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 Hottest Books About Games, Science Fiction
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OS-TSRPG (Converting Modules from Early Editions of the World’s Most Popular RPG to TSRPG)

OS-TSRPG (Converting Modules from Early Editions of the World’s Most Popular RPG to TSRPG)


OS-TSRPG is a guide to quickly and easily using, and retaining the flavor of, Old-School dungeon modules with a rules-light storytelling system! This can allow grognards to pull their old adventures off the shelf and run them for friends and family members who are not ever going to learn "Basic," "Expert," or "Advanced/1E" rules, and for newer gamers to enjoy the stories associated with retro...   [click here for more]
Skirmisher Publishing  $3.99

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Beyond the Horizon- The Ultimate Guide to Playing Mongoose Traveller

Beyond the Horizon- The Ultimate Guide to Playing Mongoose Traveller


Embark on a Cosmic Odyssey: "Beyond the Horizon: The Ultimate Guide to Playing Mongoose Traveller" Your Gateway to the Stars Awaits! Dive into the universe of Mongoose Traveller with "Beyond the Horizon: The Ultimate Guide to Playing Mongoose Traveller" by Frank Succardi. This indispensable 40-page guide is the quintessential companion for every spacefarer, whether...   [click here for more]
CyborgPrime Publishing  $3.99

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee for Best...   [click here for more]
Encoded Designs  $9.95

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling...   [click here for more]
Monte Cook Games  $0.79

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Encoded Designs  $9.95

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Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management


If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide to Campaign Management—to...   [click here for more]
Encoded Designs  $11.95

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Easier Sci-Fi Play

Easier Sci-Fi Play


I was asked to put down my thoughts on running better science fiction games and at first, I wasn't sure what to write, sci-fi is so broad a genre. How do you encompass everything from dystopian cyberpunk to the optimism of Star Trek? What this book contains is 17 mini-essays. The first half is all about reducing the scope of your games and campaigns. Sci-fi is such a broad genre that the more you...   [click here for more]
Parts Per Million  $7.99 $4.99

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Back to the Rifter

Back to the Rifter


In 1990, Palladium Books launched Rifts, a post-apocalyptic-science-fantasy-horror-mecha-role-playing game using a game system from 1981.  In 2021, two guys who played it a bunch revisited the game and, armed with hindsight, set about mocking, parodying, and critiquing the game. It turned into this embarrassingly long book.  Coverage of the basic rules, the nearly 30 (i.e. 27) classes, psionics,...   [click here for more]
Yaruki Zero Games  $8.00

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24XX SRD

24XX SRD


24XX is the free version of the rules used by the 2400 series of RPGs, with advice on how to adapt these files for your own game. The SRD is released under a Creative Commons Attribution 4.0 license. Materials include: Plain text system reference document (SRD) PDF versions for layout reference Affinity Publisher version for use as template Vector...   [click here for more]
Pretendo Games  Pay What You Want

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Hard Wired Island: Behind The Scenes

Hard Wired Island: Behind The Scenes


Hard Wired Island: Behind the Scenes is a making-of document for HARD WIRED ISLAND, the retrofuture cyberpunk RPG, originally released to Kickstarter backers. It contains: Sketches, work-in-progress art, and 3D models of the station Notes on making TTRPGs, crowdfunding, and making cyberpunk from the creator's perspective Notes on the setting writing process, from...   [click here for more]
Weird Age Games  $4.95 $3.71

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Fighting Fantasy Collector Checklist & Price Guide 2023/24

Fighting Fantasy Collector Checklist & Price Guide 2023/24


This 2023/24 extensive 106 page checklist and price guide provides the reader with valuable information regarding all known Fighting Fantasy books, collectables and related merchandise. Includes foreign books and lots of other new bonus material. Red text denotes additions and amendments. Although the odd gem can still be found, it covers everything from 1982 through to 2023. It reflects 20+ years...   [click here for more]
Fighting Fantasy Collector  $5.00

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Fantasy Maker Handbook

Fantasy Maker Handbook


Welcome to the Fantasy Maker Handbook. This book will guide you along the way to writing down all of the elements you’re going to need to consider to write a fantasy role playing game setting from top to bottom. Of course not every possible element you can imagine for a game is covered in this book, that would be impossible; but it is a comprehensive guide that covers all of the important factors....   [click here for more]
Avalon Classic  $4.95 $1.00

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How to Create a Great Campaign

How to Create a Great Campaign


If you have played role-playing games for any amount of time it is likely you have heard one of your friends proudly exclaim “wow, what a great campaign that was!”  Session after session of tense and exciting  role-playing and combat that created such fascinating stories you re-tell them for years to come.  Often times it is easy to think that these people are just lucky enough to played under...   [click here for more]
Avalon Game Company  $5.99

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How to be a Great GM

How to be a Great GM


Being a great Game Master is a little like being yourself; no matter what you do to be different, you will always be who you really are in the end. Is that a little cryptic? Let me break it down for you. Being a great Game Master means; being diverse and flexible. You have to be ready for any possibility and you need to be able to visualize things in your head that some people have trouble doing...   [click here for more]
Avalon Game Company  $5.99

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The Traveller Bibliography

The Traveller Bibliography


Massively expanded from the previous edition, this (the 3rd edition) contains nearly 2,000 items and every era of Traveller, alternate universes and even Cepheus Engine. Detailing books, supplements, fiction, miniatures and memorabilia from the first 40 years of Traveller, this bibliography contains every item known to the grand librarian...   [click here for more]
BITS  $14.99

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How to be an Exceptional GM

How to be an Exceptional GM


Part two in the four part How to Be a GM is here. To become an exceptional Gamemaster, you have to take a step back from Role-Playing Games and take a close look at the elements that make up those games, looking beyond the basics of rules, dice, and mood to the very heart of the game – the heart that most people never even look at. So, we take a closer look, and see that Role-Playing Games are,...   [click here for more]
Avalon Game Company  $5.99

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How to Make a Great Character

How to Make a Great Character


So you want to learn how to make a great role playing character? This takes a lot more than a few pages of reading, actually it takes more than most people are willing to devote to the institution, but most importantly you need time and practice. This guide can teach you the basics, just follow the ten basic steps and you will generate wonderful characters to play, each and every time. ...   [click here for more]
Avalon Game Company  $5.99

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How to be a Great Player

How to be a Great Player


What does it mean to play games, to be a player? You’ll never get the same answer twice and most of them are right in one respect or another. Playing games is fun, its fancy free and we’ve all done it since we were kids; but role playing games are games we know all too well whether we realize it or not. You’ve played role playing games since you were too short to get your own stuff...   [click here for more]
Avalon Game Company  $5.99

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How to Run a Business in Your Game Setting

How to Run a Business in Your Game Setting


Sometimes being an adventurer doesn't pay all the bills. You need to replenish your rations, possibly buy new armor or equipment…maybe a dragon ate your horse last time out. You have to make money somehow, whether it be paper notes, silver coins, or gold bars. Some decide the only thing they can do is go out and risk their lives one more time, hoping to retire. Others… well, they settle down for...   [click here for more]
Avalon Game Company  $4.99

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A Small Collection of Flowers & Entanglements

A Small Collection of Flowers & Entanglements


This is a 24 page zine (including covers) of eight (8) templates alongside a small amount of description plus an example or two to help you create and manage role-playing adventures. Includes-es One (1) template is a minor variation on the excellent hex flower engine (created by Goblin's Henchman whose hex flowers also appear in the Planar Compass #2 zine). The other seven (7) are a means of...   [click here for more]
Aether Corp Games  $3.00

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Game Geek Issue #1

Game Geek Issue #1


The premier issue of Game Geek, inside you will find all sorts of fun stuff, including… * Behind the Game, Micro Games and my own Mini-Games * Map of the Month * Junkyard Wars, Strip #1 * Coral Thrown, Prolog * Multi-Verse, S&G Game Report * Battle Axe, Goblin Fetish Maker * Arcana, Cave of Screams * Review of Malifaux by Wyrd Miniatures * Cool Stuff, Decoder Ring Theater...   [click here for more]
Avalon Classic  $1.00

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Gomo Guide: Thoneport (Reboot)

Gomo Guide: Thoneport (Reboot)


A complete revamp of the previously released GOMO GUIDE TO THONEPORT. Reorganized, re-edited, new art from a new artist, available from DriveThruRPG in print and PDF. Jorune is a world of many races. Thantier is a human based culture that resists influence or present of all the other races. The largest trading city is Thantis and...   [click here for more]
Oak and Lotus  $10.00

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How to Spice Up Combat

How to Spice Up Combat


Combat is an integral part of most role-playing games, and in many of them the most IMPORTANT part. Lots of RPGs have game systems almost entirely devoted to rules used for adjudicating fights; whether between individuals, vehicles, or massed armies. Many of these conflict resolution mechanics are complicated, and can take a long time to resolve at the table. This can lead to lots of downtime,...   [click here for more]
Avalon Game Company  $5.99

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The Ogre Book

The Ogre Book


The best Ogre articles from Space Gamer and Pyramid (and some completely new stuff!) are collected in this edition of The Ogre Book. It includes 128 pages of fiction, variant rules, new units and scenarios, cartoons, and predictions about real future warfare . . . plus introductory material and an Ogre...   [click here for more]
Steve Jackson Games  $14.00

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SteamPunk Assassins

SteamPunk Assassins


  From the pages of DunJon Fantasy Femme Fatale eZine comes a choice selection of amazing images featuring dozens of SteamPunk Assassins.  If you like the SteamPunk Genre and Pretty Women in retro dresses, wearing fishnets, finger armor, using/holding guns/swords in Retro/Scifi enviornments, you will probably like this print/poster collection. Purchase of this eZine grants the user the right to...   [click here for more]
Stainless Steel Dragon  $3.99 $1.99

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Game Geek Issue #3

Game Geek Issue #3


The third issue of Game Geek, inside you will find all sorts of fun stuff, including… Behind the Game, Titan Map of the Month Junkyard Wars, Strip #3 Coral Thrown, Chapter 2 Geek Profile Avalon Pathfinder Wind Sister Multi-Verse, Rubber Band Man, Heroes Inc. Solo Character More Shuffler Maps and Tiles by Claudio Battle Axe, Mines of Mordith-Mor, Scenario and Battle Tiles...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issue #4

Game Geek Issue #4


The fourth issue of Game Geek, inside you will find all sorts of fun stuff, including… Musing of the Avalon Stogie Behind the Game, Warhammer Map of the Month Junkyard Wars An Open Letter in Defense of Gamers by WJ MacGuffin Coral Thrown, Chapter 3 Geek Profile Multi-Verse, New Battle Tiles Origins of Twilight by Sean Wilt Shuffler Map and Tiles by Claudio Mark’s...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issue #6

Game Geek Issue #6


The sixth issue of Game Geek, inside you will find all sorts of fun stuff, including… Musing of the Avalon Stogie Behind the Game, Graveyard Dash, New Map Board and Rules Junkyard Wars, Geek Profile Map of the Month Coral Thrown Avalon Pathfinder, Life Beyond 1st Level, Part 1 Favors as Treasure by Sean Wilt Multi-Verse, Zombie Mash Sonja Saga Shuffler Map and Tiles...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issue #5

Game Geek Issue #5


The fifth issue of Game Geek, inside you will find all sorts of fun stuff, including… Musing of the Avalon Stogie Behind the Game, Web of Tears Map of the Month Junkyard Wars Building a Balanced Character by Ramsey “Tome Wyrm” Lundock Geek Profile Coral Thrown, Interlude I Artist Spotlight, Bradley K. McDevitt Mark’s Musings by Mark L. Chance Multi-Verse, Mina Dark Elf Avalon...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issue #2

Game Geek Issue #2


The second issue of Game Geek, inside you will find all sorts of fun stuff, including… Behind the Game, Ameritrash and Eurogames Map of the Month Junkyard Wars Avalon Pathfinder, Fire Mage Coral Thrown, Chapter 1 Geek Profile Multi-Verse S&G Scenario – Dept. 13, Monster Hunters Shuffler Map and Tiles by Claudio Battle Axe, Elven Wood Elf Ranger Lord Arcana, Giant...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issue #7

Game Geek Issue #7


This month in Game Geek we have… Behind the Game, Me and D&D Mark’s Musings by Mark L. Chance Junkyard Wars Bedrock Games Map of the Month Coral Thrown Geek Profile Artist Spotlight, Miguel Santos Avalon Pathfinder, Life Beyond 1st Level, Part 2 Multi-Verse, Lizardmen Shuffler Map and Tiles by Claudio Battle Axe, Dragon Princes Arcana, Planes and the Multiverse...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issue #11

Game Geek Issue #11


Musing of the Avalon Stogie Behind the Game, Dark Dungeon Map of the Month Coral Thrown, Interlude IV Maps by Claudio Junkyard Wars, Strip #11 Geek Profile Multi-Verse, Net Warriors Scenario Avalon Pathfinder, New Spells Battle Axe, Grog One eye Raging Swan Gaming Arcana, Clans of Black Mountain Cool Stuff Reviews What’s New Avalon Promotions Free...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issue #8

Game Geek Issue #8


This month in Game Geek we have… Musing of the Avalon Stogie Behind the Game Junkyard Wars, Map of the Month Coral Thrown Avalon Pathfinder Fiction by Ramsey Multi-Verse Battle Axe Sonja Sage Geek Profile Arcana Maps by Claudio Reviews What’s New Cool Stuff Avalon Promotions Free Stuff ...   [click here for more]
Avalon Classic  $1.00

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Galaxy Trucker: Double Trouble

Galaxy Trucker: Double Trouble


Double Trouble! Peter Bo Johnson wasn't always two people. Before he was recruited for a secret government project, he was the happiest trucker in the Galaxy. But there was an accident. Now there are two Peter Bos. They can't tell their wife. And she's pregnant. There are some problems a trucker can't drive his way out of. Galaxy Trucker: Double Trouble is set in a universe...   [click here for more]
Jason A. Holt  $5.99

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Galaxy Trucker: Rocky Road

Galaxy Trucker: Rocky Road


Build a ship out of sewer pipes! Fly across the Galaxy! Fran thought that galaxy trucking would be her dream job. No one told her about the meteors on Route 135. Her trucks keep getting smashed to bits and now she’s deep in debt. Does she need a new route or a new career? Maybe she just needs a friend. Galaxy Trucker: Rocky Road is the sort of science fiction novel where...   [click here for more]
Jason A. Holt  $5.99

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How to Spice Up Your Game

How to Spice Up Your Game


When you play games often, and especially when you play many different games, at some point you might notice that the playing routine starts to get really similar and linear each time you play. Player behavior as well as your own behavior as a game master can easily become all too uniform if you do not vary the game experience enough. This book covers suggestions for many different techniques that,...   [click here for more]
Avalon Game Company  $5.99

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How to Run a Great Super Hero Game

How to Run a Great Super Hero Game


Most RPGs puts you and your friends in the role of a brave adventurers fighting to survive in a world beset by magic and evil. It's a very short trip from there to the world of superheroes. While fantasy games and superhero fiction have a lot in common there are some important differences. This how-to book will help you make that transition from traditional fantasy RPGs to the superhero genre,...   [click here for more]
Avalon Game Company  $5.99

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How to Use Comedy In Your Game

How to Use Comedy In Your Game


To many people the prospect of playing in a comedy-driven game can be intimidating. It's one of the few styles of gaming that people will refuse to play not because they don't think they'll enjoy it, but because they don't think they're capable enough or “funny enough”. Nothing could be further from the truth. You no more need to be a comedian to play in a comedy game than you need to...   [click here for more]
Avalon Game Company  $5.99

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The Making of Between Clouds

The Making of Between Clouds


A behind-the-scenes look at the creation of Between Clouds! This versatile document contains invaluable information for artists, game designers, storytellers, aspiring crowdfunders, and players alike. Features never-before-seen sketches and illustrations from the game's production, countless design notes, and visions of what Between Clouds could have been. This digital download includes: A 59 page...   [click here for more]
Andi Licht  $6.00

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Game Geek #37

Game Geek #37


New gaming goodness in this issue along with over $5.00 in free games and discounts. Musing of the Avalon Stogie Behind the Game Coral Throne, Chapter XXIV Heroes Wear Masks Dicing With Life Today’s Promise Excerpt Avalon Pathfinder Sorceress Issue #6 BedRock Interview Artist Spotlight....   [click here for more]
Avalon Game Company  $0.56

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Infinite Horizons, Issue #1

Infinite Horizons, Issue #1


This first issue of Avalon Game’s great Sci-Fi e-zine, Infinite Horizons will bring to you all the great Sci-Fi stuff you have been wanting, and more.   Each issue is packed full of great gaming, fiction, comics and review.  Did we mention that it’s free!!!   Gaming Infinite Futures, Heritage Infinite Futures, New Prestige Classes Infinite...   [click here for more]
Avalon Game Company  $1.00

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Science Fiction Hobby Games: A First Survey (PDF)

Science Fiction Hobby Games: A First Survey (PDF)


Science Fiction Hobby Games serves as a history and guide to tabletop gaming franchises set in original science-fictional milieux. Its subject is the pen and paper role playing games and model and counter based wargames that preceded modern videogames and still evolve alongside them, as well as the gamebooks, board games, card games and postal games that are their less famous cousins. Included...   [click here for more]
Pseudonymz  $24.99 $9.99

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Infinite Horizons Issue #3

Infinite Horizons Issue #3


  The third issue of Avalon Game's great Sci-Fi e-zine, Infinite Horizons will bring to you all the great Sci-Fi stuff you have been wanting, and more.   Each issue is packed full of great gaming, fiction, comics and review.  Did we mention that it's free!!!   Gaming Infinite Futures, Heritage New Adaptoid Infinite Futures, New Prestige Classes Infinite Futures, New Feats Infinite...   [click here for more]
Avalon Game Company  $0.75

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Science Fiction Hobby Games: A First Survey (ePub)

Science Fiction Hobby Games: A First Survey (ePub)


Science Fiction Hobby Games serves as a history and guide to tabletop gaming franchises set in original science-fictional milieux. Its subject is the pen and paper role playing games and model and counter based wargames that preceded modern videogames and still evolve alongside them, as well as the gamebooks, board games, card games and postal games that are their less famous cousins. Included...   [click here for more]
Pseudonymz  $24.99 $9.99

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Game Geek Issues #14

Game Geek Issues #14


This month we are giving away a free copy of our great little gaming e-zine. <o:p> </o:p> This issue has all sorts of goodies in it. <o:p> </o:p> Musing of the Avalon Stogie Behind the Game, Talisman Coral Thrown, Chapter VIII Junkyard Wars Raging Swan Gaming  Multi-Verse, New Zero-G Weapons  Geek Profile Avalon Pathfinder, Trem & Joloch  Mark’s Musings  ...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issues #18

Game Geek Issues #18


Another great issues, packed full of gaming goodness. <o:p> </o:p> Musing of the Avalon Stogie Behind the Game, SFCF Coral Thrown, Chapter X I Raging Swan Gaming Dept 13 Comic, Issue #3 Free Paper Model.. Junkyard Wars, Strip #18 Avalon Pathfinder, Unseelie Rings Multi-Verse, Cancrian Mercenariy... Geek Profile Battle Axe, More Figures Reviews...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issues #17

Game Geek Issues #17


Another great issue, filled with all sorts of gaming goodness... Musing of the Avalon Stogie..... <o:p></o:p> Behind the Game,Heroes for Hire <o:p></o:p> Junkyard Wars, Strip #17 <o:p></o:p> Coral Thrown, Chapter X <o:p></o:p> Dept 13 Comic, Issue #2 <o:p></o:p> Mark’s Musings <o:p></o:p> Artist...   [click here for more]
Avalon Classic  $1.99 $1.00

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Game Geek Issues #19

Game Geek Issues #19


  Another great issues, packed full of gaming goodness. <o:p> </o:p> Musing of the Avalon Stogie Behind the Game, Nova Blast Preview Coral Throne, Chapter XII Raging Swan Gaming   Dept 13 Comic, Issue #4   Junkyard Wars, Strip #19 Avalon Pathfinder Multi-Verse Geek Profile   Battle Axe Reviews Arcana Cool Stuff What's New   Free Stuff      ...   [click here for more]
Avalon Classic  $2.95 $1.00

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Science Fiction Hobby Games: A First Survey (Kindle)

Science Fiction Hobby Games: A First Survey (Kindle)


Science Fiction Hobby Games serves as a history and guide to tabletop gaming franchises set in original science-fictional milieux. Its subject is the pen and paper role playing games and model and counter based wargames that preceded modern videogames and still evolve alongside them, as well as the gamebooks, board games, card games and postal games that are their less famous cousins. Included...   [click here for more]
Pseudonymz  $24.99 $9.99

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Game Geek Issues #16

Game Geek Issues #16


Now  free E-zine each and every monmth.   Issue 16 offers...   Musing of the Avalon Stogie <o:p></o:p> Behind the Game, Robot Jocks    <o:p></o:p> Coral Thrown, <o:p></o:p> Mark’s Musings   <o:p></o:p> Junkyard Wars, <o:p></o:p> Raging Swan Gaming   <o:p></o:p> Avalon Pathfinder, Unseelie Rings.<o:p></o:p>...   [click here for more]
Avalon Classic  $1.00

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