Title |
Publisher |
Price |
13th Age
13th Age combines the best parts of traditional d20-rolling fantasy gaming with new story-focused rules, designed so you can run the kind of game you most want to play with your group. Created by Rob Heinsoo and Jonathan Tweet, 13th Age gives you all the tools you need to make unique characters who are immediately embedded in the setting... [click here for more] |
Pelgrane Press |
$24.95
|
13 True Ways is now available in PDF! Get the expansion book for the 13th Age fantasy roleplaying game, by the game’s core creative team of Rob Heinsoo, Jonathan Tweet, Lee Moyer and Aaron McConnell.
Omens of the Age
As the 13th Age unfolds, its mysteries—and dangers—grow more numerous.
Undreamed-of creatures crawl up from the underworld, descend from the sky on metallic wings,... [click here for more] |
Pelgrane Press |
$20.95
|
Dark Pacts & Ancient Secrets introduces six new classes that are compatible with the 13th Age Roleplaying Game: the monstrous Abomination, the destiny-shaping Fateweaver, the mind-bending Psion, the berserking Savage, the dashing Swordmage and the dark-souled Warlock.
You can listen to the Iconic Podcast Dark Pacts & Ancient Secrets Review to learn more.
The Abomination
Characters that... [click here for more] |
Kinoko Games |
$9.90
|
A city in chaos to infiltrate, an ambassador to rescue,
and a frozen hell to escape.
Savage battlecries and screams of pain echo through the streets and off the she raw sheer walls that make up the carved stronghold of Forstor Nagar. The cannibalistic troops of The Hungering Legion have breached the gates, and the defenders have been routed.
Trapped in the heart of Forstor Nagar, a devout holy... [click here for more] |
Rite Publishing |
$9.99
|
Let us have a moment of silence for the defeated monsters.
Now, let us take their stuff.
What’s In This Book
Loot!
That’s both an answer and an exhortation. Yes, 13th Age is all about the story and the awesome action, but we’ve all got a treasure-hungry munchkin inside of us, and it’s time to let that grubby-fingered kid out to play.
The Book... [click here for more] |
Pelgrane Press |
$8.95
|
Can you kill the dungeon before it kills you?
In 13th Age, living dungeons slither up through the underworld and invade the surface lands. The Stone Thief is the most ancient and cunning of its kind; a vast monster that preys on the cities and structures you love, swallows them, and remakes them into more deathtrap-filled levels inside itself. Now, it’s hunting YOU.
For players:
Embark... [click here for more] |
Pelgrane Press |
$24.95
|
Give your 13th Age game the soundtrack it deserves!
The 13th Age Age Soundtrack brings you 30 pieces of music to evoke excitement, suspense, wonder and mystery at your gaming table. Keep it running in the background, play individual tracks to herald the arrival of battle, the icons or a change in location, or use it as inspiration while building worlds, characters and monsters.... [click here for more] |
Pelgrane Press |
$15.95
|
Those who fail to learn from history are doomed to be eaten by it.
The game is called 13th Age—so what’s in those 12 previous Ages? What fantastic treasures, brooding monsters, perilous dungeons, or ancient secrets survive from past centuries? What now-vanished icons shaped history, and what legacies did they leave behind?
Designed by Gareth Ryder-Hanrahan (Eyes of the Stone Thief), The... [click here for more] |
Pelgrane Press |
$16.95
|
Enter the graveyard of doomed ships
Experienced seafarers know better than to risk the dangers of the Stranglesea: that terrible place where castaways cling to existence in the rotting hulks of trapped ships, and deadly creatures feast on the unwary.
Now a band of adventurers must enter the Stranglesea and attempt to rescue the enigmatic engineer Inigo Sharpe from his imprisonment. But Sharpe is... [click here for more] |
Pelgrane Press |
$6.95
|
Make your icon rolls—and hope for sixes!
The Midgard Bestiary: 13th Age Roleplaying Game Compatible Editionis sending 100 weird, warped, and unpredictable new monsters your way. ASH LAW has redesigned the greatest monsters from the Midgard Campaign Setting for your 13th Age game.
You’ll also get:
Adventure hooks for each monster and lists of things you’re likely to find... [click here for more] |
Kobold Press |
$14.99
|
The 13th Age Roleplaying Game Supplement to rock your players world.
Never again find yourself stuck for a good Icon Relationship result. Pick from the tables or let the dice decide.
GM advice on tailoring the Icon Relationship result to the character.
Hundreds of Icon Relationship results.
Here's an example: A PC gets hugely important information from an agent of an icon. A clockwork owl tells... [click here for more] |
Dread Unicorn Games, LLC |
$14.95 $4.95
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Fallen icons, apocalyptic fire giants, and a purple dragon who throws the best parties: welcome to the 13th Age Bestiary 2!
In an epic follow-up to the popular 13th Age Bestiary for the 13th Age RPG, Lions & Tigers & Owlbears: The 13th Age Bestiary 2 introduces more than 250 individual stat blocks... [click here for more] |
Pelgrane Press |
$24.95
|
A collection of 4000+ word PDF supplements for the 13th Age RPG, with new rules systems, 13th Age Bestiary-style monsters, player character options, and more – gathered together for the first time, so you don’t have to wait to get get them all.
13th Age Monthly is overseen and developed by Rob Heinsoo, with a stellar list of contributors that... [click here for more] |
Pelgrane Press |
$24.95
|
A collection of 4000+ word 13th Age PDF supplements with new rules systems, 13th Age Bestiary-style monsters, player character options, and more – gathered together for the first time, so you don’t have to wait to get get them all.
The collected 13th Age Monthly – Volume 2 includes the following PDFs:
Installments
January... [click here for more] |
Pelgrane Press |
$24.95
|
A short distance down the coast from the mighty city of Horizon, the town of Eldolan has its own problems. Students of the town’s three rival wizard schools constantly feud and create trouble for the town guard, the Silver Shields, who must clean up the wizards’ messes. The Council of Mages—who truly rule the town—involve themselves with stints of political one-upmanship that keeps any true... [click here for more] |
Pelgrane Press |
$8.95
|
You’ve defeated the monsters, now it’s time to loot the lair!
By ENnie award-winning author ASH LAW, Loot Harder: A Book of Treasures brings you hundreds of new magic items for your 13th Age game, including true magic items, consumables, and items for new classes.
Brave adventurers (and GMs) will find game-changing, campaign-defining iconic... [click here for more] |
Pelgrane Press |
$16.95
|
Icons of Parsantium is a supplement for use with the 13th Age Roleplaying Game and Parsantium: City at the Crossroads, featuring the fifteen most influential NPCs in the city and the world beyond. These movers and shakers will also prove useful for GMs running Parsantium games using the 13th Age icon relationship rules with other incarnations of the world’s bestselling... [click here for more] |
Ondine Publishing |
$4.99
|
The Archmage BANISHES them.
The Crusader CONQUERS them.
The Great Gold Wyrm DEFIES them.
The Diabolist SUMMONS them.
When the world cracks open and the demons attack, what will YOU do?
The Book of Demons takes an in-depth look at the Abyssal enemies of the 13th Age—the demonic hordes whose eternal struggle to shatter reality causes hellholes, dimensional breaches, and other,... [click here for more] |
Pelgrane Press |
$14.95
|
Primeval Thule, a campaign setting compatible with the 13th Age Roleplaying Game. (For other game systems, go back to our publisher page and select the version you want.)
Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race, newly arisen on a monster-haunted Earth. Cities of cruel spledor lie... [click here for more] |
Sasquatch Game Studio |
$15.96
|
13th Age Game Master’s Screen and Resource Book
The 13th Age GM’s Screen and Resource Book features incredible new art from 13th Age lead artists Aaron McConnell and Lee Moyer, a 64-page resource book, and a fold out map of the Dragon Empire.
The Gamemaster Screen
The screen is three-ply and portrait-oriented, with the essential information a GM needs to run the game:
Skill... [click here for more] |
Pelgrane Press |
$16.95
|
Fight With Your Own Style
Rush into battle! Take the impossible blow! Dare your enemies to face you! Fighters are the point of any adventuring group’s spear, and their fighting styles are as unique as they are. Now you can go beyond the core book and show off new fighting talents and maneuvers to define your character.
13 Fighter Talents and Maneuvers is the first... [click here for more] |
Jon Brazer Enterprises |
$2.00
|
Will you be next?
A Parsantium adventure for 1st-level characters
As the boat town of Flotsam gets ready to celebrate the Festival of Flowers, a series of violent deaths threatens to spoil the upcoming festivities. When the PCs delve into what’s been going on, they uncover an ancient evil lurking in the Hidden Quarter below the city streets that must be stopped before more... [click here for more] |
Ondine Publishing |
$4.99
|
Nocturne (13th Age)
Meet Frankenstein’s monster with a vorpal sword… welcome to the realm of Dark Fantasy, and Gothic Horror for 13th Age! Within a twisted realm shaped by the malignant power of The Nightfall, your adventure comes to life using the Archmage Engine to explore the many lands of the realm. These lands are as varied as the denizens themselves,... [click here for more] |
Savage Mojo |
$24.99
|
Simple new mechanics for player characters who want a castle, tavern, sacred grove to call home and build stories around. Includes rules for the obligations that can make or break your base, examples to suit many different campaigns, and new magic items for characters who want to put down roots.
Home Bases is the twelfth installment of the 13th Age Monthly subscription.... [click here for more] |
Pelgrane Press |
$2.95
|
The Undead Goblins Are The Least of Your Worries!
While fleeing across Midgard’s Wasted West with a stolen artifact, the dwarven airship Volund’s Glory crashed in a deep canyon that’s sacred ground to a local Ghost Goblin tribe and infested with magic-warped abominations. Not only will you have to face these dangers in order to claim the item, but some of Midgard’s icons have also taken... [click here for more] |
Kobold Press |
$4.99
|
Beware The Blackener Of Bright Waters, For She Is Come Again
Rumors of death move like a plague through the Crannogtowns of the Great Swamp—of ranger patrols mysteriously disappearing on routine scouting missions, of a winged shadow that blots out the midday sun, and of entire villages slaughtered, their homes left burning and the victims’ flesh melted from their bones. All evidence... [click here for more] |
Jon Brazer Enterprises |
$4.99
|
Less prep, more play!
High Magic & Low Cunning: Battle Scenes for Five Icons brings you 45 challenging and memorable sets of battles, against enemies connected to the Orc Lord, Prince of Shadows, Archmage, High Druid, and The Three. Drop these fights into your game at every tier of play from adventurer to epic, and bring them to life with gorgeous maps by our expert cartographers.
With... [click here for more] |
Pelgrane Press |
$19.95
|
Introductory Adventure for 13th Age and Gods and Icons
The perfect one shot: mystery, ghosts, and a mutated dragon. 13th Age Roleplaying Game adventure with pre-generated first level characters showcasing how to use Gods and Icons. A great way to introduce new players to your game.
Players can pick a druid of the Old Gods, a fighter pledged to the Thirsty Gods, a Cleric of the Bright Gods, a pixie... [click here for more] |
Dread Unicorn Games, LLC |
$4.95 $1.00
|
A New Age for These Races
Go beyond the standard fantasy races and play a new breed of hero! These intrepid adventurers forge their place in legends with claw, fin, spell, and sword. Now you can play one of these heroic races in your home game and battle monsters like never before.
Book of Heroic Races: Age of Races 1 introduces a number of playable races for your... [click here for more] |
Jon Brazer Enterprises |
$3.95
|
Ready-to-Go Battle Scenes for GMs: Less Prep, More Play!
GMs: Crush a dwarven city beneath your mighty Gearwork Dungeon! Plunder the elven goldenwood library that holds the secrets of the Green! Soak the sands of the Emperor’s arena with the blood of his living champions in the name of the One-Eyed King!
PLAYERS: Please, stop the GM’s wicked schemes!
The... [click here for more] |
Pelgrane Press |
$18.95
|
The Player's Companion to Gods and Icons.
Everything a player needs to know about the gods and icons, plus the new playable races, suggestions on spending icon relationships, and more. The subset of Gods and Icons targeted at players, not GMs. Perfect for all 13th Age players.
28 New Gods: arranged in three pantheons: Bright Gods, Thirsty Gods,... [click here for more] |
Dread Unicorn Games, LLC |
$1.95
|
Perfect for every 13th Age table! The group that doesn’t buy their GM a deck is just asking for a TPK!
Cards for playing the 13th Age Roleplaying Game. Icon cards to help remember who rolled a 5 or a 6 on their icon relationships, and condition cards to remind everyone what conditions such as stunned do.
Use with or without Gods and Icons. Requires the 13th Age Roleplaying Game.
The... [click here for more] |
Dread Unicorn Games, LLC |
$4.95 $1.00
|
A New Age for Heroic Races
Go beyond the standard fantasy races and play a new breed of hero! These intrepid adventurers forge their places in legend with circuit, claw, feather, and gill. Now you can play one of these heroic races in your home game and battle monsters like never before.
Book of Heroic Races: Age of Races 2 introduces a number of playable races for your 13th Age Compatible... [click here for more] |
Jon Brazer Enterprises |
$3.95
|
Compatible with the 13th Age Roleplaying Game. Strike from the shadows! The Escalated Rogue offers your character new talents, backgrounds, and one unique things, plus high-risk, high-reward powers that devastate your enemies. You’ll also get magic items to enhance your rogue’s stealthy side and ensure that you depart the scene unscathed. Whether you’re a professional... [click here for more] |
DASTOW Games |
$2.95
|
The lethal combination of dragon and rider helped create the Dragon Empire. Now unleash the fury on your foes! Full rules for player character dragon riders appear alongside story advice for campaigns looking to add dragon-riding options. Plus, we’ve made it easy to hack the system so you can devise other styles of riding. (Anyone up for tarrasque racing?)
Dragon Riding is the first... [click here for more] |
Pelgrane Press |
$2.95
|
Less prep, more play!
Chase the Diabolist's Circus of Hell cross the Dragon Empire! Fight your way through the nightmare dreamscape of a sleeping gold dragon! Ride with the Crusader to assault a hellhole! Ascend the Cathedral to battle cosmic foes amidst its mind-bending geometry!
Fire & Faith: Battle Scenes for Four Icons has 36 challenging and memorable icon-themed battles against... [click here for more] |
Pelgrane Press |
$18.95
|
Compatible with the 13th Age Roleplaying Game. Wield the power of the gods! With The Escalated Cleric, your character gets new talents, backgrounds, and uniques, plus a divine arsenal of spells to reshape the world. With magic items to equip your cleric, domains like Dream and Nature, and spells such as Bolt From the Blue, All-Seeing Eye, and Weapon Ascendant, you’ll channel magic... [click here for more] |
DASTOW Games |
$2.95
|
13 True Ways introduced druids and necromancers as the first summoning spellcasters. Now this installment of the Monthly adds:
Updated summoning mechanics for 13th Age
New demon and elemental summoning spells for the wizard’s spellbook
New archon summoning spells for the cleric’s prayer-roster
Stats for summoned archons, demons and elementals
A new demon type: the laughing... [click here for more] |
Pelgrane Press |
$2.95
|
Compatible with the 13th Age Roleplaying Game. Range far and wide! With The Escalated Ranger, your character gets new talents, backgrounds, and one unique things, plus access to a subset of the class, the wildron ranger, that can imbue arrows and blades with mighty magic. You’ll also get a quiverful of magic items to equip your ranger and new, exotic animal companions to fight and... [click here for more] |
DASTOW Games |
$2.95
|
Rules for riding horses, war rhinos, giant lizards, bison, giant spiders, sable antelopes, and other critters into 13th Age battles. If you recognized some of these as Gloranthan creatures, that’s because this issue of the Monthly will include content aimed at 13th Age in Glorantha that will be perfectly at home in other fantasy campaign worlds. By Rob Heinsoo.
Mounted... [click here for more] |
Pelgrane Press |
$2.95
|
Compatible with the 13th Age Roleplaying Game. More than a minstrel! With The Escalated Bard, your character gets new talents, backgrounds, and uniques, plus the battle cries, songs, and spells you need to bring combat to a satisfying crescendo. With magic items to equip your bard and new abilities like Soothsayer, Rewrite History, and Don't Quit on Me!, you’ll... [click here for more] |
DASTOW Games |
$2.95
|
Since the time when the gods first created mortal life, Charon, the infernal boatman, has ferried the dead across the River Styx and into the world beyond. In exchange, he has collected an eternity’s worth of tolls, from the simple copper coins of peasants to the mythic and mystical relics wielded by those who shaped the land of the living.
It is these treasures that you seek to claim.... [click here for more] |
DDE Adventures |
$6.66
|
Compatible with the 13th Age Roleplaying Game. New ways to rage! With The Escalated Barbarian, your barbaric character gets new talents, backgrounds, uniques, plus variants to bring your barbarian rage to a suitably bloody climax. With magic items to equip your barbarian and new abilities like Tooth and Nail, Release the Beast, and Barbaric Yawp, you’ll be ready for whatever the forbidding... [click here for more] |
DASTOW Games |
$2.95
|
Compatible with the 13th Age Roleplaying Game. Fight for your people, your friends, or yourself! With The Escalated Fighter, you get access to new talents, backgrounds, and one unique things, plus new exotic weapon options to make you unlike any other fighter. With magic gear for your fighter and new maneuvers like Rapid Counter, That All You Got?, and Back from the Grave, you’ll... [click here for more] |
DASTOW Games |
$2.95
|
In this adventure compatible with the 13th Age Roleplaying Game, a perfect, untouched city has been discovered deep underground—a city created to honor a legendary dwarven clan. No one lives there...but as you’ll learn, that doesn’t mean it’s deserted. Can you explore the city on behalf of the dwarves, or will you too become part of its buried history?
This adventure... [click here for more] |
DASTOW Games |
$4.99
|
13th Age Compatible
Terrible beasts, intimidating giants, freezing insects and other dangers of nature await you within the Book of Beasts: Monsters of the Great Druid. These inspiring monsters let you assault, frighten or befriend your players in new and exciting ways. Each has some connection to the Great Druid Icon, a powerful lover of nature that will stop at... [click here for more] |
Jon Brazer Enterprises |
$3.95
|
Start with a thought experiment: What would happen if we compressed the 13 icons into 7? Build on GM notes and player questionnaires from Jonathan’s 7-icon home campaign. Polish to a dangerous sheen with six new feats, spells, and talents inspired by the stories of the ‘new’ icons and usable in any 13th Age game.
7... [click here for more] |
Pelgrane Press |
$2.95
|
The perfect gift for the player in your group who has been waiting to portray a jumpy murderous amphibian. Evil frogspawn lurk just below the threat threshold. Then the chants echo through the mist, the temples surface, and suddenly you’re dead.
This installment includes:
Five froggish monsters with four racial abilities to choose from
13 reasons to be paranoid
Toadstone treasures
Five icon-related... [click here for more] |
Pelgrane Press |
$2.95
|
The Stars Are Right . . . for Slaughter!
Once every dozen generations, the Yellow Moon rises over Thule. This rare alignment is sacred to the cryptic god known as “the King of the Stars” and its delusional followers, the Golden Ones. Most people believe that this wandering cult is made up of addled fools and harmless dreamers and addled fools. But now Night of the... [click here for more] |
Sasquatch Game Studio |
$3.19
|
In a long running campaign involving the the forces of undead, you are going to need lots of NPC names. Age of Icons: 100 Lich Queen Agents is here to help. This list of 100 names will give you the inspiration you need for when you are planning your next gaming session. Additionally, 5 of the agents in the list receive full stat blocks; each comes complete with relations to the other... [click here for more] |
Jon Brazer Enterprises |
$2.00
|