Title |
Publisher |
Price |
Mythic Game Master Emulator Second Edition
Play any role-playing game solo or without a Game Master!
Mythic's oracle-style question resolution system revolutionized solo role-playing. The Second Edition of the Mythic Game Master Emulator updates the ground-breaking 2003 ruleset with essential new additions, a wide range of options to customize your adventures, and numerous refinements.
Mythic... [click here for more] |
Word Mill Games |
$34.95
|
THE STORYTELLING ENGINE
TREY is a storytelling game that offers limitless adventures with no preparation. You can play solo or with a group. It's easy to use with any setting, including fantasy, sci-fi and mysteries.
All you need is three dice and an imagination.
TREY is an easy-to-learn roleplaying game for one or more players. With the rules and random tables in this book, you... [click here for more] |
FrostByte Books |
$13.00
|
An ENNIE-winning expansion for the free Ironsworn RPG. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more!
This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into subterranean... [click here for more] |
Shawn Tomkin |
$23.50
|
Welcome to DM Yourself – a guide for soloing existing adventures/campaigns written for Fifth Edition (5e), other editions of D&D or OSR. The system enables you to play these adventures with a single character, as close to the way they are written as possible. The aim is to allow players to enjoy these adventures solo with the minimum of preparation, work or additional rules, and maximum... [click here for more] |
Tom Scutt |
$10.95
|
Summary
This book aims to be the most complete, most comprehensive, most innovative authority on solo tabletop roleplaying game adventuring ever produced.
After more than 30 years of gaming, both old-school through to today's most popular systems, the Solo Adventuring Toolkit culminates a lifetime's passion for the hobby into a massive volume that can be instantly useful... [click here for more] |
Infinium Game Studios |
$55.00
|
Summary
The FlexTale Solo Image Oracle is an innovative creative tool for solo adventurers to generate dynamic, intriguing answers to questions about your campaign and the adventures that take place within it.
A simple roll of 3d6 is all you need to generate over 5,400 answers and pieces of creative content for any campaign setting, any situation,... [click here for more] |
Infinium Game Studios |
$34.99
|
In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.
Are you ready to swear iron vows and see them fulfilled—no matter the cost?
THREE WAYS TO PLAY
Guided:... [click here for more] |
Shawn Tomkin |
$23.50
|
The bestselling solo journaling & tabletop roleplaying game that helps you mine your world’s hidden gems, uncovering details & stories that breathe life into your fiction
Have you ever dreamt of stepping into your fictional world, feeling the sun on your skin, tasting the alien fruit, hearing the whispers of your own creation?
Journey makes that dream a reality.
I’m Luke, a solo journaling... [click here for more] |
Graycastle Press |
$19.99
|
Alone in the Dark is a set of simple Solo play rules for Blades in the Dark
You Need This Book
Because all role-playing is improv and solo rules support that improvisation. Even as a group GM these rules will help when you need to create exciting games with little or no preparation.
It uses simple tables to replace the GM with dice rolls and your own improv. skills. What makes these... [click here for more] |
Parts Per Million |
$10.99
|
Adventure Awaits!
The GameMaster's Apprentice: Fantasy is a system-neutral (compatible with any edition of any game!) deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart... [click here for more] |
Larcenous Designs, LLC |
$19.99
|
If you only want the Solo Rules (and not the Solo Deck), you can download them by clicking the Publisher Preview!
If you want a printed version of the Solo Rules, you can get them here: Tricube Tales: Solo Rules (print version)
Tricube Tales is a rules-lite tabletop roleplaying system capable of handling a wide range of different... [click here for more] |
Zadmar Games |
$9.95
|
You may be new to solo roleplaying or an old hand, either way we all run our solo games our own unique ways. This does mean that we rarely get to see how other people are doing it. This books contains tips and advice that I have picked up over the years that I have incorporated into my own play. Some of these may be new to you, some you may accept as obvious truths. Each of these work for me, and... [click here for more] |
Parts Per Million |
$7.99
|
OLD SCHOOL SOLO
Old-School Essentials version
This solo roleplaying supplement is written specifically to feel like natural OSR RPG rules. If you are comfortable with rolling to see if you encounter a wandering monster and then rolling to see what it is, then you can work these rules! Most of the rules in this add-on rulebook condense down into just four tables, the rest of the content is all supporting... [click here for more] |
Parts Per Million |
$9.99
|
You may be new to solo roleplaying or an old hand; either way, we all run our solo games uniquely. This means that we rarely see how other people are doing it. This book contains tips and advice that I have picked up over the years that I have incorporated into keeping my game notes. I talk about analog, pen and paper methods, online, digital, and mobile tools, and about using audio, video, and VTTs... [click here for more] |
Parts Per Million |
$7.99
|
Alright, runners, ready to hit the 'net?
The GameMaster's Apprentice 2e: Cyberpunk Deck is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. Freshly augmented and better than ever, this new edition of the GMA is the first of the 2e line!
You can view the cards' complete instructions for... [click here for more] |
Larcenous Designs, LLC |
$19.99
|
OSR Solo rules
These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master.
The game you will get using these rules will be a sandbox style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate level would be helpful.
No DM?
The normal cycle of play is that the... [click here for more] |
Parts Per Million |
$10.99
|
Players Guide to Solo Roleplaying
Using Cepheus Engine for Solo Play.
Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not... [click here for more] |
Parts Per Million |
$13.99 $9.99
|
You may be thinking, “Oh, another lite RPG. It must be really lite to fit on a bookmark.”
This isn’t that. It’s a distillation of 37 years of professional game design and 5 Origins awards. Easy on the surface—just four stats and a 1-10 scale. Mechanically precise below. What one purchaser called, “An epiphany of game design,” and another “Game design at its most daring!’ ... [click here for more] |
Lester Smith Games |
$3.98
|
Too Many Games
Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses... [click here for more] |
Parts Per Million |
$10.99
|
a Solo Gamebook Adventure
a short, mysterious and fun interactive novel.
The Horror of the Lighthouse is a 72-section, 132 paged, fully illustrated interactive piece of mystery to be solved by YOU! Is works as an introduction to gamebooks, or as a fun, short game for the experienced gamebook nerd. Either way - this is a fun book for any reader of interactive fiction.
72... [click here for more] |
PenguinComics |
$19.95
|
THE SKELETONS is meditative structured freeform game for 1-6 players. You'll need a few hours and a private space. Years fly by like dead leaves. Everything is darkness. Everything is silence. You stand vigilant before the sarcophagus without thought or breath-such is your compulsion. You do not remember your name and still you watch. The flesh has fallen off your bones and still... [click here for more] |
Bully Pulpit Games |
$15.00
|
"Plot generators to maximum, chief!"
The GameMaster's Apprentice: Sci Fi is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. This variant deck is aimed at science fiction of every kind, from shiny space operas to the grim, dark streets of a megacorp-dominated Earth.
You can view the cards'... [click here for more] |
Larcenous Designs, LLC |
$19.99
|
Dungeon Crawl Solo
Solo Roleplaying Rules for Dungeon Crawl Classics and Hubris
This solo roleplaying supplement enables playing Dungeon Crawl Classics without a Judge. The rules are split into three sections. It is an excellent companion to quickstart your way into Dungeon Crawl Classics.
Part 1: This deals with solo playing and the basic yes-no question. These are handled with... [click here for more] |
Parts Per Million |
$13.99
|
The ideas and tips in this book are about making it easier to facilitate great shared stories, not through even more GM prep, but improv techniques, applying story crafting ideas from film, TV, and books to roleplaying games.
The typical GM has enough to do bringing the setting to life, playing everyone and thing the characters meet, and being the arbiter of the rules. You do not need even more prep... [click here for more] |
Parts Per Million |
$7.99
|
Blurred Lines is a solo RPG inspired by the Giallo horror cinema and Michelangelo Antonioni's Blow-Up.
Play as a crime photographer and hunt down a serial killer. In the game you visit places and take pictures revealing it's content turn after turn investigating the suspicious sights you find. It uses a d10, a deck of cards, a map of a real city of your choice and a lot of post-its.... [click here for more] |
Lantern's Faun |
$21.00
|
QuickStart & Full FTEG SAT
Anyone who buys the QuickStart now will receive a discount on the full FTEG Solo Adventuring Toolkit to reflect their early investment, and in recognition of the fact that the entirety of the QuickStart will be included in the full FTEG SAT. The full FTEG SAT is anticipated Fall 2021!
FlexTale Solo Adventuring QuickStart (QS)
The... [click here for more] |
Infinium Game Studios |
$15.00
|
a Solo Gamebook Adventure
a short, mysterious and fun interactive novel.
The Secret of the Catacombs is a 81-section, 116 paged, fully illustrated interactive piece of mystery to be solved by YOU! Is works as an introduction to gamebooks, or as a fun, short game for the experienced gamebook nerd. Either way - this is a fun book for any reader of interactive fiction.
81... [click here for more] |
PenguinComics |
$19.95
|
"LOOK, BOSS, DRIZELLA IS BACK AT IT AND SHE'S ALREADY ON HER FOURTH ONE. AND THE WIZARDS ARE COMPLAININ' ABOUT THE LACK OF BOOKS. AND CARMINA HASN'T SHOWN UP. OH AND THE KITCHEN'S ON FIRE."
The Broken Cask is a solitaire innkeeping roleplaying game. Well, what in the world does all that mean?
It means your dining room table covered in papers and charts; it’s... [click here for more] |
Shoreless Skies Publishing |
$15.00
|
Solo Dungeon World
Playing Dungeon World without a Gamemaster
This booklet allows you to play Dungeon World without a gamemaster. These rules use a simplified yes-no mechanic designed to encourage the use of gamemaster moves.
Adventure and the Campaign Front is a central element of these rules. As you play the Fronts will be built up based upon the choices you make and how your game unfolds.
Although... [click here for more] |
Parts Per Million |
$9.99
|
Do you want to play FATE?
Do you want to learn how the game plays?
These rules replace the need for a GM allowing you to run the game that you want to play. Solo campaigns can be sweeping adventures limited only by your imagination. This booklet will unleash your adventures.
No experience necessary!
Solo is a perfect way to learn... [click here for more] |
Parts Per Million |
$9.99
|
Solo Core
Solo Playing 2D20 System Games
I am best known for creating solo tools that fit a specific game and setting. I like the seamless feel of solo tools and game rules working together as part of the same system. So what am I doing writing something that goes against that philosophy? The 2D20 System Reference Document, published by Modiphius, contained all the core rules for the underlying 2D20... [click here for more] |
Parts Per Million |
$12.99
|
FlexTale Solo Character Compendium (SCC)
Meant as a companion to the in-development Solo Adventuring Toolkit, it was designed to be a valuable player and GM aid in traditional, social group play as a standalone product.
The SCC contains:
A wealth of guidance on character and party design and advancement
More than 30 ready-to-play, richly-detailed PCs
128 complete... [click here for more] |
Infinium Game Studios |
$15.00
|
Strange and Terrible Tales!
Sooner or later, you're going to need more story! And sometimes those stories were exclusive to Kickstarter backers, until later Kickstarter backers achieved a stretch goal to release them to the wild! Note: this deck is still being brought up to production standards, as it was originally an Easter-egg style secret deck and not fully updated. VTT cards and... [click here for more] |
Larcenous Designs, LLC |
$19.99
|
Wait... did you hear that? What was that sound?
The GameMaster's Apprentice: Horror Deck is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs, aimed at providing horrific inspiration for anything from a slasher-flick to a Lovecraftian investigation!
You can view the cards' complete instructions... [click here for more] |
Larcenous Designs, LLC |
$19.99
|
FlexTale Solo Character Compendium (SCC)
Meant as a companion to the in-development Solo Adventuring Toolkit, it was designed to be a valuable player and GM aid in traditional, social group play as a standalone product.
The SCC contains:
A wealth of guidance on character and party design and advancement
More than 30 ready-to-play, richly-detailed PCs
128 complete... [click here for more] |
Infinium Game Studios |
$20.00
|
Utopia is a neo-futuristic roleplaying game, drawing on elements of cyberpunk and speculative science fiction. In Utopia, you will make some decisions about your setting, create a character with goals and ambitions and work to achieve those goals, while dealing with whatever challenges the world throws at you.
SOLO PLAY - GM-LESS GROUP PLAY - GM'D PLAY
What is Utopia?
The world of... [click here for more] |
David Markiwsky Art |
$42.92
|
Do you want to be a more confident roleplayer or GM? Do you want to encourage spontaneous creativity in your gaming group? Do you want to create dynamic, compelling characters?
If the answer to any of these questions is “yes,” Improv for Gamers is for you!
Based on hundreds of hours of professional workshops, Improv for Gamers provides fun and easy exercises... [click here for more] |
Evil Hat Productions, LLC |
$20.00
|
Icarus is a collaborative storytelling game about how great civilizations fall, written and designed by first-time designer Spenser Starke. This collaborative storytelling game begins with Icarus: A city-nation of your design.
At the height of its power, your city of Icarus has decided to erect a massive, ever-growing monument in the... [click here for more] |
Hunters Entertainment |
$14.00
|
A Lonely Death (in space)
COMPATIBLE WITH DEATH IN SPACE
These solo rules are designed to get you started in solo play, using Death in Space from Stockholm Kartell.
These solo rules use a simple 2d6 yes-no oracle and a d20 muse to handle questions and answers. In addition, a number of simple techniques are used to give the impression of NPC AI, by creating fast behavior profiles that influence oracle... [click here for more] |
Parts Per Million |
$10.73
|
Low Stakes
A Game to Play in the Shadows
In Low Stakes, you portray a gothic horror monster (like a vampire, werewolf, or ghost) or one of their human friends sharing a home with other monsters in the modern day. As it turns out, you're not very good at it.
In this GM-less RPG, you'll engage in sitcom-style shenanigans as you and your friends guide your characters... [click here for more] |
NerdBurger Games |
$14.99
|
Solo Space Opera with Cepheus
Solo Roleplaying with Cepheus Deluxe
This rules supplement adds solo roleplaying to Cepheus Deluxe™ published by Stellagama. This zine is available in both digital PDF and Print on Demand options. The print version is a 64-page (6” x 9”) booklet. This format also makes the PDF rules perfect for use on Tablet PCs and iPads.
... [click here for more] |
Parts Per Million |
$11.99
|
Rogue Handler
Solo Roleplaying in a World of Conspiracy and Cosmic Horror
This supplement makes solo roleplaying most d100 Modern Setting Cthulhu Mythos games a real possibility. These rules add a simple yes-no oracle, for answering questions, along with a set of guidelines for evolving mysteries to be solved as you play. This as-you-play method means that you will not know what is going on until your... [click here for more] |
Parts Per Million |
$13.99
|
Sails on the horizon!
The GameMaster's Apprentice: Age of Sail is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and a set of quick-reference... [click here for more] |
Larcenous Designs, LLC |
$19.99
|
DAYDREAMER SOLO RPG
FALLEN EMPIRES
The universe is collapsing... Since the death of the Emperor, the Insurgent Armada has been crisscrossing the galaxy to free the people from tyranny... but destroying all forms of government in a fanatical manner, leaving the people to self-destruct in total anarchy. Your story begins when the Armada enters your system where the laws are harsh... [click here for more] |
Doppelgänger Publishing |
$5.99
|
What Madness Will You Find?
Miskatonic University has invited you to lead an expedition to a remote and dangerous part of the Antarctic. Fame and prestige are on the line . . . but something is wrong. What horrible secrets are hidden in those remote polar regions? What's the meaning of those strange fossilized prints in the ice? And what happened to the last expedition?
Choose Cthulhu... [click here for more] |
Steve Jackson Games |
$18.95
|
Why Did It Have To Be Innsmouth?
In search of your origins, you travel to the decaying streets of a seaside town full of terrible, ancient mysteries. What are the abhorrent denizens of Innsmouth hiding? What’s buried in the deep waters of the Devil Reef? Are you willing to risk your own sanity just to know the truth?
Choose Cthulhu is a series of gamebooks based on the works of Howard... [click here for more] |
Steve Jackson Games |
$18.95
|
Thrilling Adventure and Mad Science!
The GameMaster's Apprentice: Steampunk is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and a set of... [click here for more] |
Larcenous Designs, LLC |
$19.99
|
I was asked to put down my thoughts on running better science fiction games and at first, I wasn't sure what to write, sci-fi is so broad a genre. How do you encompass everything from dystopian cyberpunk to the optimism of Star Trek?
What this book contains is 17 mini-essays. The first half is all about reducing the scope of your games and campaigns. Sci-fi is such a broad genre that the more you... [click here for more] |
Parts Per Million |
$9.99
|
Unclean Mysteries of the Great Old Ones!
Something disturbs the stillness of the isolated town of Dunwich. Rumors regarding the peculiar Whateley family are rife, and their connection to impious rituals has become the talk of the few who still dwell in the rough mountains of Massachusetts. What rites and spells lie in the pages of the feared Necronomicon so coveted by the Whateleys? Can you... [click here for more] |
Steve Jackson Games |
$18.95
|
The Nameless City. It Should Have Stayed Hidden . . .
Ancient ruins, long buried in the ever-shifting dunes of the Arabian peninsula, await the bold explorer. What creatures still crawl along those subterranean corridors, long forgotten by mortals? Can you find the Nameless City? Should you?
Choose Cthulhu is a series of gamebooks based on the works of Howard Phillips Lovecraft. Take... [click here for more] |
Steve Jackson Games |
$18.95
|