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Neon Road: AN 80s STYLE SOLO GAME

Neon Road: AN 80s STYLE SOLO GAME


It’s 1985. But a very different 1985. In 1976, the Cold War turned hot as nuclear bombs fell from the sky on cities around the world. New York, London, Hong Kong, Seoul, Washington D.C. and many more major metropolitan cities vanished in a flash of flames, screams, and melted flesh. While much of the world went untouched by flame all the survivors still felt the effects of...   [click here for more]
Micro RPG  $7.99 $0.74

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Shadowrun: Run Faster (Second Printing)

Shadowrun: Run Faster (Second Printing)


The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [click here for more]
Catalyst Game Labs  $24.99

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Neon Blood - Cyberpunk Roleplaying

Neon Blood - Cyberpunk Roleplaying


Neon Blood is an OSR/DIY (we call our work Dirty-OSR) inspired cyberpunk game set in a version of the world in 2035. We don't need to go very far into the future to see how culture, tech, and politics might shape the future of humanity. It is dystopian, but all hope is not lost for ye who enter here. The goal of this game is to take the OSR-based RPG system and roughen up the edges,...   [click here for more]
The Rune^Forge  $10.00

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Shadowrun: Splintered State

Shadowrun: Splintered State


It Can Always Get Worse Federal Agent Seth Dietrich has a secret. Actually, multiple secrets. One of them made him go underground, hiding from the people desperate to learn just how much he knows. And the other is keeping him from surfacing, because he’s found he can’t even trust himself. If Dietrich were in his right mind, he’d cover his tracks like a pro, and no one would find him....   [click here for more]
Catalyst Game Labs  $12.99

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D66 Compendium 2

D66 Compendium 2


Names and Ideas to the Rescue! Never be without the perfect name for a futuristic gambling game, military base, space ship, or character ever again! Make game preparation easier and be ready when your game takes a turn toward uncharted systems. Have a name ready for every planetary feature, every plague, every bureaucracy, and every piece of high-tech medical equipment with just the...   [click here for more]
Mongoose  $10.00

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Level Up: Gate Pass Gazette Issue #0 (A5E)

Level Up: Gate Pass Gazette Issue #0 (A5E)


The Gate Pass Gazette is the official monthly magazine for Level Up: Advanced 5th Edition. Each month, this digital supplement comes crammed with new rules and resources for your game. This pilot issue of the Gate Pass Gazette includes the artificer class, lycanthropy rules, the construct heritage, and the jabberwock monster. ...   [click here for more]
EN Publishing  $9.99

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d66 Compendium

d66 Compendium


Roll your dice and enhance every aspect of the universe you love. Know the names of Moons, Space Stations, and that scruffy-looking Vargr sitting at the bar as soon as your players ask. Blast off for Adventure and leave the details to the d66 Compendium. Based on one of Traveller's best-selling PDF series, this collection of quick-reference lists brings the Traveller universe to life with an...   [click here for more]
Jon Brazer Enterprises  $4.99

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The Masterclass Codex: Sixteen New Character Classes For Your Fifth Edition Campaign

The Masterclass Codex: Sixteen New Character Classes For Your Fifth Edition Campaign


ALCHEMISTS, SAVANTS, MONSTER TAMERS, NOBLES, GUNFIGHTERS, TINKERERS AND MORE! This compilation of the books A TOUCH OF CLASS and A TOUCH MORE CLASS contains 16 full character classes for your 5E games! These new classes are fully detailed with exciting class-themed abilities! Each of these classes also contains a range of subclasses to further customize them.  Play as the brilliant...   [click here for more]
EN Publishing  $24.99 $19.99

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Machinations of the Space Princess

Machinations of the Space Princess


Machinations of the Space Princess is a Science-Fantasy role-playing game. That means it’s very much about style over substance, mixing science-fiction, magic and psionics in a game world that owes much more to Metal Hurlant and Star Wars than it does to 2001 or Bova’s Grand Tour. This is a game of strangeness and fun, of space pirates and beautiful alien princesses, of living planets...   [click here for more]
Postmortem Studios  $9.59

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Station on the Borderworlds (Starfinder)

Station on the Borderworlds (Starfinder)


Welcome to Adventure. Welcome to the Station on the Borderworlds. For hundreds of years, a mercenary group known as Blackvine Company has fought against the Servants of the Void, trying to keep them from overwhelming the good people of the Cyrollia System. And for hundreds of years, they have failed. Doom now creeps over the final untouched planet in the star system, but Blackvine Company is only a...   [click here for more]
d20pfsrd Publishing  $7.49

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The Inventor's Handbook

The Inventor's Handbook


The Tech Sphere is a new sphere for the Spheres of Might martial system. Useful for dabblers and full technicians alike, this sphere expands what your Pathfinder RPG character can do into realms hitherto unknown! Build drones and amazing gadgets! Expand firearm options from the simple to the modern! Graft artificial limbs to your body! With options from the medieval to steampunk modern, the inventor’s...   [click here for more]
Drop Dead Studios  $4.99

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Hyperspace Messenger 02 - Robots

Hyperspace Messenger 02 - Robots


All throughout the galaxy lazy people make robots do stuff, especially the dangerous stuff. Politicians find it easier to make robots kill people and break things, because robots won’t have conscientious objections when the politician wants it to do something nasty. Corporations would rather buy a robot for laborious work than deal with galactic worker treatment laws or injury compensation....   [click here for more]
DwD Studios  $1.00

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[WOIN] W2: Dark Decade: From Dust To Dawn

[WOIN] W2: Dark Decade: From Dust To Dawn


Welcome to the Dark Decade  The 1980s were a dark time, with the shadow of nuclear annihilation, and the constant give and take of the Cold War, Central American Guerrilla Uprisings, corporate greed and the rise of MTV. There is, however, another danger, more evasive, but more immediate. There is a dark and supernatural subculture that lives parallel to our own, a world of vampires,...   [click here for more]
EN Publishing  $14.99

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Hyperspace Messenger 01 - Stunners

Hyperspace Messenger 01 - Stunners


"Sometimes you don’t want to kill your enemy. Sometimes you just need him to stop attacking you and just go to sleep so you can steal his stuff and leave him naked in the star port’s restroom." Yes, that's derived from an actual game play quote which sparked the idea for this supplement. This White Star micro-supplement is designed to provide Referees and players a new type of mechanic that allows...   [click here for more]
DwD Studios  $1.00

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Power Armor

Power Armor


Power Armor Pages: 46 Game System: d20/OGL, Pathfinder Genre: Sci fi, Fantasy, Steam punk   In an age when the average soldier has a gun that shoots lightning bolts and a power drill for a sword, regular armors are not enough. Power armor-- mechanized body armor that enhances the wearer's strength and protects him from toxic gasses, extreme temperatures, and the deadly...   [click here for more]
Bloodstone Press  $3.99 $3.49

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NPC Portraits Deck: Science Fiction

NPC Portraits Deck: Science Fiction


Need a quick NPC? Whether the PCs need a contact in the resistance movement, a mentor for a mystical religion, or a hot-shot enemy to harass them throughout a campaign, these NPCs cover a large variety of characters.  Of course you're also free to change a character's background to better fit a specific adventure. Or use them as "face" cards and develop the NPC with your own background, personality...   [click here for more]
Inkwell Ideas  $4.99

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Synthetic Heroes -The Definitive Guide to Creating Robots and Androids

Synthetic Heroes -The Definitive Guide to Creating Robots and Androids


From Commander Data to the Metal Men, from Jim Lee’s Spartan to Cherry 3000, from Masumunie Shirow’s cybergeishas to George Lucas’s C-3P0 and R2-D2, from the Vision, to Jomi Shimodo to the Terminator, fully robotic heroes and villains have been a staple of comics and sci-fi for years. Unfortunately, the robots built using the system found in the D20 Future core rulebook can almost never be as...   [click here for more]
Skortched Urf' Studios  $4.99 $3.33

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Anthrochimerics

Anthrochimerics


Animalistic Player Character Species From ancient times, myths have spoken of strange people, who combine the traits of animals with humanity. Some were children of gods, while others were simply beings from distant lands. Such tales mesh with a sweeping range of different genres. They might represent a distinct civilization in a fantasy setting, an alien species in a space opera,...   [click here for more]
EDGE Studio  $2.95

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Outer Space Raiders: Space Amazons

Outer Space Raiders: Space Amazons


Another Racial Class for your Old School Space Opera campaigns.  Includes two classes: The Space Amazon Valkyrie and The Reverend Sister. Plus the Space Amazon Heavy Fighter and more. Compatible with White Star: White Box Science Fiction Roleyplaying by Barrel Rider Games. ...   [click here for more]
Magic Pig Media  $0.99

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Spell Cannons

Spell Cannons


Spell Cannons Pages: 35 Game System: d20/OGL, Pathfinder Genre: Sci fi, Fantasy, Steam punk A spell cannon is a clockwork, steam powered, blunderbuss-like device that uses ammunition known as spell crystals to shoot spells. Cannons come in several sizes ranging from as small as a handgun to as big as an artillery piece. While the giant spell cannons...   [click here for more]
Bloodstone Press  $3.99 $3.49

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Synthetic Heroes II

Synthetic Heroes II


This sourcebook is an expansion for the Synthetic Heroes character builder, also published by Otherverse Games. It is not a stand alone sourcebook.   To make full use of this title you will also need the first Synthetic Heroes release.      Both of these titles can be purchased together HERE, for a savings of $2.99 or 37% over buying them seperately!...   [click here for more]
Skortched Urf' Studios  $2.99 $2.00

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Mech Tech 'n' bot: Fighters and Small Ships (MGT 1e)

Mech Tech 'n' bot: Fighters and Small Ships (MGT 1e)


Far future universes need machines and technology that makes the average spacefarer's life easier. Everything from the robots to computers to weaponry and vehicles, the future should feel exciting with tech everywhere. Ideal for any setting, Mech Tech 'n' bot is your supplement series to making your game feel futuristic. Ships streak across the sky, carrying cargo and passengers within a solar system....   [click here for more]
Jon Brazer Enterprises  $3.95

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Sisters of the Aquarian Order

Sisters of the Aquarian Order


“Our only limits are imagination.”     - From the Records of the Sisterhood of the Aquarian Order A new class for the White Star TM RPG. The Sisterhood of the Aquarian Order is a class human mystics that have guided humanity towards the stars for centuries untold.  In ancient times when mankind was still battling over feudal lands, the Order was plotting the motions of the planets....   [click here for more]
The Other Side Publishing  $4.99

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Mech Tech 'n' bot: Mech Squadrons (MGT 1e)

Mech Tech 'n' bot: Mech Squadrons (MGT 1e)


Ready to ride fire with the hottest walkers this side of the galactic core? Mech Tech 'n' bot: Mech Squadrons brings you over eighteen walkers for you to blast your way through any obstacle in your Traveller role playing game. From the small two-legged MegaHerc construction mech to the heavy, six-legged Barga artillery tanks, this supplement contains walkers ideal for every use. Additionally,...   [click here for more]
Jon Brazer Enterprises  $4.99

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[WOIN] SolSpace: The Moons of Boria

[WOIN] SolSpace: The Moons of Boria


VISIT THE BORIAN HOMEWORLD AND LEARN MORE ABOUT THIS FASCINATING RACE OF ENGINEERS! The Moons of Boria - 47 populated moons orbiting a great gas giant in the middle of a dense nebula - are home to the Borian race. Borians are known across the galaxy for their good cheer and technical prowess, but there is so much more to learn! This fascinating book delves into Borian physiology, culture, technology,...   [click here for more]
EN Publishing  $14.99

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The Diplomatic Agent Playbook

The Diplomatic Agent Playbook


The Diplomatic Agent A Steampunk Playbook for Adventures on Dungeon Planet and Dungeon World The Diplomatic Agent is part Bard, part Rogue, and all spy, armed with the latest technology and prepared to go anywhere and do anything to secure the interests of their planet, country, or canal-ruling city. Yes, the others defeated the Giant Sand Worm of Olympus Mons. Who secured passage for your airship...   [click here for more]
Inhuman Tongues  $1.99

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Rüstknecht: Tactical Wargaming and Roleplay

Rüstknecht: Tactical Wargaming and Roleplay


Welcome to Rüstknecht, a post-modern tactical skirmish wargame.  Join the battle for Rocabarr Island as pilot of a Knecht- advanced and versatile walking tanks. Rüstknecht features: 2d6 Combat and Action resolution mechanics; Land and air combat from infantry, to armored vehicles, to tanks, to helicopters, to titular Knechts; Customizable pilot and Knecht mech creation, from frame to armaments; Terrain,...   [click here for more]
Sad Fishe Games  $6.95 $3.46

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Outer Space Raiders: The Norni

Outer Space Raiders: The Norni


The Norni supported the fledgling rebellion. When the Imperial Armada arrived, the Rebels fled and the Empire bombed the planet making it an example to any who would oppose their power. Civilized worlds turned their backs on the refugees out of fear of imperial reprisals. The Norni are a people without a home, fated to wander the stars. Included is information on the Norni and their culture, the...   [click here for more]
Magic Pig Media  $0.99

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[WOIN] SolSpace: The Nereid Trilogy

[WOIN] SolSpace: The Nereid Trilogy


VISIT THE EDGE OF EXPLORED SPACE IN THIS TRILOGY OF ADVENTURES FOR THE WHAT'S O.L.D. IS N.E.W. ROLEPLAYING GAME SYSTEM! This book contains information about the Nereid Sector's 23 star systems, along with three thrilling adventures which form a single trilogy. The PCs will do battle with Ogron Slavers, make first contact with a new alien species, explore an abandoned medical freighter, and infiltrate...   [click here for more]
EN Publishing  $14.99

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Savage Robots

Savage Robots


In the worlds of science fiction and science fantasy, robots run the gamut from heroes to villains and from side-kicks to scenery. Now, Game Masters and players alike can create detailed robots for their Savage Worlds campaigns. ...   [click here for more]
Pinnacle Entertainment  $4.99

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Invaderz: Pocket Edition

Invaderz: Pocket Edition


This is the new, revised, updated and spruced up edition of Invaderz in a convenient, smaller page format. Inside you'll find some extra adventure seeds, a planet guide, the Jerkian Imperial Anthem, new art, rules for playing Jerkian slave races and a generally better presented and more awesome version of Invaderz. Treat yourself, buy something awesome. ...   [click here for more]
Postmortem Studios  $1.99

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The Judas Factor

The Judas Factor


A TORG Eternity adventure in five Acts for Beta-Clearance Storm Knights.  Synopsis Storm Knights are charged with entering the Living Lands to pick up what might be an Eternity Shard recovered from a Lost World site, only to discover they have competition. Thus begins a race against time which spans half a globe and four Realms. How is the enemy staying one step ahead?...   [click here for more]
Ulisses Spiele  $7.50

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The Species of Otherverse America -Character creation core rulebook for the Otherverse America Campaign Setting

The Species of Otherverse America -Character creation core rulebook for the Otherverse America Campaign Setting


Humanity began speciating during the 2030s, and the process has only accelerated since War’s End. Today, homo sapiens shares its homeworld with more than a dozen engineered species. New human subraces with incredible powers were custom-grown by mid 21st century mega-corps. Today, at the dawn of the 22nd Century, engineered species like Softlings, Couriers and Fluxminx live as free citizens of a divided...   [click here for more]
Skortched Urf' Studios  $5.99 $2.00

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The Alpha Centauri Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Alpha Centauri Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The Rising Storm The representatives of a local preservation society from a world within the sector, called Heaven's Gate, have been working with the governments of Earth for the last two decades. These represenatives have helped scientists from around the globe in understanding the very advanced technologies of the Synod of Worlds. As a result, the overall level of technology for the planet has...   [click here for more]
Art of War Games  $3.00

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Two Page Adventures - The Nest

Two Page Adventures - The Nest


A waste management facility on a rim-system planetoid has suddenly gone dark. You and your team have been contacted by the Nostromo Waste and Salvage Management to investigate. Not everything, however, is how it seems. Danger and death await. The Nest is a 5-minute adventure. A one page adventure meant to fill in a night when little or no prep-time was able to happen. The adventure consists...   [click here for more]
Genius Loci Games  $0.75

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The Sentai Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Sentai Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Sowing the Wind Our Preservation Society Liason, Tosk, has filled in some of our knowledge concerning the local sector. He has advised us to seek out allies for we are not strong enough to take on the entire Synod of Worlds alone. While the Synod is a vast conglomeration and possesses incalculable resources, it is weak locally. The Sentai system is the lynchpin of commerce within the system. The...   [click here for more]
Art of War Games  $3.00

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Randolph Carter College for Anime-Punk

Randolph Carter College for Anime-Punk


This book is intended as an addition to the Anime-Punk campaign setting already available on DrivethruRPG (https://www.drivethrurpg.com/product/241481/Miskatonic-Repository-AnimePunk?term=anime-punk) but can easily be used as a stand-alone sourcebook and set in any country.  If you asked TV audiences about stories of people facing monsters, ghosts and vampires, the chances are that they would mention...   [click here for more]
Chaosium  $5.00

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The Sentai Campaign II: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Sentai Campaign II: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Reaping the Whirlwind... The naval portion of the Battle of Sentai is over and very costly. The carrier Enterprise went down with all hands fighting three Synod destroyers. Her fighters destroyed a Synod battlewagon and a heavy cruiser. The Ark Royal rotated the combined fighter groups of both carriers throughout the battle and kept them in the fight. Her own planes destroyed the three ships that...   [click here for more]
Art of War Games  $3.00

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Fighting Vehicles V :Terran Military Forces in the Sol Sector

Fighting Vehicles V :Terran Military Forces in the Sol Sector


The Terran Legions is a joint effort funded by the United States, the European Union, Australia, Japan and India. It uses shared equipment, language and a shared organization to create a unified Terran Defense Force and Terran Expeditionary Legions. It offers citizenship in any of the alliance countries for a five year term of service in the Legions. The Legions take volunteers from any country and...   [click here for more]
Art of War Games  $3.00

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Torg Eternity Pan-Pacifica Armor Police

Torg Eternity Pan-Pacifica Armor Police


The Core Rules suggest that only Kanawa Corporation is fighting back against the Plague that is ravaging Pan-Pacifica but that isn’t entirely the case. There has long been a history (at least in the anime genre) of the police investigating and getting enmeshed in the machinations of giant corporations with their concern only for the bottom line. In this PDF, you will find a Jiangshi mob, a police...   [click here for more]
Ulisses Spiele  $4.99

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MACE: Massive Armored Combat Elements, Marks I - X

MACE: Massive Armored Combat Elements, Marks I - X


In the universe of Awakening ancient aliens who enforce pacifism on the rest of the senient beings of the universe, the Maces are one of the tools humanity embraces in order to help win a war they could never possibly win. The odds are so stacked against the Terrans and their few allies that it literally boggles the mind. They are up against a six billion year old civilization that spans galaxies and...   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles I :Synod Military Forces in the Sol Sector

Fighting Vehicles I :Synod Military Forces in the Sol Sector


The armies of the Universal Synod of Worlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of smaller empires, republics, federations and states. They are ruled by de-centralized form of republic whereby sectors send representatives to the Universal Althing to decide matters of relevance to every being in the Universe....   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles Supplamental: Additional Terran Warships: Compatible with Full Thrust

Fighting Vehicles Supplamental: Additional Terran Warships: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust

Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector

Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector


Ghost Invasion Forces The Synod is a huge collection of various races. Some of these races started life as artificial intelligences. These intelligences eventually grew and evolved and became new life. These early intelligences wished to be treated as any other sentient being and took the Synod to the courts. After many years threading their way through the court system and eventually winning in...   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles VII :Synod Fleet Units: Compatible with Full Thrust

Fighting Vehicles VII :Synod Fleet Units: Compatible with Full Thrust


  The Synod Peace Fleet The Synod is a vast collective of races who pool resources and information. They have a long history of genetic manipulation and terraforming. Culturally they have grown stagnant and some planets are in the process of breaking away from the Synod of Worlds for various reasons. Most of them by force. The Synod has attempted through genetic manipulation to eradicate warlike...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles VI :Aven Military Forces in the Sol Sector

Fighting Vehicles VI :Aven Military Forces in the Sol Sector


 The Aven prefer to use fast moving, hard hitting but lightly armored forces. They use VTOL based air assault troops, fast GEV tanks and Multi-Mode Fighters. The Aven are natural fighters in urban or mountainous areas as well as the plains. Their use of lightning assaults means they prefer a mobile defense rather than digging in and defending a piece of terrain. The Aven will often mine the key piece...   [click here for more]
Art of War Games  $2.50

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[WOIN] SolSpace: Against the War Mind

[WOIN] SolSpace: Against the War Mind


This adventure by Mark Kernow puts the PCs on the trail of a renegade AI and a sinister corporation. Will they manage to stop the War Mind before it enacts its deadly plan of revenge? Illustrated by Phil Stone, Sade, and Egil Thompson. Cartography by Michael McCarthy. ...   [click here for more]
EN Publishing  $6.99

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The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II


The Ghost Fleet has breached the Alpha Centauri System and a raging battle still continues on its surface. The majority of the Terran Alpha Centauri Fleet has withdrawn to protect the homeworld of humanity. The ruthless Ghost Fleet has doggedly pursued them all the way the the Sol System and is making its way toward the blue and green marble of our mother world. Fleet personnel have been recalled...   [click here for more]
Art of War Games  $1.00

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