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10,000 Feet to Publishing a Board Game

10,000 Feet to Publishing a Board Game (audio product)


An audio reading by Andrew Voigt of the blogs of James Mathe: "10,000 Feet to Publishing a Board Game" So you want to start a board game company? James Mathe takes the 10,000 foot view of what it takes to make a hobby board game these days. In this 10 minute reading you'll get the basics of the blog post in a format you can listen to in your car or wherever. James Mathe James...   [click here for more]
Minion Games  Pay What You Want

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1000 Stories - Supplement #3 - Using 1000 Stories in School

1000 Stories - Supplement #3 - Using 1000 Stories in School


This third supplement to the 1000 Stories RPG is written for educators. It explains some general considerations for using it in class to explore a lesson topic. Given the story-based nature of an RPG, this works best in Language Arts or Social Studies classes. Creative students could find ways to tie it into any subject. By planning a Story and playing through it, students deeply explore the theme...   [click here for more]
Mike Petty Games   FREE 

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24XX SRD

24XX SRD


24XX is the free version of the rules used by the 2400 series of RPGs, with advice on how to adapt these files for your own game. The SRD is released under a Creative Commons Attribution 4.0 license. Materials include: Plain text system reference document (SRD) PDF versions for layout reference Affinity Publisher version for use as template Vector...   [click here for more]
Pretendo Games  Pay What You Want

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25 Quick & Dirty Map Tutorials Guide Book - GPS2001

25 Quick & Dirty Map Tutorials Guide Book - GPS2001


25 Quick & Dirty Map Tutorials Guide Book is the first in a series of tutorials guides that intend to teach you how to create stunning, photo-realistic maps for games using any standard graphics application - Photoshop, GIMP, Illustrator, Inkscape, Xara Photo & Graphic Designer, and many other similar applications. These are techniques used by a professional RPG cartographer....   [click here for more]
Gamer Printshop  $19.99

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2d20 System Reference Document

2d20 System Reference Document


The 2d20 System Reference Document (or 2d20 SRD) is a free toolkit that allows creators to craft their own 2d20-based role-playing games and supplements. It explains all the core mechanics of the system, enabling game designers to create exciting experiences around Modiphius’ cinematic high-action and dramatic ruleset.  The 2d20 SRD serves as a central reference for the “core” of the 2d20...   [click here for more]
Modiphius   FREE 

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5 Ways AI Can Enhance Your DND Sessions

5 Ways AI Can Enhance Your DND Sessions


Dive into the future of tabletop gaming with "5 Ways AI Can Enhance Your D&D Sessions," a pioneering eBook that unveils the untapped potential of artificial intelligence in enriching your tabletop role-playing experiences. Discover the key to elevating your game master skills through practical, innovative strategies for leveraging AI in ways you never thought possible. Whether you're a seasoned...   [click here for more]
Masterstroke  $4.99

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5e SRD 5.1 (System Reference Document) Braille Transcription and Tutorial

5e SRD 5.1 (System Reference Document) Braille Transcription and Tutorial


Making 5th Edition Accessible for All A free, comprehensive braille conversion of the 5th Edition System Reference Document (SRD) for players and content creators. We believe everyone should be welcomed at TTRPG tables. This project is our commitment to accessibility and inclusivity, providing the core rules in braille for the first time in history! What's Included: Players...   [click here for more]
Wyrmworks   FREE 

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A Bard's Guide to Doing Everything: Editing

A Bard's Guide to Doing Everything: Editing


Good authors with great content surely are enough to get noticed in the publishing world, right? Wrong. In this quick PDF read, learn the four editing passes recommended for producing your TTRPG supplements, and the optimal order in which to do them. Discover a secret ingredient behind some projects getting noticed and others falling by the wayside. And find out the best process...   [click here for more]
Runic Press  $0.99

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A Bard's Guide to Doing Everything: Writing

A Bard's Guide to Doing Everything: Writing


Do you have a surefire process to getting your content written, finished, and out the door? Is there something holding you back? What kinds of obstacles and distractions are keeping you from publishing your projects? If your work seems never-ending, the projects keep piling up, you're feeling burned out, and yet nothing is ever getting finalized, then this book is for you. Identify nine obstacles...   [click here for more]
Runic Press  $1.99

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A Brief Study of TSR Book Design

A Brief Study of TSR Book Design


For many of us in the hobby there's always been a deep and abiding love for the classic modules and manuals of TSR-era Dungeons & Dragons. Out of affection for those mighty days of yore, I've conducted a light typographic analysis of Original D&D, Basic/Expert D&D, First Edition AD&D, BECMI D&D, and the early-era module designs of the late seventies and early eighties. For each...   [click here for more]
Sine Nomine Publishing   FREE 

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A Guide to Designing Memorable Adventures

A Guide to Designing Memorable Adventures


John Harford, Game Designer, published author and GM of nearly 40 years walks you through his process of creating a scenario. With tips, worksheets and valuable insights.  John is the owner and chief operator of Fox and Boar Games, and you can get an example of his writing and content right here with the Tales of the Harrowed Land Roleplaying game content. ...   [click here for more]
Fox and Boar Games  $4.99

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A Little Guide on Town Creation

A Little Guide on Town Creation


Have you ever got stuck without ideas when creating towns, cities, etc.  for your RPG adventures? Are you tired of creating dull one-dimensional towns? Do you want to add a little extra depth to the towns where your adventures are taking place? Then this little guide is for you! A town is not just a place where a bunch NPCs live and wait for the...   [click here for more]
Mist Bard Press  $2.49

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A Paleontologist's Guide to Running Prehistoric Beasties

A Paleontologist's Guide to Running Prehistoric Beasties


A basic GM advice column for running prehistoric animals. One of my three entries to Wayfinder #22. The other two entries will be published in it. ...   [click here for more]
Druid GM Designs  Pay What You Want

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Abracadabra: A Guide to being a Magical GM

Abracadabra: A Guide to being a Magical GM


Awarded a Judges Spotlight ENnie in 2021 This is filled with great fantasy art which is used to showcase and highlight the quick to read, bite-sized prompts that are presented. The pictures are also used as creative prompts with thought-provoking questions referencing the illustrations. This is an art book that educates. Something to flick through for inspiration,...   [click here for more]
The Grinning Frog  $44.21 $40.42

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Accessible Guide to RPG Layout

Accessible Guide to RPG Layout


Why This Book Exists Less than 10% of all printed material is available in an alternate format accessible to people with print disabilities. With the increasing dependence on digital tools for creating books and publishing digital formats, that simply isn't an acceptable number. The good news is: if you're a publisher, you can be part of the solution. It's easier than you might think, and we've created...   [click here for more]
Accessible Games  $7.99

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Accessible Publishing [BUNDLE]

Accessible Publishing [BUNDLE]


This special bundle product contains the following titles. Accessible Guide to RPG Layout Regular price: $7.99 Bundle price: $4.99 Format: PDF Accessible Guide to RPG Layout In this guide, you’ll get an introduction to accessible layout techniques and best practices presented in a step-by-step, easy to read format. These tutorials take you through the process...   [click here for more]
Accessible Games  $12.94 $9.94

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Adam in Wales: Board Game Designer Journal

Adam in Wales: Board Game Designer Journal


In this journal, award winning board game designer Adam Porter provides a multitude of reflective tools to help you develop as a tabletop game designer. This is not a playtesting journal. That is to say, the journal is not focused on one specific game or project. It is focused on you. You are the project. The journal is broken down into regular logs, with prompts to guide your reflections. You will...   [click here for more]
Adam in Wales  $6.99

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Adobe InDesign Template | Dragonbane

Adobe InDesign Template | Dragonbane


This is an unofficial template that resembles the trade dress for Dragonbane, in a way that is distinct enough from the original trade dress to be in compliance with the Third-Party License. You may modify this template however you like, and are allowed to use it commercially. You may not resell this template, or redistribute it in any way that competes with it. Land of the Blind,...   [click here for more]
Land of the Blind  Pay What You Want

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Adventure Crucible — Building Stronger Scenarios for any RPG

Adventure Crucible — Building Stronger Scenarios for any RPG


Put Your Adventures in the Crucible In his latest contribution to the KRAKEN Chapbook Series, award-winning game designer Robin D. Laws shows the key structures underlying tabletop roleplaying scenarios. Sharpen your adventures in any game by learning the big five adventure types and how they tick. The Dungeon: Whether you use it regularly or remember it from gaming...   [click here for more]
Tentacles Press  $8.00

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Adventure Design - The Basic Structure

Adventure Design - The Basic Structure


Whether you're a seasoned, professional writer or a neophyte, adventure writing can be tricky. This book is the first in a series, and it takes the approach of writing adventures for publication. However, even those who simply want to write adventures for their personal game tables, for shop game days, or for conventions can all find some great information with in these pages. This book addresses...   [click here for more]
Silver Gryphon Games  $5.00

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Adventure Design in Practice

Adventure Design in Practice


Adventure Design in Practice is a structured analysis on my upcoming next adventure that will hit the gaming table with my regular group in three days from the time of writing this. It is my personal preparation work in a documented format with designer notes in a classic game master guide style. I analyze collaborative storytelling and how it can be fused with more linear story design....   [click here for more]
ThinkDifferent  Pay What You Want

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Affinity Publisher Basics - User Guide & Template

Affinity Publisher Basics - User Guide & Template


This publisher's resource contains  the Affinity Publisher Basics - A Beginner's Guide to Using Affinity Publisher for SWAG (PDF) and an Affinity Publisher Template (.afpub) to help you make PDFs for Savage Worlds Adventurers Guild. Inside you will find a template with all the paragraph styles, backgrounds, and images needed to create...   [click here for more]
Pinnacle Entertainment  $4.99

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After an apocalypse

After an apocalypse


This module can be used with an TTRPG, but was made for TTRPG "Apocalypse Keys".  This module seamlessly integrates with the renowned TTRPG "Apocalypse Keys", promising an immersive experience in a post-apocalyptic landscape. Whether you're facing the aftermath of a Harbinger or navigating a primitive world, the possibilities are as vast as your imagination. Lucky 7 Enticements: Explore seven captivating...   [click here for more]
DMDU  Pay What You Want

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Alien Body Plans #1: Hexapods and Other Ecdysozoa

Alien Body Plans #1: Hexapods and Other Ecdysozoa


It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.  As I said, it's easy to make aliens. What isn't easy is making them well.  Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go...   [click here for more]
WMB Saltworks  $2.95

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Alien Body Plans #2: Mollusks & Other Lophotrochozoans

Alien Body Plans #2: Mollusks & Other Lophotrochozoans


It's easy to make aliens: take a person or a dog, slap some antennae on 'em, maybe some ooze and some spooky talons, and then put some random letters together in a nigh-unpronounceable combination.  As I said, it's easy to make aliens. What isn't easy is making them well.  Even when you're working hard to be creative, it can sometimes be hard to get out of the rut of familiarity, to go...   [click here for more]
WMB Saltworks  $2.95

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Aliens, Dystopias, & Monster Ecologies: Worldbuilding Essays for Writers and GMs

Aliens, Dystopias, & Monster Ecologies: Worldbuilding Essays for Writers and GMs


Aliens, Dystopias, & Monster Ecologies is a series of worldbuilding essays on alien psychologies and ethical systems, functional dystopias, recreating vampires and werewolves, original elemental systems, and figuring out just how many human-eating monsters your setting can support.  This content previously appeared on Seventh Sanctum, The Oak Wheel, Sanitarium...   [click here for more]
WMB Saltworks  $4.95

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ANIME IN MIDJOURNEY - An AI Art Creation Guide

ANIME IN MIDJOURNEY - An AI Art Creation Guide


Have you ever wanted to create your own art? Do you want it be amazing and beautiful? This step-by-step guidebook – a sequel to the author’s acclaimed Beginning with Midjourney book, in the AI Empowerment series – has been written to bring you into the AI art generation revolution, as led by Midjourney and other Artificial Intelligence design suites. This book details...   [click here for more]
Kent David Kelly  $12.99 $4.99

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APOCalypse 2500™ Compatible Products Writing Guide

APOCalypse 2500™ Compatible Products Writing Guide


This book is meant to be used as a writing aid by persons who design compatible products and to convert from other systems to the APOCalypse 2500™ universe. This book is a source guide to give writers a perspective on game concepts and aid in creation or conversion of both private and commercial compatible game adventure supplements. This book and any of its contents, ideas, instructions,...   [click here for more]
J L Arnold   FREE 

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Ardent Roleplay Creation Kit User Manual

Ardent Roleplay Creation Kit User Manual


Create Augmented Reality TTRPG Encounters & minis Ardent Roleplay is the first augmented reality mobile app for tabletop roleplaying games. Ardent Roleplay brings virtual scenery, creature, character and prop models to your face-to-face and online games. Show each player what their character sees to deepen immersion and stop the metagaming! Use Encounter...   [click here for more]
Ardacious Pty Ltd   FREE 

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Artist Tools: Dark Elf Color Study

Artist Tools: Dark Elf Color Study


Simple color study for you to reference when creating your artworks. Included is an A4 size PDF guide with palettes, two digital prints, a Photoshop Color Swatches file (.aco), and JPG versions. Also includes a bonus set of 6 frames (in one layered PSD with transparency) to use for framing your own art (commercial use ok for the frames and swatches). Please note this is not a stock art product -...   [click here for more]
Sqeezi Games  $6.50 $3.00

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Attorney Hiring Tips

Attorney Hiring Tips


This guide is to help purchasers of my Intellectual Property for RPG Designers guide in finding their own attorney. Think of it as my I AM NOT YOUR ATTORNEY love letter on how to find one of your own. This product provides a GENERAL OVERVIEW on how to hire an IP attorney, with an emphasis on RPG designer clients. Viewing this product DOES NOT CREATE AN...   [click here for more]
Omnichromatic Pirate Unicorn Games   FREE 

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Backstory Cards: Techniques Guide

Backstory Cards: Techniques Guide


The Backstory Cards Technique Guide is your one-stop source for unlocking the potential of Backstory Cards. This free 10-page PDF includes: The instructions on one page, so you don't have to just refer to the three cards in the core deck Essential tips for players and GMs Plenty of advice on creating and using an effective setting grid, including genre-based...   [click here for more]
Galileo Games   FREE 

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Baron's Storyteller Roundtable

Baron's Storyteller Roundtable


This PDF includes handouts from Baron’s Storyteller Roundtable, a workshop about social and group-dynamic aspects of social deception game Blood On The Clocktower. Now, for the first time, you can get all 65+ handouts in one book. Storyteller Roundtable draws from twenty-five years studying, working with, and teaching small-group dynamics. Roundtable helps your group...   [click here for more]
Baron Ted  Pay What You Want

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Battlelords of the 23rd Century Conversion Guide (Prior Editions to Kickstarter/7th Edition)

Battlelords of the 23rd Century Conversion Guide (Prior Editions to Kickstarter/7th Edition)


Free downloadable conversion guidelines to adapt characters, armor, and weapons from prior editions (1st - 6th) of the Battlelords game for the newest edition of the Battlelords of the 23rd Century roleplaying game.  The newest edition (aka Kickstarter Edition) of the Battlelords of the 23rd Century Core Rulebook is available here: https://www.drivethrurpg.com/product/295682/Battlelords-of-the-23rd-Century-Kickstarter-Edition--CORE-RULES...   [click here for more]
23rd Century Productions, LLC   FREE 

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BBE (Big Bad Evil) Calendar

BBE (Big Bad Evil) Calendar


Creativity Calendars are very useful blank calendar that each focus on a varity of topics.  The BBE (Big Bad Evil) Calendar spotlights twelve (12) blank monthly calendars and provides you a BBE for each month.  With ten (10) game cards from Third World Universe: Systems of Magic for characters, creatures and each contains useful information....   [click here for more]
By Jason D. Essex  $4.00 $0.99

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Be Awesome At Designing NPCs

Be Awesome At Designing NPCs


Your PCs have final emerged from the dungeon laden with loot prised from the clutches of their slain foes. Heroically returning to civilisation, they find a tavern, divide up their loot and relax. Then they ask “So what are the people like here, anyway?” At this point, the GM likely panics and either replies “nothing special” or improvises a series of similar, one-dimensional (and ultimately...   [click here for more]
Raging Swan Press  $5.99

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Be Awesome At Dungeon Design

Be Awesome At Dungeon Design


Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure. Be Awesome At Dungeon Design comprises eight dungeon design essays by ENnie Award winning designer Creighton Broadhurst.  Handling such subjects as a dungeon’s purpose, design, ecology, dressing...   [click here for more]
Raging Swan Press   FREE 

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Be Awesome At Dungeon Design (Augmented Edition)

Be Awesome At Dungeon Design (Augmented Edition)


Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure. Be Awesome At Dungeon Design comprises over 200 pages of dungeon design advice from ENnie Award winning designer Creighton Broadhurst. Handling such subjects as a dungeon’s purpose,...   [click here for more]
Raging Swan Press  $5.95

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Be Awesome At Freelance Game Design

Be Awesome At Freelance Game Design


Want to break into freelance game design, but don’t know where to start? Have you already had a crack at pitching a project and failed? If so, this is the book for you! Inside, Creighton Broadhurst publisher at Raging Swan Press and an ENnie Award winning game designer reveals his hints, tips and strategies for a successful career in freelance game design. This book covers such subjects as: What's...   [click here for more]
Raging Swan Press  $4.99

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Be Awesome At Village Design

Be Awesome At Village Design


Any GM can design a basic village. A dedicated GM, however, takes the extra time to craft exciting, logical and flavoursome villages that are so much more than a general store, village inn and some dreary peasant huts. Be Awesome at Village Design comprises village design essays by ENnie Award winning designer Creighton Broadhurst and a suite of tables designed to help the busy GM quickly and easily...   [click here for more]
Raging Swan Press  $3.99

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Beating the Story: How to Map, Understand, and Elevate Any Narrative

Beating the Story: How to Map, Understand, and Elevate Any Narrative


See How Stories Work The most compelling stories move us emotionally. Up and down, between hope and fear, in ways we don’t always expect—but that you can harness as a writer, editor, and critic. This book shows you how to track, map, and understand the rhythm of a story. Whether you’re writing or rewriting, editing a manuscript or dismantling your favorite television episode, Beating...   [click here for more]
Pelgrane Press  $7.95

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Becoming a Better Writer Through Roleplaying & Other Essays on Writing

Becoming a Better Writer Through Roleplaying & Other Essays on Writing


Becoming a Better Writer Through Roleplaying is a series of essays on using RPGs to improve your writing, how and why you should build a fandom, horror and the heroine's journey, writing fight scenes, and point of view (both the fourth person point of view, if such a thing even exists, and the second person point of view).  This content previously appeared on Seventh Sanctum, The...   [click here for more]
WMB Saltworks  $2.95

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Begin the Begin

Begin the Begin


“You’re at an inn, and someone wants to hire you…”   How often have your games started out this way? Be honest, how often have you started out your campaigns this way? The beginning is a crucial step for a campaign. The who, what, where, when, why, and how all come together to form the backbone of the adventure before it even begins, and that can be tough...   [click here for more]
Leave the Silver  $3.99 $2.99

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Beyond Solo - 66 Days Solo TTRPG Mastery and Personal Transformation

Beyond Solo - 66 Days Solo TTRPG Mastery and Personal Transformation


In the midst of life's, have you found your roleplaying sessions becoming a distant memory? As our schedules fill up, those cherished weekly sessions with friends get pushed further and further apart, eventually turning into a sporadic, infrequent hobby. But what if there was a way to continue roleplaying, even without a group? Picture yourself as the captain of a mighty ship, sailing through uncharted...   [click here for more]
Sparuh  $8.00

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Beyond Solo Lite - 21 Days Solo TTRPG Mastery and Personal Transformation

Beyond Solo Lite - 21 Days Solo TTRPG Mastery and Personal Transformation


Has life's chaos caused your roleplaying sessions to fade into distant memories? As our schedules become increasingly hectic, those cherished weekly sessions with friends drift further apart, turning into an infrequent and sporadic pastime. But what if there was a way to continue roleplaying, even without a group? Envision yourself as the captain of a formidable ship, navigating uncharted waters in...   [click here for more]
Sparuh  Pay What You Want

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Blades Affinity Templates

Blades Affinity Templates


A New Resource for Designers and Fans Using Affinity Publisher Blades Affinity Templates is a series of files meant to guide designers, GMs, and fans of Blades in the Dark in crafting their own iconic playbooks and crews.  Contained within are a series of documents and files with easy to use elements as well as helpful tips and examples. For an example of a finished playbook using this layout and...   [click here for more]
Moth Lands  Pay What You Want

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Board Game Publisher

Board Game Publisher


Board Game Publisher "Better than a real job" Eric Hanuise (Flatlined Games) Understand The Board Game Industry Start Your Own Publishing Business The tabletop games market has never been as large and diversified as today. Yet, there are few books that focus on the business aspects of publishing tabletop games. In this book, Eric...   [click here for more]
Flatlined Games  $10.81

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Bundle of Worlds [BUNDLE]

Bundle of Worlds [BUNDLE]


This special bundle product contains the following titles. The Rough Part of Town Mini Adventure Pack Regular price: $2.79 Bundle price: $3.39 Format: Watermarked PDF Speed up your game prep with the Rough Part of Town! Ignored by most, this neighborhood’s crumbling cobblestones form jagged paths, trash fills its alleyways, and sad people leer from its broken...   [click here for more]
Heartwizard Games  $21.95 $18.65

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Buried Bones: Creating in the Realms of Pugmire

Buried Bones: Creating in the Realms of Pugmire


"Is Pugmire a joke? No. Because it can be so much more." - Eddy Webb Since the release of Pugmire, creator Eddy Webb has gotten a lot of questions. Is Pugmire a “funny” game? Can I play my favorite dog? What products inspired the game? How can I make my Pugmire game as authentic as possible? Collecting a variety of internal documents, email exchanges, blog posts,...   [click here for more]
Onyx Path Publishing  $3.99

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Caltrop Solo

Caltrop Solo


Caltrop Solo This document provides a simple set of generic solo tools that can be included in any Caltrop-derived game. These rules use the native Caltrop d4 mechanic for its oracle and for adventure flow control. Generic open-question prompt words are provided, and instructions for how these should be modified as you build your Caltrop game. These solo rules are covered by the same...   [click here for more]
Parts Per Million  $2.00

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