've all been traded for security and paranoia, and the powers-that-be...   [click here for more]
Baggage Books  $4.99

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Xuan Nu: Three Clusters World Book 03

Xuan Nu: Three Clusters World Book 03


Once, the Orion Arm was humanity's plaything, the Earth Alliance expanding by leaps across interstellar space. But as happens with all our species creates, it was destroyed through greed and lust for power and spite. A thousand years on, space is still dark, but light sometimes flickers for a while in a little corner here or there. The dream of the Alliance dies hard, and over and over one world or...   [click here for more]
Baggage Books  $0.99

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Warren C. Norwood's Double Spiral War (Traveller / Cepheus Engine)

Warren C. Norwood's Double Spiral War (Traveller / Cepheus Engine)


The Double Spiral War The Double Spiral War, Warren Norwood’s chronicle of interstellar combat is a powerful, graphically realistic epic on a vast cosmic scale. When mankind left behind their old home to seek out new lands beyond the dark spaces between galaxies, they hoped to leave behind them the conflict and chaos that has been their heritage since they first spoke tales...   [click here for more]
Battlefield Press  $16.99

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101 Cargos

101 Cargos


101 Cargos allows a Traveller referee to create - at a moment's notice - cargos that are more than just "black boxes" and which take on a life of their own, with special handling requirements, hazards, and associated back-stories that will add zest and interesting complications to the life of every Traveller trader. Included are: 101 cargos, each with a little background...   [click here for more]
BITS  $5.00

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101 Corporations

101 Corporations


101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes, they...   [click here for more]
BITS  $5.00

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101 Governments

101 Governments


101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if you’re...   [click here for more]
BITS  $5.00

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101 Lifeforms

101 Lifeforms


101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure. Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief. Gliding deep beneath the ocean are wondrous marine organisms...   [click here for more]
BITS  $5.00

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101 Patrons

101 Patrons


101 Patrons provides Traveller referees with a collection of exciting Patrons and Situations, each with multiple possible outcomes (to keep your players guessing). Patrons always have a task that needs doing, often dangerous, sometimes illegal, occasionally heroic. But does the patron have an ulterior motive? Do the rewards match the risks? That’s for the adventurers to decide. Lady...   [click here for more]
BITS  $5.00

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101 Plots

101 Plots


101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game. Included are: Job Advertisements – the potential for high adventure, or perhaps just another day’s work? Introductions – the opportunity to acquire useful...   [click here for more]
BITS  $5.00

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101 Religions

101 Religions


101 Religions addresses the questions that drive so many sentient species across the Traveller universe, translating the resulting myriad of belief systems into concise descriptions that will be meaningful to Traveller players and may lead to events or plot hooks that add colour to your Traveller games. What is the meaning of life? From their first primitive ancestors to the time of the great,...   [click here for more]
BITS  $5.00

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101 Rendezvous

101 Rendezvous


101 Rendezvous is a Traveller referee’s answer to the wooden cut-out nature of so many of the locations at which an adventuring group may arrive. So often the Travellers say “We’ll meet at a bar?” but... which bar? Every moment your players spend on a new world, they encounter new alien peoples, new technological wonders, each with its own new name in an alien language. But the starport...   [click here for more]
BITS  $5.00

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101 Starcrews

101 Starcrews


“You flew here in that? You’re braver than I thought!” 101 Starcrews fleshes out a range of starfarers with whom your Traveller adventurers can interact. Whether you just want to put a little life into the other ships around the starport, provide some fellow traders who may be competing for the same cargos or passengers, or throw some 'real' opponents into a...   [click here for more]
BITS  $5.00

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101 Travellers

101 Travellers


101 Travellers is the quick way for a Traveller referee to answer their players’ question “Who wants to take passage on our ship?” Otherwise, passengers hand over the ticket, step aboard, their luggage is stored in the hold, and a week goes by as the merchant ship carries them to the next planet, while the adventurers conveniently forget about them. But who are these travellers? Hijackers...   [click here for more]
BITS  $5.00

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At Close Quarters

At Close Quarters


At Close Quarters is a set of combat rules for Traveller*, aimed at bringing together what we felt were the better elements from past systems. At Close Quarters is a tactical system that emphasises the action and reaction process of real combat. Cautious combatants with fast reactions who use all available cover will out-live reckless gun-slinger types! At Close Quarters is intended to add...   [click here for more]
BITS  $5.00

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Power Projection Fleet

Power Projection Fleet


Power Projection Fleet lets you run fast, exciting space battles and strategic conflicts between star-spanning empires. Power Projection combines the rich sci-fi universe of Marc Miller’s Traveller and Ground Zero Games’ renowned Full Thrust space combat system. Included are: Ship combat statistics...   [click here for more]
BITS  $29.95 $14.95

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